Author Topic: Fice's FF7 music patch system!  (Read 16451 times)

ficedula

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Fice's FF7 music patch system!
« Reply #25 on: 2001-04-13 22:16:00 »
Well, Cosmo takes ~5 secs to load simply because of the amount of things it has to do to start up...

If other apps do as well it's almost certainly the exe compressor (I've switched to a newer version now so any updates will be using the new compression).


Sir Canealot

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Fice's FF7 music patch system!
« Reply #26 on: 2001-04-17 03:22:00 »
Ok more bugs. Aseri.mid wasent dumping propley:0031003100A60031002D004F0026002F007400000001004F0077002600540021
0031003100310031002D004F0026002F007400000001004F0077002600540021=aseri

Nor was genki.mid

00490047004700470046000A8F8F8F8F8F8F8F8F8F8F8F8F8F8F8F8F8F8F8F8F
00490047004700470046002D8F8F8F8F8F8F8F8F8F8F8F8F8F8F8F8F8F8F8F8F=geki

Looks like there might be a few more....


ficedula

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Fice's FF7 music patch system!
« Reply #27 on: 2001-04-17 03:36:00 »
I honestly don't understand how that's happening. It might be a bug in the in-game ID generator, I've manually examined the MID files in my Midi editor and the generated ID's look OK...

I will try and fix it but I have exams next week so I really should revise for them *this* week...


The Skillster

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Fice's FF7 music patch system!
« Reply #28 on: 2001-04-17 16:21:00 »
i was at the bit when u 1st go to the gold saucer and then don catches u and throws u to the prison, the music supposed to change and ive set ALMOST ALL the mp3s up and there was no music (no midi either cos i had no soundfont loaded) i saved the id, its supposed to be hurry faster!.mp3 but i figure if the midi isnt in the feild file or starts partway thru then it had a different id?
also ive been testing it :
there is still that delay b4 a mp3 starts ( i know u cant do anything about that!)
if u enable any fading options, the game will pause while (even AVIs) it waits for the music to start to fade (the tune 1st "pops" then fades).
also it doesnt loop for me  :( if i Alt Tab out

Sir Canealot

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Fice's FF7 music patch system!
« Reply #29 on: 2001-04-17 05:48:00 »
Still dosent loop for me at all. Oh well.
Oh and Ficedula there no rush on this ok?
Dont screw up your exams becuse of this silly proggie okey?


ficedula

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Fice's FF7 music patch system!
« Reply #30 on: 2001-04-17 22:16:00 »
If the song started part way through that would mess up the ID's. But yeah, I'll check it all out after my exams are over.

ficedula

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Fice's FF7 music patch system!
« Reply #31 on: 2001-04-27 19:16:00 »
OK, I'm back  :)

I've uploaded a new NEWMM.DLL
 http://www.legacy-ovwp.org/~ficedula/download/dll106.zip" TARGET=_blank>http://www.legacy-ovwp.org/~ficedula/download/dll106.zip

It *might* solve the looping problems. I hope.


Sir Canealot

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Fice's FF7 music patch system!
« Reply #32 on: 2001-04-28 00:06:00 »
Resume and looping still not working over here. Any success storys any one?

ficedula

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Fice's FF7 music patch system!
« Reply #33 on: 2001-04-28 21:07:00 »
Canealot: In that case, could you either post or email me your LOG.TXT? The new version outputs more status messages while it's running that might help me work out why it doesn't work for you.

Sir Canealot

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Fice's FF7 music patch system!
« Reply #34 on: 2001-04-28 21:48:00 »
Check your email. I checked to see if it would resume from the main map music after a battle. And I checked if the corel town music would loop.

Fice's FF7 music patch system!
« Reply #35 on: 2001-05-16 20:24:00 »
Hmmph. I wish I had some FF7 MP3s so I could help you guys out.

Sir Canealot

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Fice's FF7 music patch system!
« Reply #36 on: 2001-05-17 16:58:00 »
Eyesonff.com has then I think.
Try there.

The SaiNt

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Fice's FF7 music patch system!
« Reply #37 on: 2001-05-17 19:33:00 »
Eyesonff.com d/l's are down. If you want Mp3's, just d/l them from  http://www.ffmusic.net" TARGET=_blank>www.ffmusic.net
or http://www.rpgamers.net" TARGET=_blank>www.rpgamers.net