Author Topic: Ultima espio and neocloudstrife Crisis core model project  (Read 166818 times)

Re: Ultima espio and neocloudstrife Crisis core model project
« Reply #250 on: 2009-07-28 21:34:04 »
young Tifa..
xD

I am sorry...
it made me laugh...

Cow boy boots and tifa... and that out fit
xD
...
hahahahah

GOOD work Ultima Espio!

BTW..
I read somewhere that FF7 AC / ACC
was made in Maya

WOuldn't that mean we could rip the 3D models?
Or is it just a recording of the models?

Matt2Tees

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Re: Ultima espio and neocloudstrife Crisis core model project
« Reply #251 on: 2009-07-28 21:37:33 »
Ladies and Gentlemen, behold:



When has Aerith ever been spelt 'Earith' lol.

Nice models but i'd still prefer to use the original models because I don't like what the characters are wearing in Crisis Core...
« Last Edit: 2009-07-28 21:41:18 by MXster »

ultima espio

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Re: Ultima espio and neocloudstrife Crisis core model project
« Reply #252 on: 2009-07-28 21:49:39 »
young Tifa..
xD

I am sorry...
it made me laugh...

Cow boy boots and tifa... and that out fit
xD
...
hahahahah

GOOD work Ultima Espio!

BTW..
I read somewhere that FF7 AC / ACC
was made in Maya

WOuldn't that mean we could rip the 3D models?
Or is it just a recording of the models?

Nope, the models are "recorded" so no :wink:

Re: Ultima espio and neocloudstrife Crisis core model project
« Reply #253 on: 2009-07-28 21:50:38 »
Damn..
wishful thinking on my part.
xD

And here i was downlo---
i mean buying FF7 ACC
xD

yeah
*cough cough*

jking
:P
(Just to clarify.. i was only joking.. :P)
« Last Edit: 2009-07-28 21:54:09 by Rinoa »

BlitzNCS

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Re: Ultima espio and neocloudstrife Crisis core model project
« Reply #254 on: 2009-07-28 22:16:41 »
Time to reveal my new piece of modelling:


i'd say he's about 70% done. the main piece of work i did was retexturing the straps so they were FF7-ified. but you can't see that from the picture. and i didnt take a picture of his back because it looks horrible right now. expect more updates soon-ish.
and if you guys want me to convert the normal proportion cloud as a battle model, i guess i can do that too.

Re: Ultima espio and neocloudstrife Crisis core model project
« Reply #255 on: 2009-07-28 22:18:30 »
OH CHIBI Cloud...
I thought you said you were going to wait for APZ?
 :-P
aw well

it is a really good W.I.P

Hope to see more
:D

BlitzNCS

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Re: Ultima espio and neocloudstrife Crisis core model project
« Reply #256 on: 2009-07-28 22:24:21 »
I thought you said you were going to wait for APZ?
...got bored of waiting. his is far superior, but...yeah...

Re: Ultima espio and neocloudstrife Crisis core model project
« Reply #257 on: 2009-07-28 22:25:09 »
Well i think both are good.
Just some finishing touches and it will be Amazing!

Keep your chin held high!
and keep modeling..
you have a gift.. don't waste it.

Nero

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Re: Ultima espio and neocloudstrife Crisis core model project
« Reply #258 on: 2009-07-28 22:39:59 »
Wow, you Chibi is astonishing Neo :-o. Though I was never really fond of the chibi models I have to admit that yours is a great piece of work. Well Done!!!

jin_kazama

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Re: Ultima espio and neocloudstrife Crisis core model project
« Reply #259 on: 2009-07-28 23:24:05 »
Uh hello?

I made it myself...

sorry for that, then. :P

is there a link, please?

sorry if i look like a n00b trying to get you to work and get the results for me.

