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Messages - RedManMark86

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26
Code: [Select]
PC Specs:

Processor

AMD Athlon(tm) X2 Dual Core Processor L310
Manufacturer AMD
Speed 1.2 GHz
Number of Cores 2
CPU ID 178BFBFF00060F82
Family 0F
Model 68
Stepping 2
Revision

Video Card

ATI Radeon HD 3200 Graphics
Manufacturer ATI
Chipset ATI Radeon HD 3200 Graphics
Dedicated Memory 384 MB
Total Memory 2.0 GB
Pixel Shader Version 4.0
Vertex Shader Version 4.0
Hardware T & L Yes
Vendor ID 1002
Device ID 9612
Plug and Play ID VEN_1002&DEV_9612&SUBSYS_026F1025&REV_00
Driver Version 8.970.100.1100

Memory
3.8 GB

Operating System

Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
Service Pack 1
Size 64 Bit
Edition Ultimate
Version 6.1.7601
Locale 0409

BIOS
InsydeH2O Version V1.18
Version Acer V1.18
Manufacturer Acer
Date 03/12/10

Display Maximum Resolution
1366 x 768
Sound Device 1 Realtek High Definition Audio
Driver Version 6.0.1.7246
Sound Device 2 Virtual Audio Cable
Driver Version
Sound Device 3 Logitech Speaker Lapdesk N700
Driver Version 6.1.7601.18208
Sound Device 4 AMD High Definition Audio Device
Driver Version 7.12.0.7708
DVD HL-DT-ST DVDRAM GU10N SATA CdRom Device
CD HL-DT-ST DVDRAM GU10N SATA CdRom Device

Drive
Size 220.8 GB
Free 38.4 GB

Browsers
Internet Explorer 10.0.9200.17183
Chrome 40.0.2214.93
Firefox 34.0.5 (x86 en-US)
Safari

Software
Java 8.0.250
Flash 16.0.0.257
DirectX 11.0
.NET 3.5.30729.5420
QuickTime 7.76.80.95
Adobe PDF Reader 11.0.10.32

My APP.log contained this:

Code: [Select]
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: ATI Technologies Inc. ATI Radeon HD 3200 Graphics 3.3.11672 Compatibility Profile Context
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 8192x8192
[00000000] INFO: Original resolution 640x480, window size 1366x768, output resolution 1024x768, internal resolution 3840x2160
[00000000] INFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384
[00000000] INFO: vertex shader compile log:
Vertex shader was successfully compiled to run on hardware.

[00000000] INFO: fragment shader compile log:
Fragment shader was successfully compiled to run on hardware.

[00000000] INFO: main program link log:
Vertex shader(s) linked, fragment shader(s) linked.

[00000000] INFO: fragment shader compile log:
Fragment shader was successfully compiled to run on hardware.

[00000000] INFO: postprocessing program link log:
Fragment shader(s) linked.

[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] set music volume: 127
[00000001] set music volume: 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: C:\Steam\steamapps\common\FINAL FANTASY VII\data\movies\eidoslogo.avi; vp8/vorbis 1280x960, 30.000000 FPS, duration: 11.133000, frames: 334
[00000001] INFO: vertex shader compile log:
Vertex shader was successfully compiled to run on hardware.

[00000001] INFO: fragment shader compile log:
Fragment shader was successfully compiled to run on hardware.

[00000001] INFO: yuv program link log:
Vertex shader(s) linked, fragment shader(s) linked.

[00000085] set music volume trans: 127->0, step=60
[00000150] END OF CREDITS!!!
[00000150] Entering MAIN
[00000150] set music volume: 127
[00000150] Exiting MAIN
[00000150] START OF MENU SYSTEM!!!
[00000150] ERROR: unhandled exception

I would only run NT itself and nothing else, except maybe the Tweaks and Cheats mod just so I have use of the Skip Cutscenes. Plus no music seems to play either even though I would also use the Music and Sounds mod as well but looking in the VGMStreams folder, there isn't anything there so if I was playing the game normally using the Mod Loader, no music plays.

Also checked the FPS for when I play the game minus NT and just the Tweaks mod, it would stay at 20FPS but FMV scenes like the intro plays normal speed but when the game starts, it dips down to 12FPS. If I was playing the game on Steam normally, my FPS would remain at its normal rate.

