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Messages - EQ2Alyza

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Because all of my Steam games go in there since I moved it out of Program Files...but yeah a bit pointless

I bet you're having registry problems after moving the Steam folder. The GC is reading the game registry keys as being installed in Program Files, but it can't actually find the game files when it's directed there.

7thHeaven / Re: Mods in 7H tutorial video don't exist
« on: 2017-03-15 05:04:38 »
This thread sounds incredibly whiny and ungrateful. I get that you're frustrated, but people take time out of their busy lives to provide these mods and utilities for free.  Try to be a little thankful.

This is why I've refrained from responding. I've read a lot of your posts in this same manner.

You tend to post an overwhelming amount of frustration from your side only, and leave it all with just one question at end that basically asks if anyone can fix your frustrations. Yes, the video tutorial is outdated and needs to be updated. Yes, most of what you're wanting is already in the Catalog but spread across several of the categories. Yes, those said features are from older versions of Reunion. All are being addressed in the next Catalog 3.0 update. But until that happens, we need Reunion and New Threat to be updated to R06 and NT 1.5, otherwise it really is "a waste of time" to do more work than needed.

Please wait until the next Catalog update and if you don't get what you're looking for, then request for it in the Mod Requests sticky. But please don't post about it in the Reunion thread, Troubleshooting forum, or other user's posts. Multiple posts on the same topic are generally frowned upon and ignored.

7thHeaven / Re: Re: 7th Heaven issues
« on: 2017-03-15 04:25:43 »
You probably can't setup your controller through Steam. I say probably because I've never done that to setup my controller (plug and play). I bet once you opened Steam, it downloaded files again that the Game Converter had moved/modified. Run the GC again and choose the Overwrite option. Let's see what happens.

You're out of luck unless you convert the game to the 1998 version and use Aali's Driver with new BG textures.

It sounds like Limit changes from the old .EXE have been applied. Are you using the IRO from Alyza's catalog in 7H or the one I've got on this thread? I think the catalog one applies .EXE changes that were supposed to be discarded from NT that made Limits far too weak (along with other changes that didn't gel well). You should be getting about 400 damage from Lv.1 Limits rather than 200. If that's the case, try and grab the IRO from Page 1 of this thread (although you mentioned having a download limit; the IRO is about 55MB).

I've some vids up of the current build; are the numbers you're seeing for Party HP and incoming/outgoing damage look consistent with these fights?

The .EXE changes have long been discarded from the Catalog. It only uses your IRO from the OP directly uploaded file for file. It could be changes from the Menu Overhaul and/or Beacause .EXE, which I'm not going to bother redoing them at this point. I have hext format working for MO and Beacause in the next Catalog 3.0 update, which will eliminate the use of any .EXE besides ff7.exe. I am waiting for NT 1.5 and Reunion R06 to release first before I make those changes.

If you ever decide to release an updated .EXE for NT, I will gladly look into converting it to hext format for the Catalog :)

7thHeaven / Re: Underwater Bug
« on: 2017-03-03 05:36:28 »
You need to always post your Profile Details when reporting bugs, or else we have no idea what mods you are using.

7thHeaven / Re: 7th Heaven issues
« on: 2017-03-02 04:06:55 »
Many of your mods need to be updated. Also, your load order is partially wrong. Please check the load order list from STEP 5 in the written tutorial.

Every Kaldarasha model option in the 7th Heaven Catalog (Final Heaven is the name of the tutorial) are from this, yes.

7thHeaven / Re: Texture Memory Values?
« on: 2017-02-27 09:55:54 »
As high as possible is recommended. If you go to 1024, but experience graphical glitches at any point during a single game launch, then you don't have enough memory to support it. Keep lowering until the glitches go away.

I don't make new mods. I only add what others have already released. There is nothing like that here that I know of, sorry :|

Yes, use Notepad or Notepad+ to edit ff7_opengl.cfg. The line to edit is at the bottom.

Catalog 3.0 release with coincide with 7H v1.56 release. We've (TurBoss and I) fixed the issues with v1.55, along with some other features added. All of this will be released after we get New Threat v1.5 and Reunion R06. I expect March to be a big month for releases. Please wait patiently :)

7thHeaven / Re: Catalog v2.3x Report / Mod Requests
« on: 2017-02-26 11:13:48 »
I'll post what will be updated at a later time. Catalog 3.0 will be released after we get New Threat v1.5 and Reunion R06.

Simple fix, no worries :)

Refer to here:

Graphical Mods / [FF7PC] Shader List for 7th Heaven
« on: 2017-02-25 02:14:38 »
There have been a couple posts recently for new shaders, so I started to compile all the shaders that have been released here at Qhimm. I will be making them options to choose within 7th Heaven.

Bloom2 (ATI/Nvidia) (Author?)
Bloom2Dark (ATI/Nvidia) (Author?)
ComplexMultiShader (ATI) (Author?)
ComplexMultiShader (Nvidia) (Kaldarasha Edit - doesn't work on my laptop with 965m x2 SLI)
SmartBloomAdvanced (ATI) (Author?)
SmartBloomHDR (ATI) (Author?)
SmartShader (ATI/Nvidia) (Sunwalker)
SmartShader2 (ATI/Nvidia) (Sunwalker - Kaldarasha Edit)

If you want to download any of the above, let me know. And if you have any others you can contribute to this list, please post them here with downloads.

Yes, and I always encourage users to post in the 7H forum first. If it's an issue with compatibility or an error with the 7H setup, then it has no business being reported in the mod thread. But if it's a specific bug that I can't do anything about, I'll then have it sent to the mod thread.

Apparently it was an overlooked error. Here's hoping to v6 soon so that you can update it in the catalog!

You were lucky on that one :P

Normally, I don't see DLPB give much attention to 7H reports.

You don't have to bug report the 7H version right now. The catalog uses an older version because I am holding off on updating until R06 is released. After that, we can start bug reporting.

Audio Mods / Re: FF7 - A faithful soundtrack remake
« on: 2017-02-24 08:03:02 »
If you turn up a finished product, I'll be sure to include it in the official Catalog for 7th Heaven :)

7thHeaven / Re: Catalog v2.3x Report / Mod Requests
« on: 2017-02-23 13:25:53 »
I will be added in the Catalog 3.0 update :)

Have you made any changes with my suggestions? It's not my place to force it or anything, so I'm just curiously asking.

Other Mods / MOVED: opening problem
« on: 2017-02-21 03:38:25 »

7thHeaven / Re: Catalog v2.3x Report / Mod Requests
« on: 2017-02-20 13:13:58 »
I'm sorry, but there will be no downloads outside of 7H right now. If you don't download from within 7H, then you lose two main features 1) Compatibility 2) Automatic Updates

We already have to ask for APP.log, FF7_GC.log, and Profile Details to determine issues, but without the above features working, we'll have to ask questions e.g. "Do you have X mod and Y mod enabled?" or "Is Z mod updated to the latest version?" It's an honest headache to problem solve when you aren't assured about compatibility and updates, so those automatic features help eliminate any need for those kind of questions.

We will continue to work on improving downloads within 7H though. In Catalog 3.0, there will be a 3rd host added that I hope provides better download results for the few that have issues with Google Drive and MEGA.

Well this is good news. I will be sure to update the FAQ with it :)

7thHeaven / Re: Tifa's 7th Heaven mod
« on: 2017-02-17 09:41:01 »
Like I would literally press check subscriptions now but nothing would happen

That's why I asked for a screenshot. I need to see your subscription link to check it.

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