Author Topic: Game crashing instantly on startup  (Read 12140 times)

Aerith-san

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Game crashing instantly on startup
« on: 2015-12-23 16:50:39 »
Hopefully this is where I'm supposed to post the thread. :P

Anyway, I re-ran the FF7 Converter, chose to overwrite the files, and set VirtualMIDISynth and General MIDI as my sound devices. It should work now, right? Nope.

Here's APP.LOG:

Quote
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: ATI Technologies Inc. AMD Radeon HD 8250 4.3.12618 Compatibility Profile Context 13.251.9001.1001
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 800x600, output resolution 800x600, internal resolution 1280x960
[00000000] INFO: Shader limits: varying 128, vert uniform 1024, frag uniform 1024
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] INITIALIZING MIDI...
[00000001] selecting device 0:CoolSoft VirtualMIDISynth, mid=65535, pid=65535,
[00000001] midi data type: GENERAL MIDI
[00000001] using midi data file: D:\FINAL FANTASY VII\data\midi\midi.lgp
[00000001] MULTIMEDIA ERROR: The function is not supported. in FILE C:\lib\src\sound\midi1.cpp LINE 356
[00000001] midiOutGetVolume returned: ffffffff
[00000001] Volume control unsupported
[00000001] MIDI INITIALIZED
[00000001] ERROR: unhandled exception

I have a feeling it's because my PC may not support MIDIs... but I downloaded the Music and Sound mod, chose Anxious Heart - Original Soundtrack and it still crashes...

crash.dmp from the error above

Oh yeah, I'm using (trying to, at least) the World Textures mod, World Models mod, Field Models mod, Tweak and Cheats mod and the Chocobo Race mod. I doubt the mods have anything to do with the errors, but I thought it'd maybe be useful to know.

Anyone have any solutions? Thanks :)

EQ2Alyza

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Re: Game crashing instantly on startup
« Reply #1 on: 2015-12-23 23:28:16 »
Hmm, I don't see this sound related either, but I'm not sure. Does the game launch from FF7.exe in the game folder before you use 7H?

Aerith-san

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Re: Game crashing instantly on startup
« Reply #2 on: 2015-12-24 08:57:27 »
Shit, I'm dumb... I deactivated the models mods only leaving the Gameplay mod and Music mod and it boots fine... ggggg I'm sorry for wasting your time. >.< I guess the GPU isn't compatible with them? Oh well.

There doesn't seem to be any music on when I don't have the Music and Sounds mod activated, but it apparently plays the music (with the VirtualMIDISynth mixer showing up) in MIDI form and all when I pick the "Original Soundtrack" option in that mod. Can this be explained? :s Also when I skip the opening movie (and the opening movie only so far) with ctrl+s the screen is pitch black, but that might be the Gameplay mod itself.

Also is it possible to change the controls without going in the game itself? I put the saves from the Steam version in this one and if I press Enter on these saves the menu doesn't show up however if I just click NEW GAME and wait for the cutscene to end so the game plays properly it opens up the menu with no problems. So yeah I'd like to know if there's a way to change the controls for example in a config file.

olearyf2525

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Re: Game crashing instantly on startup
« Reply #3 on: 2015-12-24 09:18:35 »
strawberries, I'm dumb... I deactivated the models mods only leaving the Gameplay mod and Music mod and it boots fine... ggggg I'm sorry for wasting your time. >.< I guess the GPU isn't compatible with them? Oh well.

There doesn't seem to be any music on when I don't have the Music and Sounds mod activated, but it apparently plays the music (with the VirtualMIDISynth mixer showing up) in MIDI form and all when I pick the "Original Soundtrack" option in that mod. Can this be explained? :s Also when I skip the opening movie (and the opening movie only so far) with ctrl+s the screen is pitch black, but that might be the Gameplay mod itself.

Also is it possible to change the controls without going in the game itself? I put the saves from the Steam version in this one and if I press Enter on these saves the menu doesn't show up however if I just click NEW GAME and wait for the cutscene to end so the game plays properly it opens up the menu with no problems. So yeah I'd like to know if there's a way to change the controls for example in a config file.

