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Messages - Salk

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51
Amzing... Thanks, Cosmos!

52
I hope you are doing better and better, Bynyl.

And looking forward to the next update, of course (simply loved your latest creation Jenova Perfect).

Best of luck!

53
Releases / Re: Aavock UI 1:1Remastered
« on: 2021-05-10 13:44:16 »
Outstanding job, as usual.

Thanks for the prolonged effort towards perfection. ;-)

54
Releases / Re: FF7 create new fields
« on: 2021-05-01 18:27:51 »
I see a bright future ahead of you!

Thanks for sharing.

55
Hello NFITC1!

Sorry if this was not the right place but I thought Proud Clod had to do with editing the enemy's AI which is what you said this software can do, among the other things?

If I am wrong, could you please tell me if there is some other tool that may do what I am trying to accomplish?

Thanks!


56
Releases / Re: Aavock UI 1:1Remastered
« on: 2021-04-16 16:17:43 »
Simply stunning work, as usual.

I think there are some wonderfully talented modders here and elsewhere that together could have made the REAL FF VII remake.


57
Hello all!

Perhaps someone here can help me with what I would like to do. In short I want Ruby Weapon to become vulnerable just after one of the party member is dead as opposed to the senseless two.

I suppose there is some script to modify in order to achieve that but it doesn't seem an obvious change.

Suggestions?

Thanks!

58
I downloaded WallMarket 1.4.5 and it seems the last version is from 2010 (!).

Perhaps that is why I was not too surprised that when I run the .exe on Windows 10 nothing happened.

Anyone successful at running this tool on a modern OS?


My bad: I had not installed the required Power Pack software. WallMarket 1.4.5 does start on Windows10. I will see if I can understand how it works.  ;)

59
Hello, Caledor!

One question Two questions. 1: The Reunion is going to update its translation and finalize it sometimes this year. Are you going to update the Italian one accordingly as well when the time comes?

2: In the past I created a mod that replaced the original scene.bin and kernel.bin files with my own modified versions. Would it be compatible with the Italian ReTranslation?

Thanks!

60
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2021-04-11 15:05:21 »
Beautifully done, Shampignon.

Thanks for the preview.

61
I must join the others and congratulate the author.

Impressive work.

62
Releases / Re: Aavock UI 1:1Remastered
« on: 2021-04-11 15:02:34 »
Thanks for providing an alternate map with Gongaga.

I agree with those that believe that in this particular case having the red dot added was a good call.

63
Thanks for this new release, Caledor.

64
Releases / Re: FF7 create new fields
« on: 2021-03-24 07:19:39 »
Excellent work, Shampignon.

Please keep it up and thanks for sharing.

65
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2021-03-18 15:24:23 »
The Reunion does support .DDS files, jusete so there is no compatibility problem.

And with that, I will no longer speak of it again in here unless pertinent to Project Edge.

66
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2021-03-18 07:42:39 »
No one cares about reunion support anyway.

No offense intended but I don't think you can speak for the whole community.

There are people who do care for The Reunion and only play FF7 with it installed.

67
Releases / Re: [FF7PC] Battle shadows replacer mod
« on: 2021-03-15 08:02:35 »
Welcome back, pashtarot!

Could you please confirm the issue mentioned by -Ori above when using Aali's version of your modification?

Thanks!

68
Thank you for your detailed answer.

Best of luck!

69
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2021-03-09 18:20:06 »
I don't think The Reunion works with DDS files though.

70
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2021-03-08 17:49:10 »
That's be nice!

On the other hand, people using The Reunion cannot unfortunately use 7th Heaven.

71
Hello Aavock!

I will most likely be "translating" my textures for all english players. For the time being, the Chocobo race is the last remaining mini game to complete for a complete french version of my project.

Thanks for your effort for us playing with the English version of the game.

Merci beaucoup!

72
FF7 Tools / Re: [PC] Text editor - touphScript (v1.4.0)
« on: 2021-03-08 16:07:20 »
Hello!

I checked the link at the first post and all I can do is download an .exe file (touphScript.exe). There is no Read Me to read despite the warning about doing it and no proper documentation about how to use this program that I could find. But maybe I am blind and it's around here somewhere?

Reading through the different posts I only got more and more confused.

73
Strongly support this, Aavock and Ninostyle chibi field/world  and normal battle models are very good and in vanilla style

I can but agree.

Please see if ninostyle and Aavock's work can become part of this because they are exceptionally good.

Thanks again.

74
I understand.

Thanks a lot. Is there something else you'd like to accomplish with your mod pack? Or would you say it's just maintenance from now on?

One last question: would you consider offering an uninstall option too in future versions?

Cheers!

75
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2021-03-07 18:34:48 »
Hello!

It seems that the direct links (MEGA) for zz7 and zz8 are no longer valid.

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