Author Topic: Custom graphics driver for FF7/FF8 [v.1-.7.6]  (Read 759726 times)

raincloud

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #675 on: 2009-07-02 21:09:45 »
This may sound weird but I can't seem to get this to work... I've followed the instructions and tried it with a fresh install and everything. It says the entries have successfully been added to the registry, but when I start up the game I just have the same old blocky visuals. Any ideas?

arew264

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #676 on: 2009-07-02 21:19:24 »
"the same old blocky visuals"
The driver doesn't change the way the game looks, really. It doesn't improve the models or anything. If you edit the configuration file and set fullscreen to false, does the game open in a window? If not, attach a zip of your app.log from your FF7 folder.

SuperBeast

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« Reply #677 on: 2009-07-03 06:46:53 »
This may sound weird but I can't seem to get this to work... I've followed the instructions and tried it with a fresh install and everything. It says the entries have successfully been added to the registry, but when I start up the game I just have the same old blocky visuals. Any ideas?
I'm having the exact same issue as Raincloud.  Link to my app.log: http://www.mediafire.com/?sharekey=98853ad67cf91432d956df2962098fcbe04e75f6e8ebb871
Dunno if it helps to know but i'm on Vista 64 with uac turned on.  I've changed the full screen to false in the config file with no change at all.

Thanks
« Last Edit: 2009-07-03 06:54:52 by SuperBeast »

arew264

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« Reply #678 on: 2009-07-03 13:25:21 »
This may sound weird but I can't seem to get this to work... I've followed the instructions and tried it with a fresh install and everything. It says the entries have successfully been added to the registry, but when I start up the game I just have the same old blocky visuals. Any ideas?
I'm having the exact same issue as Raincloud.  Link to my app.log: http://www.mediafire.com/?sharekey=98853ad67cf91432d956df2962098fcbe04e75f6e8ebb871
Dunno if it helps to know but i'm on Vista 64 with uac turned on.  I've changed the full screen to false in the config file with no change at all.

Thanks
Vista 64 with UAC... okay, here goes.
Did you run regedit as an administrator and insert the vista64 registry keys? (I'm guessing this is the issue)
Are you running ff7.exe as an administrator?
If that still fails, I would try installing ff7 to C:\ff7 and set it to full access by everyone. I forget exactly how the Vista virtual store thingy works, but I'm pretty sure it only applies to files in Program Files.
« Last Edit: 2009-07-03 13:27:17 by arew264 »

SuperBeast

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« Reply #679 on: 2009-07-03 17:09:15 »
Quote
Are you running ff7.exe as an administrator?

That worked!  Genius :p  Now just have to try and finish modding it to play psf's and using the Phoenix Rejuvenation Project.

Many thanks :)

Krayzie

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #680 on: 2009-07-04 06:42:10 »
                Well i notice that this is very easy to used.


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« Last Edit: 2009-07-06 13:56:52 by Krayzie »

Borde

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #681 on: 2009-07-05 17:51:01 »
Impressive job Aali. To think how hard it was to get the original hi-resolution pacth done... and now that whole buggy graphics engine is redone. Great job.
By the way, would it be possible to add per vertex lighting? I'm not sure, but I think it could make some things look better.

Aali

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« Reply #682 on: 2009-07-05 18:04:51 »
FF7 does per-vertex lighting in software already. I've been wanting to replace that with hardware-accelerated per-pixel lighting but I haven't really figured out the light format yet.

Borde

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« Reply #683 on: 2009-07-05 20:47:06 »
DOH! Yes, that's what I meant, per fragment lighting. :-P
Nice to see you are already working on it.

lukas227

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #684 on: 2009-07-06 11:20:44 »
First off, I am really impressed by all the work that was done here. I am a non-windows-user and found this driver a while ago, tried it with wine and with exception to the quit-bug (which is quite annoying when you accidently hit quit instad of save) everything seems to work like a charm (I use ff7music_hack = true together with ff7music). I am using wine version 1.1.16.

I now just found a reproducible crash of the game in corel prison: When I enter the front of the truck in the southern part of the desert and go to sleep, my characters never wake up again (screen stays black and ff7music keeps cycling the sleep-song). I have no Idea if that has anything to do with your driver or just a linux (wine) issue - it's not even critical but still, maybe you could look into it. Here is my save-file http://www.funon.net/save00.ff7 and my app.log http://www.funon.net/APP.LOG.

Thanks,
-Lukas

Aali

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« Reply #685 on: 2009-07-06 15:13:27 »
I assume you're using the fake midi option aswell? It doesn't play well with the script sometimes, it seems. I didn't think any script actually relied on the CHMST opcode, but apparently it does.. I'll see what I can do. For now, you can use "real" midi (timidity playing to /dev/null or something).

lukas227

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« Reply #686 on: 2009-07-06 15:34:12 »
Yes, I had fake midi enabled - and disabling it does circumvent the issue. Thanks.

arew264

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« Reply #687 on: 2009-07-06 15:55:14 »
I assume you're using the fake midi option aswell? It doesn't play well with the script sometimes, it seems. I didn't think any script actually relied on the CHMST opcode, but apparently it does.. I'll see what I can do. For now, you can use "real" midi (timidity playing to /dev/null or something).

I've found that if you set FF7 up to use Timidity from FF7Config, it doesn't matter whether timidity is actually running when you run the game. APP.LOG will show that it's successfully playing midi whether it really is or not.
I guess it's probably because Wine is providing an abstraction layer between the two, and it's not passing errors back to ff7.

Covarr

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« Reply #688 on: 2009-07-06 19:08:33 »
I assume you're using the fake midi option aswell? It doesn't play well with the script sometimes, it seems. I didn't think any script actually relied on the CHMST opcode, but apparently it does.. I'll see what I can do. For now, you can use "real" midi (timidity playing to /dev/null or something).

I've found that if you set FF7 up to use Timidity from FF7Config, it doesn't matter whether timidity is actually running when you run the game. APP.LOG will show that it's successfully playing midi whether it really is or not.
I guess it's probably because Wine is providing an abstraction layer between the two, and it's not passing errors back to ff7.
No, this behavior is true in Windows as well, not just in Linux with Wine.

Timu Sumisu

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« Reply #689 on: 2009-07-07 05:15:20 »
Hello, I'm trying to get this driver working but nothings happening, i run the reg file but the game still comes up quarter screen, no matter what i set the resolution in the config file to. 'm using windows xp sp 2, not sure what to do to get this working so any help would be great.

I can't enable AA, and my monitor scaling is off. if its on it plays full screen but at 640/480
« Last Edit: 2009-07-07 05:23:29 by timu sumisu »

halkun

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #690 on: 2009-07-07 05:38:38 »
That is because you are not following the instructions didn't edit the config file.

Timu Sumisu

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« Reply #691 on: 2009-07-07 05:39:25 »
what need i edit?

Hellbringer616

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« Reply #692 on: 2009-07-07 05:47:34 »
Halkun he did, I even sent him my working config and the most recent Aali's driver. And it's still the same

arew264

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« Reply #693 on: 2009-07-07 06:23:09 »
First off, what executable are you using? Have you patched it at all? Is it the executable from the 1.02 update?
Did you run FF7Config after installing the driver (this can uninstall it)?
You installed the regular reg file, not the Vista64 one, right?
You unzipped all the driver files into the same folder as ff7.exe, right?
Edit your config to set fullscreen to false, so it's very obvious when the driver is working and when it isn't.

If nothing there fixes it, run FF7Config and make sure everything works there (don't worry about the graphics tab), then reinstall the reg, then make sure the config has fullscreen set to false, then run ff7.exe. If you still get a fullscreen game, post your APP.LOG.
« Last Edit: 2009-07-07 06:25:03 by arew264 »

aragonsr

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #694 on: 2009-07-07 08:28:26 »
Hey Aali, I was wondering if, when you make releases, you could also package in the sources as well so that I might learn from your superior geniousness.    :-D I would greatly appreciate that. Unless you want to be super secret with your sources for some reason.

Timu Sumisu

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« Reply #695 on: 2009-07-07 13:52:01 »
the problem was that i didnt have the 1.02 patch thanks for metnioning that!

Aali

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« Reply #696 on: 2009-07-08 08:00:23 »
Ah yes, the 1.00 release does not load the driver properly because the built-in OpenGL driver didn't exist back then. (So the .reg file sets an invalid option instead of the custom driver)

And even if it did load properly you would just get an error message since the 1.00 version is not supported :-)

lukas227

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #697 on: 2009-07-09 10:04:44 »
I just encountered my first random-crash just when a battle was just about to end. The driver reported "something very bad has happened" and let me create an emergency save. I have no Idea if this is useful to you but here is a copy of my app.log http://www.funon.net/app0.log and crash dump http://www.funon.net/crash0.dmp . I'm still using wine-1.1.16 . I also uploaded my ff7_opengl.cfg http://www.funon.net/ff7_opengl0.cfg in case you want to know the settings I use.

Aali

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« Reply #698 on: 2009-07-09 13:38:22 »
Looks like it has something to do with wine.. But I have no idea what really happened there.

lukas227

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« Reply #699 on: 2009-07-09 19:48:27 »
If there is anything useful I can provide tell me. I was trying to reproduce it (by getting some more attacks in just the same area) with no luck...