Problem should be solved if you open Yuffie battle model and allow 10 texture.
My guess is your using a custom weapon and the texture is an added file.
For it to be read you need to tell the model there's an extra texture to overlay.
But then again I'm using Mike's Yuffie wep... I'm not sure what's the dilly with the default wep.
Texture problems with the yufie model has been fixed already. Link is already updated.
Also I fixed it by setting the number of tex to 4 since this yufie model uses 4 textures. It won't hurt to set it to 10 since it's the maximum number of allowed textures but unless you're planning to add more textures I think 4 will be fine.
Again no need to fix the model, Fixed version already available for download, Thanks!
Don't worry I can do the dirty work for u... Slowly but surely... The only thing I need everytime is help with the animation. I don't understand how to fix the bones so as not to break apart in some animation frames.
Thanks, I think I'll start working now on the aerith so your help on the Yufie model will be very much appreciated.
Actually the Aerith model that Mike textured was modeled by me, so I technically should be credited as well for it; just pointing that out. Plus he never released the model yet, as far as I know, so getting the files for it wouldn't be easy unless I decided to give the latest one he sent to me, however he made a couple revisions after, so I don't have the updated one yet. lol
He told me in a message that he'd start back up on it a bit later after done with his current project.
I see if it's not a completed/released model yet I don't think I'll be messing with it.. I don't think it's proper to mess with a model that someone is currently working on, (LoL it's kinda against my principle ) we have to respect the author and wait for him to finish it and release the model.