Looks great NCS
Question: Does this update the world map Cloud model too? That would be sweet!
It will when I can be bothered to convert it/copy the files to the field format
ncs the left hand is inverted...
Yeah, bit of an error on my part, loaded an animation from biggs' folder just to test him out, and it seems that because the hands are just cubes in the original, they put on biggs' left hand back to front. so I overcompensated to make it look right on that specific animation, not realising that would happen.
If you're thinking of fixing the blinking any other way than adding a new head and setting a "closed eyes" texture to it, I'm very curious to hear what it might be.
Well it can be done like the original I guess, with overlays that blink on and off rather than the head. Question is whether I can be bothered to set that up
Being a higher quality model, it helps make the chibi look less retarded than the original one now that he has a face and not just two eyes and a dot/line for a mouth
For all you know, he has no face yet
*points at awkward angles of the screens*
...Actually, the face needs to be slightly edited by timu so it works better for chibi, the eyes don't look right really, neither does the nose, and shadows around the whole model need tweaking / removing.
I'll agree, it is looking really good at the moment though. The project is slowly crawling towards it's end! (albeit with two broken arms, no legs, and a severe concussion)