Sometimes when I use Vsync within the loader when I start the game, it would give me the message "GLITCH: Unable to turn on Vsync." Even figured that using RadeonPro and try to adjust it so I can have it tweaked to run normally didn't work though helped me see how much FPS I was running.

Sorry dude I would hate to say this but that is a pretty basic and bare bones laptop there and hence while it'll be struggling. Lowering the internal resolution will help a bit but the loading of certain mods with many files will be adding to your slow down (NT uses a whole set of new field models). The folders will always be empty as 7H loads the mods into memory in real time when you start FF7 through it and hence why you can swap mods as you please without a fresh install like bootleg. With only 3.9GB of memory with at least 2GB going to windows, you then have whatever the machine decides to give to your graphics card (assuming you followed the instructions then 1GB) as it is shared memory and probably DDR2 which leaves roughly 900mb left for 7H to load everything into memory :/

The reason you wouldn't of seen these issues with bootleg is that nothing is loaded into memory leaving you some headroom. Might be worth choosing a lower memory options in the openGL driver configuration of 7H.

27
I've tried the image you provide and a image of the actual original unmodified and it is always the same thing.

Finds it and sets it, no confirmation or choices given like the first ever time I used it and I've had two fresh installs of windows in that time frame.


28
Not true, it still does all that. I took out all the jibberish from the command prompt because it scrolled through it so quickly that no one could possibly read it before it scrolled off the screen. Now it just records it all in FF7_GC.log, so check there.

Honestly it really really doesn't give those options anymore. I installed the Windows 10 Tech Preview a couple of days ago and so had to set up 7H again and as usual it auto detected the mounted image and set that as the movie path with no confirmation or choice given. I have attached my log for you to look at.

Code: [Select]
--------------------------------------------------------------------------------
FF7 GameConverter, Version 7th Heaven
Creator: Kompass63
Editor: EQ2Alyza

Start running at    Date: 24-Jan-15    Time:  1:59:40.52
Active code page: 850
ActualPath C:\Users\Mark\AppData\Local\Temp\7ZipSfx.000


You are running "Windows 10 Pro Technical Preview" on a 64 Bit Operating System (AMD64)

Real Management 32Bit WOW64

This patch is already applied.
Variables are taken from GameConverterKeys.

Unpatch?
Overwrite?
End?
Selection is:   Overwrite


Patching...

Copying Registry Keys...
Removed CompatFlags from "ff7config.exe"

Setting GC Registry Keys...

HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\GameConverterkeys


Setting language to en...

Detecting drive letter for FF7 Discs...

Drive letter for FF7DISC1 --- K:\

Movies path found at...

"K:\FF7\Movies\"

Copying English Files...

Copying 1.02 patch for ff7.exe...

Copying Aali's Custom Driver, version 0.8.1b...

Adding more Registry Keys...
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\Graphics
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\MIDI
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\Sound
Adding Registry Key to HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\FF7app.exe

Please check over the settings for FF7Config...

1) Sound tab should have a Sound device set. Do NOT leave it blank.
2) Perform the Sound and MIDI tests.
3) Graphics tab can be ignored.
4) Click OK when finished.

Inserting Multi.dll, Hext.dll, and Languagefile...

Patching FF7anyCDv2...

Install the Laptop Keyboard Patch?
(Choose YES if keyboard does NOT have a NUMPAD)
NO

Patching complete.

Check FF7_GC.log for details.


called with ""C:\Users\Mark\AppData\Local\Temp\7ZipSfx.000\FF7_GameConverter_7H.bat""
Arguments: "C:\Users\Mark\AppData\Local\Temp\7ZipSfx.000\FF7_GameConverter_7H.bat"

PROCESSOR_ARCHITECTURE:          x86
PROCESSOR_ARCHITEW6432:          AMD64
Actual Path:                     C:\Users\Mark\AppData\Local\Temp\7ZipSfx.000
Product Name:                    Windows 10 Pro Technical Preview
Architecture:                    AMD64
Running in Modus                 32Bit WOW64
OS Bit Version                   64
Reg-Keyname Steam                HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 39140
Reg-Keyname Re-Release           HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\{141B8BA9-BFFD-4635-AF64-078E31010EC3}_is1
Reg-Keyname 1                    HKLM\SOFTWARE\Square Soft, Inc.
Reg-Keyname 2                    HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\FF7app.exe
Reg-Keyname 3                    HKCU\SOFTWARE\Classes\VirtualStore\MACHINE\SOFTWARE\Wow6432Node\Square Soft, Inc.
Steam Release is present:         
Steam Release Path:               
Re-Release is present:           
Re-Release Path:                 
Original Release is present:     Yes
Original Release Path:           D:\Games\Final Fantasy VII
Destination Path:                D:\Games\Final Fantasy VII
Source Path:                     D:\Games\Final Fantasy VII
Videos Path:                     K:\FF7\Movies
Original Videos Path:            K:\FF7\Movies
Original Language                en
Converted Language               en
Original Drive Letter:           K:\
Converted Drive Letter:          K:\
and now clear up Variables...
Ending at           Date: 24-Jan-15    Time:  2:00:27.52


29
It only asks to type it in manually when it can't find the moviepath automatically.

I mean it doesn't give the option to set it at all. The first time I ever used the GC it said movie path located at blah blah, is this correct or to set my own and include the parenthesis. This option is never ever appeared since even with a fresh windows install. It will just detect the mounted disc one image, set that and then load the FF7 Config. The only way now is to do it via the registry.

30
To be fair though, you did tell to put forwardslashes / instead of backslashes \  :-P

I've never not had GC recognize the movie path. But even so, you're given the option to type in the path manually and it just turned up a small user error in this case :)

Yeah I did notice as well lol. Either way at least now it is fixed :P

the GC doesn't give me the option to set it manually at all, it literally skips straight through everything. It automatically finds the mounted image and then sets it and continues. The first time I ever used the GC it did give the option to set it manually right at the beginning but when I did a fresh install of my computer and went to use it again it did the auto detect and set actions.

31
yup you forgot to put a backslash, and I did say very specifically in my post not to forget the backslash after movies or it will add the file name it is looking for to the word movies instead of looking for the movie in the folder.

I'm all for helping people but please read instructions properly when people are trying to help you

32
have you set it to be an active mod and chosen which movies you wish to use?

can you also post you app log now you have changed it?

33
Sometimes the game converter auto selects the drive you have the game mounted to, in fact it always does this for me no matter what and has only ever not done it once which is fairly annoying but easy to fix.

open registry editor in windows, right click the start menu, select run and type in regedit.exe.

then click edit, then find and type in "final fantasy", press F3 to keep searching the registry till you finally see one the has "MoviePath" as an editable field and double click the location and change it to whatever your game\data\movie\ path is. Make sure you put a \ after movie or it adds whatever movie it needs to the word movie instead of looking in the folder for it.

34
Looks like another case of uncleaned registry keys. Have you used Bootleg in the past?

Indeed this seems to be a common issue but I believe it is because even if people use the clean registry you provide it actually doesn't work and remove enough references so when people use the GC it still gives them a mess up once they launch. I know this my self from multiple tries using your registry file provided before just realising I had to search manually to delete them so maybe add to the guide how to manually delete all references?

Yes I used Bootleg but I think I used the registry cleanup tool.

How I can competely clean the registry and do I have to reinstall 7th Heaven?

Don't worry moundar I had the same issue when I first started using 7th Heaven and I didnt have bootleg installed for over a year. click start and then type regedit.exe to get the default windows registry editor to appear. Then press Ctrl+F and type in final fantasy (that is the search term I use as I only have FF7 installed) and search, delete the registry keys it find. To quickly move onto the next found one press F3 and then complete this till the task is done. I believe if you changed the directory to say C:\Games\FF7 you made all need to do a search for "FF7" just to make sure you get all instances.

After this method sometimes the GC will do everything normally apart from let you choose the movies location and will autoselect the drive the disc is mounted or in. Again just search the registry after you have done the install of 7th Heaven and set it all up till you find a variable called "Movie Path" and edit it to match the game path it should be, ie "C:\Games\Final Fantasy\data\movies\" Make sure you put the slash after movies ;)

35
you need to be more specific about what you mean.

Do the mods show up on the catalog list?

36
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.2)
« on: 2015-01-17 01:56:25 »
This is a very common problem if someone had bootleg installed first, so did your friend have bootleg installed first?

If one mod doesn't work in 7H it will cause nearly all of them not to work and the FLevel will go out of sync, easy way to check this is to do the first battle and see if the text is messed up or it isn't the first two soldiers but something crazy... And trust me I have seen some crazy things in my time.

also I tend to find uninstalling final fantasy doesn't help as other registry keys always get left. you need to uninstall and delete everything. Then open registry editor and search your registry for any mention of final fantasy and delete it... then install it all over again from scratch and your problems will usually be fixed

37
well you catch switch between them but the save files won't match up and the flags the game looks for in the save file are quite likely to break things

38
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.2)
« on: 2015-01-09 09:55:13 »
Sega Chief I have just realised that you gave me thanks on your front page and I am actually touched, thanks man but honestly this is such a great mod I want to get as many people playing it as possible :)!

Progressed quite far in your mod now, at the keystone bit and now no fights will give me experience because Cloud has hit level 40 :( At what point will I start gaining experience again?

Out of interest when you fight Reno and Rude when they paralyse you down to two people and if you kill them at the same time are you meant to get no drops? I literally spent about 20 times reloading and killing them to always get nothing but the steals.

Also is Lost Number meant to just woosh me away like a speck of dust when i kill it or is it possible to actually kill it?

And as always how is 1.3 coming along? Also any idea when you will update your changes because it is really hard for me to tell when I'm missing a good item or not as I'm following the normal guide whilst playing this to track the changes :)

P.S. Loved the fight outside the Shinra Mansion, was quite funny :P

39
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.2)
« on: 2015-01-02 16:23:41 »
Hey Sega,

I was just wondering when I hit level 21 is meant to make the experience over 10,000 to get to level 22?

also how is 1.3 coming along?

40
Hey Alyza,

for some reason I am getting a crash with the new threat mod enabled at the motor cycle scene, after i select my party and then press start the music keeps playing but the screen stays back and it has an error box saying there has been a fatal exception?

Any idea why?

P.S. Just tried it with the ChaOS mod deactivated and it was fine so it seems to be a conflict there?

41
hello thanks for making a great tool and video guide. i follow the video and guide exactly and am having issues when i launch the game. i get past the square soft logo with the chocobos and then get a red "triforce" screen. i have tried with different mods but all of them result at the red screen right after the logo. i launched the game through the normal pathway without the mods and it works fine. my graphics card is  AMD Radeon hd 7800 if that helps.

I have a 7870 so it won't be that. you need to launch the game with 7H and then post your APP.log from within the FF7 folder to give us an indication of whats going on. You also need to post screenshots of your 7H configuration and Open GL settings

42
Is there a reason that Menu - Background and Avatars has no effect at all, even with no other mods activated? Spell Textures doesn't seem to do anything either, or at the very least the Limit Break graphic never works.

Can you post your APP.log and also your load order.

Menu's and Backgrounds works fine for me and if it isn't working for you then something is being called wrong. From my experience if one mod messes up or 7H is setup even slightly wrong then it causes the whole lot to load into memory

43
If you launch directly from the .exe I believe you wouldn't have any sound as 7H needs to get the VGMStream going but I could be wrong.

i had this issue after I had an original bootleg install. The only way to fix was to start regedit.exe and manually delete anything Final Fantasy related so start it as an admin then search for Final Fantasy, though yours might be FF7 as that was your install folder but you might need to do both and delete all entries and then install the game from scratch and then run the game converter. F3 searches to the next instant of the word you are looking for.

44
oh yeah i forgot theres music there. i usually skip it so i forgot xD

and nope. dont have a full keyboard so no numlock. i wish thats all it was lol. if it doesnt work tonight ill just have to try a controller in the morning.

EDIT: some potentially helpful information. i had a thought and tried to change the start menu mod to a different start menu, and when i pulled the game up again, not only did i have the same arrow keys not working issue, but the start menu didnt change.

going from there i closed the game, deactivated the 'Menus- Backgrounds, Avatars' mod entirely, restarted 7th heaven, confirmed it was not active, then launched the game.

still the same modded picture, still same problem.

so i think something there screwed up. unfortunately from there i dont know how to fix it.

did you have sound though?

I use the mod with no issues and it doesn't play around with how the menu's function, just what is displayed so they shouldn't effect your keyboard. Wehn you do use it do you get the background you choose? Can you start a game and upload you APP.log?

45
well since i cant get past the new game menu i dont know for sure yet. i did everything specified though so hopefully. and yes when i ran the converter i said yes to the numpad patch thing.

it WAS working. basically i ran the game, worked fine (minus the other issues i needed to fix) then i turned it off, came back 10 minutes later to actually play it, and suddenly the arrow keys wouldnt work.

and this started before i fixed the other stuff. there was literally no change between the last time it worked and the first time it didnt. and looking in the app.log it doesnt say anything useful. it shows the menu come up, then it shows me closing the game, says menu end and then the game closed. i mean if it will fix this i can plug a ps3 or 4 controller into my laptop but i'd rather play with keyboard if i can. maybe in the morning i can try the controller, then get into the train station and try to change my config and see what happens.

going to sound silly but do you have num lock turned on? again I have a full sized keyboard so always say no but try with a controller.

You'll know if the sound works if you hear the prelude music so you don't to actually start a new game, just let the two logo movies play and then let the prelude show up :)

46
I'm using the load order the OP said to do which is

"Gameplay - Difficulty and Story
Battle Models - Weapons
Any order thereafter..."

It sounds like the mod is calling missing texture. Can you play a scene where this happen then post your app.log from within the FF7 directory, though this is more Alyza field so dunno if I can be of much help

47
Hello I'm new to the modding scene so if I sound like a noob, sorry in advance.
I tried the "Battle Models - Characters" mod and some of the characters turn out looking like gray silhouettes like Tifa by Bloodshot.
Am I doing something wrong?

can you post your load order for the mods?

48
thanks for the reply :)

ok i fixed the load order.

fixed the silly data/music

i forgot to put that i already fixed the \mods\textures pathing. it was because i used the bootleg one originally so it didnt create a textures folder.

i made an imgur link for my open gl settings: http://imgur.com/uuygmKs


only other thing im having an issue with now was in my last edit: the arrow keys suddenly not working when i get to the new game/continue? menu. it recognizes my input when i press enter to skip the eidos/square/credits but after that nothing, so i cant tell if its suddenly freezing there or if my input isnt working.

So does that mean all your other issues are fixed including your sound working?

I'll assume you are playing this on a PC? I use a controller so my help here will be limited but I know if I have a controller plugged in my arrow keys don't work.

Also ran you ran the GameConverter did you say Yes or N to the keyboard numpad question?

49
Hey there, I'll see if i can help some of your issues as they sound similar to what I went through when I originally used bootleg so had no sound.

but first things first your order is wrong, Battle Models - Weapons needs to be the first thing on your list, not - characters. This is in the setup explanation.

"Miscellaneous - Red Werewolf
Miscellaneous - CHaOS (Character Overhaul Seven)
Gameplay - Difficulty and Story
Battle Models - Weapons
Any order thereafter (I go alphabetically)"

In your configuration window you have set it up wrong, Aali's path should "[Game directory]\mods\Textures" and you forgot the slash after FF7 anyway. So assuming you installed back the same way it should be "C:\Games\FF7\mods\Textures"

Also the extras folder should be
music
direct

not data/music as it will look in data on its own.

The issues with the file errors you will see at the bottom sometimes you can ignore, they aren't game breaking and it is usually just an external texture that hasn't been pulled or is missing.

Anyway if after correcting all of that you still have no sound uninstalled FF7, Then run regedit.exe as admin and search for Final Fantasy, actually you might have to search for FF7 and then delete every single registry, only takes a few minus (F3 searches for the next existence of that name) and then reinstall FF7 and use the game converter and you should be fine. Bootleg seems to strawberry with something relating to sound and location in the registry.

as for the slow down, it might be worth you posting screenshots of your OpenGL settings as you made quite a few mistakes before :)

50
Reasking, as I never got an answer and the bug is persisting. It affects all text boxes, not just the New Game/Continue page.

From my experience this usually happens when you either previously had Bootleg installed so the registry is messed up and it's calling on something that it can't find (usually to do with Menu Overhaul) or a set of mods are conflicting and so everything is off sync. you'll usually know by starting the game and the very first battle will be some crazy horse strawberries

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