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Jenova's Witness

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« on: 2014-04-28 05:45:35 »
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« Last Edit: 2015-11-16 07:30:23 by Jenova's Witness »

Timu Sumisu

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Re: Math Help Topic
« Reply #1 on: 2014-04-28 14:56:30 »
try wolfram alpha, and go step by step

nfitc1

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Re: Math Help Topic
« Reply #2 on: 2014-04-28 15:46:18 »
I have a bachelor's in math, but it's been a while since I've needed to use calculus.

guitar_dudester91

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Re: Math Help Topic
« Reply #3 on: 2014-04-28 19:26:34 »
Wolfram Alpha is the greatest gift mankind has given to calc students. I'm finishing up a semester of precalc and it is hard as balls for me.

Jenova's Witness

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« Reply #4 on: 2014-04-28 22:50:52 »
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« Last Edit: 2015-11-16 07:30:33 by Jenova's Witness »

Shard

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Re: Math Help Topic
« Reply #5 on: 2014-04-28 23:14:27 »
I have a (not real) math problem: Why do circles only have 240 degrees in the Final Fantasy 8 engine?

Covarr

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Re: Math Help Topic
« Reply #6 on: 2014-04-28 23:25:59 »
(WARNING: THIS IS A COMPLETE GUESS)

It could be related to a 24-hour clock. Figuring out the exact angle based on that is really easy.

Shard

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Re: Math Help Topic
« Reply #7 on: 2014-04-29 00:27:22 »
Actually I think it's because Square wanted to store angles in 8-bit addresses, which only go up to 256.

DLPB_

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Re: Math Help Topic
« Reply #8 on: 2014-04-29 18:01:34 »
Actually I think it's because Square wanted to store angles in 8-bit addresses, which only go up to 256.

It is.  360 does not lie within the 1 byte range and they left it as 1 byte.

Jenova's Witness

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« Reply #9 on: 2014-05-04 22:43:41 »
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« Last Edit: 2015-11-16 07:30:45 by Jenova's Witness »