I disabled/turned off the skipping movie tweak because when I skipped the intro scene it screwed up the looping/timing of Anxious Heart music or something and I had no music.

Aerith-san

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Re: Game crashing instantly on startup
« Reply #4 on: 2015-12-25 12:19:16 »
Well yesterday it was working super fine as long as I didn't have any model mods activated, but today FF7 crashes instantly on startup (with no error message at all, just the "FF7.exe has stopped responding"), even with only the Gameplay mod and such.

So I open the converter but when I pick O (overwrite) or U (uninstall) OR as soon as it asks which option to use, it closes right there. It returns an error message sometimes (-1073741819), other times it fails to start up and returns with the error code 0xc0000142.

I have a feeling my registry got corrupted somehow, I don't know how, I don't think I messed with it in any way or form. Yikes, I never dealt with a corrupted registry, so I'm kinda afraid that if I reboot the PC again Windows uninstalls itself or something like that. :/

Oh well, just to let you know, I somewhat think it's related to 7H. No, I'm not saying it has a virus. :P

EQ2Alyza

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Re: Game crashing instantly on startup
« Reply #5 on: 2015-12-25 12:31:40 »
Have you used the method from the FAQ section for uninstalling and cleaning the registry?

Aerith-san

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Re: Game crashing instantly on startup
« Reply #6 on: 2015-12-25 12:39:36 »
Oh, actually nope. I'll try it in a while and try to post back with results.

Aerith-san

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Re: Game crashing instantly on startup
« Reply #7 on: 2015-12-25 14:32:35 »
Sorry for double posting~

How am I supposed to uninstall that version? Am I supposed to delete the folder and then open that program? Because the program said it had no key or something, and now I can't reopen it since UAC seems to glitch now. >.>

genesis063

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Re: Game crashing instantly on startup
« Reply #8 on: 2015-12-25 18:30:32 »
You may have to reinstall the game.  Also if you use the normal converter sometimes you have to re-run it.

EQ2Alyza

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Re: Game crashing instantly on startup
« Reply #9 on: 2015-12-25 23:11:07 »
You go into Control Panel and uninstall FF7. Then delete all the junk files left over in the FF7 game folder. Then run the registry key cleaner. Then run CCleaner (for extra measures). Then reinstall FF7 and start from STEP 1 again with the Game Converter.

The steps are there in the first question of the FAQ about wrong battle encounters.

Aerith-san

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Re: Game crashing instantly on startup
« Reply #10 on: 2015-12-26 09:29:02 »
Nevermind fixed it, thanks :)

At startup the game returns this message, although it still works fine:



After closing that window it displays "Error loading music plugin" but I set it as None since it didn't do MIDI playback with VGMStream. And then in the title screen with the Buster Sword it displays this:



It doesn't bother me THAT much since at least the music works, but this didn't happen before I fixed the issue yesterday, even with the music plugin set to "None".

Kaldarasha

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Re: Game crashing instantly on startup
« Reply #11 on: 2015-12-26 14:01:54 »
Please post your ff7opengl.cfg. the problem is that any setting after the error won't be loaded by the driver.

Aerith-san

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Re: Game crashing instantly on startup
« Reply #12 on: 2015-12-27 08:42:44 »
Alright, here's ff7_opengl.cfg:

Quote
fullscreen = off

# mod directory
# subdirectroy of mods/ where textures will be loaded from
mod_path = Textures

# check your Nvidia/ATI/Intel control panel settings if this option doesn't seem to work
enable_vsync = off

# allow FF7 to use linear filtering for its textures
# some things look slightly better with this option on, but alot of textures just lose their detail
# only affects low-res textures, high-res replacements will still be filtered where appropriate
linear_filter = off

# plugin used to play music, VGMstream requires a set of looping .ogg files in the music/vgmstream folder.
# If no music plugin is loaded the game will play MIDI as usual but FF7Music will NOT work.
music_plugin =



## ENHANCEMENTS ##
## All the little extras that weren't part of the original game, default options include only trivial bug fixes.