Prince Lex

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Re: Ultima espio and neocloudstrife Crisis core model project
« Reply #260 on: 2009-07-28 23:24:52 »
That looks a lot like a real life model!

jin_kazama

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Re: Ultima espio and neocloudstrife Crisis core model project
« Reply #261 on: 2009-07-28 23:27:51 »
my thought as well.

yep. i hate pink. :P

Timu Sumisu

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Re: Ultima espio and neocloudstrife Crisis core model project
« Reply #262 on: 2009-07-29 01:16:52 »
good job man, looks a lot better then the last wip i saw. the right shoulder bumps up a bit too much.

obesebear

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Re: Ultima espio and neocloudstrife Crisis core model project
« Reply #263 on: 2009-07-29 01:37:51 »
@Neo,  yep so breaking and unifying the normals fixed it.  I'm not sure what that did, but it worked!  Nice job on the Cloud by the way.  Did you create that texture from scratch?

BlitzNCS

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Re: Ultima espio and neocloudstrife Crisis core model project
« Reply #264 on: 2009-07-29 02:04:26 »
good job man, looks a lot better then the last wip i saw. the right shoulder bumps up a bit too much.
yeah, gonna fix that :D

@Neo,  yep so breaking and unifying the normals fixed it.  I'm not sure what that did, but it worked!  Nice job on the Cloud by the way.  Did you create that texture from scratch?
The texture's actually a mix between CC cloud (about 80%) Dissidia Cloud (around 10%) and some texture art i did, which is also about 10%.

drfeelgud88

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Re: Ultima espio and neocloudstrife Crisis core model project
« Reply #265 on: 2009-07-29 07:44:29 »
chibi lookin relle nice that Neo! nice job man! :-)

Aurangzeb56

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Re: Ultima espio and neocloudstrife Crisis core model project
« Reply #266 on: 2009-07-29 07:44:51 »
good job man, looks a lot better then the last wip i saw. the right shoulder bumps up a bit too much.
yeah, gonna fix that :D

@Neo,  yep so breaking and unifying the normals fixed it.  I'm not sure what that did, but it worked!  Nice job on the Cloud by the way.  Did you create that texture from scratch?
The texture's actually a mix between CC cloud (about 80%) Dissidia Cloud (around 10%) and some texture art i did, which is also about 10%.
hey not bad Cloud nice piece of work u r doing

drfeelgud88

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Re: Ultima espio and neocloudstrife Crisis core model project
« Reply #267 on: 2009-07-29 07:54:43 »
i bet Neo is proud and honored... that guy just signed on to the forums just to say that you are doing a great job!  :-D

Aurangzeb56

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Re: Ultima espio and neocloudstrife Crisis core model project
« Reply #268 on: 2009-07-29 08:01:43 »
i bet Neo is proud and honored... that guy just signed on to the forums just to say that you are doing a great job!  :-D
haha yup i knw Neo frm quite sum time now so yea :P

drfeelgud88

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Re: Ultima espio and neocloudstrife Crisis core model project
« Reply #269 on: 2009-07-29 08:15:01 »
yeah, these guys know their stuff and its been paying off.. these screenshots look great and i cant w8 for that chibi to be complete!

Aurangzeb56

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Re: Ultima espio and neocloudstrife Crisis core model project
« Reply #270 on: 2009-07-29 08:28:50 »
yup neither can i :D

ultima espio

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Re: Ultima espio and neocloudstrife Crisis core model project
« Reply #271 on: 2009-07-29 18:21:04 »
When has Aerith ever been spelt 'Earith' lol.

Since i used the debug room to warp to that battle :-P

Reno:



I'm gonna do Rude and Cissnei again too, i think they need it...
« Last Edit: 2010-09-13 18:29:22 by ultima espio »

obesebear

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Re: Ultima espio and neocloudstrife Crisis core model project
« Reply #272 on: 2009-07-29 18:55:46 »
Ok since you guys are the experts... why won't this

load correctly once in game?  His wing loses its texture.   I know with field files you have to set how many textures to use, but what about battle models?

ultima espio

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Re: Ultima espio and neocloudstrife Crisis core model project
« Reply #273 on: 2009-07-29 18:57:09 »
Open the battle HRC in Pcreator, and change the number of textures it uses.

Xelane

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Re: Ultima espio and neocloudstrife Crisis core model project
« Reply #274 on: 2009-07-29 19:01:36 »
i dont mean to pick at youre model change but, i liked the way he looked originaly.

i think it would be epic if someone high-res'd his entire model for that battle.

i would probably actually pause the game and stare for like 1....2....3 hours and just let him kill me......

oh yea.....i need a moment to myself  :oops: