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Topics - Xidwen

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Gameplay / [FF8 PC] No GF or Custom GF Squall
« on: 2018-01-04 01:53:22 »
I had an idea while playing through FF8 to make my version of Squall a little more unique, since it seems so odd he's viewed as this student with a lot of potential. I came up with the following idea: Squall is that bit more unique because he does not need a Guardian Force junctioned in order to use abilities. He has the base skills, and can learn other abilities and commands himself without a GF, and learn to junction magic to all stats.

I do not know how possible this would be, but I do believe this would be a cool idea if it could be executed. As of now, the only way I think this could be executed is to constantly go into a save editor, which I'm not overly happy with doing because it forces me to fully exit the game. Another way I could think to do this would be to create a mod that adds a new GF from the get-go that can only be junctioned to Squall, starts with the base commands, and has the ability to learn everything (of course not all at once.)

I want to try and learn how to do this, so that I do not have to use a save editor to junction to Squall without him having a GF, and update this thread once I know more.

If anyone knows of something that could help do this, or is genuinely interested by this idea, let me know.

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Hello. Recently I posted on here if there was anyone that could help me figure out if it was possible to create a materia/command that acts similar to a Dark Knight ability, to sacrifice user HP for bonus physical damage, either for one attack or for multiple (in the style of Darkness from FF4).

However, despite the idea that was given to me, I am still very new to FF7 modding. I know enough to edit weapon/item data and some values with the Wallmarket kernel.bin editor, however not much beyond that.

So, I am asking any of you who read this for help on how to do this, or ways that it could work and be usable in game. This whole concept is very cool to me and I'd love to see it in this game, but I need the help of those who know FAR more about this than I do.

I will take any honest suggestion that anyone has, and will most likely ask for some more help as well, whatever I need to use and edit to make this idea come to life.

Thank you in advance, all who help.

-Xidwen

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Gameplay / [FF7 PC] Dark Knight Powers
« on: 2017-12-17 05:23:53 »
Hello. I am wondering if anyone knows how possible it would be to create a materia or ability that would allow a character to sacrifice HP for an enhanced attack. I have been on a kick regarding the aspect of a Dark Knight class, and after playing through all the FF games where this class is possible, I want to try and apply abilities from this class to FF7.

I wondered if it was possible to make it a variation of Deathblow, if HP cost for skills would even be possible with this game and editing tools.

I would appreciate any knowledge on if this could be possible, and how I would go about doing so. Thank you!

Edit: I should preface that I do know a good bit about kernal editing via Wallmarket, and based on what I do know I could not find a way to do so in there, unless there is something I am missing.

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