# make all dialog boxes transparent, same effect as the transparent dialog boxes YAMP patch
transparent_dialogs = off

# include armor in magic defense calculation
mdef_fix = yes

# minigame fixes
snowboard_framerate=60
highway_framerate=30
coaster_framerate=60
battleswirl_framerate=60

# post-processing shader, used to apply fullscreen effects
post_source = shaders/SmartBloomAdvanced.post
enable_postprocessing = no



## ADVANCED OPTIONS ##
## Don't fiddle with these unless you know what you're doing.

# enable alpha blending for textures without an existing blending effect
fancy_transparency = yes

# display frames per second counter in upper right corner
show_fps = off

# display some real-time debug information
show_stats = off

# store external textures in a compressed cache for increased performance
# compression is not lossless, some artifacts may appear when this option is in use
# texture cache does NOT update automatically if the source image changes, however, deleting anything from the cache
# will cause that file to be recreated from the source
compress_textures = no

# max size of the texture cache to hold in RAM, in megabytes
# don't set it any higher than 1GB unless you want your game to crash
texture_cache_size = 768

# use pixel buffer objects to speed up texture loading
# might crash horribly on ATI cards but should work for NVIDIA users
use_pbo = no

# use mipmaps (anisotropic filtering) for high-res textures
use_mipmaps = yes

# replace FF7's default framelimiter timer source
use_new_timer = yes

# plugin used to play movies, FFMpeg is the only choice for now
movie_plugin = plugins/ffmpeg_movies.fgp



## MODDER OPTIONS ##
## These options are mostly useful to modders and should not be enabled during normal play.

# read files directly instead of using LGP archives
# for example; if FF7 is looking for aaab.rsd in char.lgp, this option will make it open direct/char/aaab.rsd first,
# if this file doesn't exist it will look for the original in the LGP archive
direct_mode = off

# show every failed attempt at loading a .png texture
show_missing_textures = off

# extern additional library
load_library = Multi.dll

Kaldarasha

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Re: Game crashing instantly on startup
« Reply #13 on: 2015-12-27 08:52:28 »
In plugins of your ff7 root folder must be a file called vgmstream... I not sure what its full name is but copy that name and paste it after "music =".

EQ2Alyza

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Re: Game crashing instantly on startup
« Reply #14 on: 2015-12-27 10:57:56 »
Yep, Kaldarasha is right. It should be "music_plugin = plugins/vgmstream_music.fgp" which is a file that should be in the plugins folder.

Aerith-san

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Re: Game crashing instantly on startup
« Reply #15 on: 2015-12-27 14:10:51 »
Well I put the oggs from the data/music folder (as it wouldn't load them since music\vgmstream was empty) and changed that in the cfg however it seems to play the music from the PSX version and I'd like the MIDI versions (yeahhh I know I'm probably the only person on Earth that wants them).


I'll probably just try to convert them.

EQ2Alyza

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Re: Game crashing instantly on startup
« Reply #16 on: 2015-12-27 14:16:13 »
Yep, you're the only one who wants MIDI that I know of. Can't help you there lol

The closest to the original would be the music from the data\music_ogg folder. You can copy/paste them into the music\vgmstream folder and they will play with Aali's 0.8.1b.

Aerith-san

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Re: Game crashing instantly on startup
« Reply #17 on: 2015-12-27 14:24:40 »
Thanks for the help anyway, 7th Heaven is really good so far even though I can't use field models (probably because of the crap graphics card). "Mods" like these show how much you guys love the game, I'm pretty sure Square Enix would be proud of you guys if they weren't against mods and fangames and things like that.

Also I heard you were going to redesign it or something? If so I wish you good luck :)

Kaldarasha

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Re: Game crashing instantly on startup
« Reply #18 on: 2015-12-27 14:49:48 »
If you want to disable a function you only have to write a # before it.

olearyf2525

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Re: Game crashing instantly on startup
« Reply #19 on: 2015-12-27 22:47:10 »
Thanks for the help anyway, 7th Heaven is really good so far even though I can't use field models (probably because of the crap graphics card). "Mods" like these show how much you guys love the game, I'm pretty sure Square Enix would be proud of you guys if they weren't against mods and fangames and things like that.

