Author Topic: FF7 Instant Crash on Launch  (Read 2269 times)

Sturmx

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FF7 Instant Crash on Launch
« on: 2016-07-26 14:44:12 »
I've been trying to get it to work for a while now.. I've removed all the mods aside from animations. I looked at the APP.LOG and it seems to cut off near immediately. This is what it says. Hopefully someone can help :).. If there is any more info I should grab I would be happy to get it. Also when I start it up.. it makes a very high pitched beep.

[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: NVIDIA Corporation GeForce GTX 970/PCIe/SSE2 4.5.0 NVIDIA 368.81
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Using PBO
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 1920x1080, output resolution 1440x1080, internal resolution 3840x2160
[00000000] INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 4096
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] : [00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] :
« Last Edit: 2016-07-26 15:24:54 by Sturmx »

Sturmx

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Re: FF7 Instant Crash on Launch
« Reply #1 on: 2016-07-26 22:18:16 »
Everythings working now! Just had to disable enhancements on my sound to fix that and run 7thHeaven in Windows 7 compatibility mode to fix my plugins it was also crashing when I cancelled downloads to get them to download and compatibility mode fixed that too.. After that everything worked perfectly.
« Last Edit: 2016-07-27 04:06:20 by Sturmx »