Also I heard you were going to redesign it or something? If so I wish you good luck :)

My good comp broke, I'm using a laptop with integrated graphics and everything is working alright unless I alt+tab which the game sometimes can't handle, when I tried to use Satsuki's upscaled battle textures there was a  delay  before every battle but with the other two texture packs, Tifa's or the Re-Textured ones it worked fine. I think it might be that Satsuki's field textures have a 1080p or maybe even 2k resolution or something and this comp only runs at 1366x768 and that's what I set the internal resolution to as well. But yea it seems like everything runs fine with my integrated graphics then again i only play a little at a time.

Aerith-san

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Re: Game crashing instantly on startup
« Reply #20 on: 2015-12-29 08:03:06 »
If you want to disable a function you only have to write a # before it.

So it becomes like this?

Quote
# music_plugin =


My good comp broke, I'm using a laptop with integrated graphics and everything is working alright unless I alt+tab which the game sometimes can't handle, when I tried to use Satsuki's upscaled battle textures there was a  delay  before every battle but with the other two texture packs, Tifa's or the Re-Textured ones it worked fine. I think it might be that Satsuki's field textures have a 1080p or maybe even 2k resolution or something and this comp only runs at 1366x768 and that's what I set the internal resolution to as well. But yea it seems like everything runs fine with my integrated graphics then again i only play a little at a time.

When using the battle models there seems to be a little delay (although part of the GUI has already loaded), what mods are you using if any? When you got the mods for the first time you didn't get any errors, correct?

olearyf2525

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Re: Game crashing instantly on startup
« Reply #21 on: 2016-01-01 18:59:04 »
When using the battle models there seems to be a little delay (although part of the GUI has already loaded), what mods are you using if any? When you got the mods for the first time you didn't get any errors, correct?

I'm using
Battle Models-Weapons Mike+Slayernext
Field models- No change. Using the custom materia and potions. Not using a custom save point.
Using New threat 1.4 which has its own slightly tweaked/enhanced chibi field models. Only thing I don't like is SegaChief removed the mouths but he told me he'd add them back for me
World Models-Kaldarasha full size. Rest of the categories PRP/Kaldrasha/Costa007
Battle Models-Kaldarasha
Battle Models Enemies-I actually need to disable this, it sometimes conflicts with New Threat I think.
Music and Sound-Anxious Heart Original
Menu-MinMin avatars
Menu Overhaul-On
Minigames Wonder Square-On
MiniGames Chocobo Race-On but I have Grimmy's English version of Satsuki's Waifu textures so this might conflict I'll know when I get to Gold Saucer I guess.
Mini Games-Fort Condor-On Strayoff. I also have Satsuki's Custom textures for this, might conflict I'll know when I get there.
Movies-Rumbah Sharp
Animations-Bloodshot+Kaldarasha
Battle textures-Felix,etc
World textures-Felix,etc
For the Spell Textures and Field Textures I'm using Satsuki's Waifu ones. I tried using his battle textures but they caused me lag. Alyza's and Felix's worked fine for me.

The yellow error seems to happen a lot but it doesn't seem to be a problem, the red error happened when I fought Guard Scorpion but I think that's because New Threat 1.4 has a custom skin for him, but I also had Battle Models-Enemies the Team Avalanche skin for him. One time I got a red error and it froze, another time it froze for a few seconds but still worked. I'm only on wall market, I just play a little at a time.
.
« Last Edit: 2016-01-01 19:02:10 by olearyf2525 »

EQ2Alyza

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Re: Game crashing instantly on startup
« Reply #22 on: 2016-01-02 02:17:14 »
Did you get a test copy of New Threat v1.4 behind the scenes because it's only on v1.35 for the public?

olearyf2525

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Re: Game crashing instantly on startup
« Reply #23 on: 2016-01-02 02:53:41 »
oops yea i meant 1.35 not 1.4