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Messages - Covarr

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2
Other Mods / Re: FF9 Sound Mod official thread
« on: Today at 15:57:49 »
Hi Dclem,

as said in the PM, I think it would be better to let an admin move this to the sound subporum http://forums.qhimm.com/index.php?board=22.0 or directly under audio releases so it gets more attention.

In fact, I'm moving it to Other Mods because it affects sound, graphics, and more. I'm only gonna stick it in audio mods if there's a release that only touches audio.

3
Something's gone wrong with your comparison shot link

4
General discussion / Re: FFX modding scene dead ?
« on: 2017-05-18 22:25:56 »
Heh, they need a memory injector a la 7thHeaven.

5
General discussion / Re: FFX modding scene dead ?
« on: 2017-05-18 21:58:19 »
FFX's modding scene was never really as centralized here as VII and VIII. Far more likely to find info on the Steam forums.

6
Finally, if you really want the PSX experience, a Gaussian blur needs adding to the above shader.
I mean, if you really want to be authentic to how the art looked in the '90s, you'd need a CRT shader and/or a NTSC (or PAL) signal shader. The emulation community loves that stuff. I'm not sure it's really worth the effort, though.

7
Tools / Re: [FF9] General editor - Hades Workshop (0.37c)
« on: 2017-05-16 20:21:59 »
My no drama warning wasn't just for the other thread. Both of you get a vacation. In the mean time, I suggest you reread the rules, particularly the "Don't be a d*ck" rule. ~Covarr

9
Scripting and Reverse Engineering / Re: [FF9]2016 release
« on: 2017-05-16 15:26:51 »
The drama ends now. I don't want to see another word about this unless:

1. It's dclem changing his mind about releasing his mod.
2. Someone else decides to work on or release a new SFX mod.

dclem, if you're not releasing something, just go ahead and don't release it. If you do decide to release it, go ahead and release it. But leave the reasons why, or who's been giving you trouble, or any of that, all out of this.

the_randomizer85, don't nag. If he releases it, so be it. If he doesn't, so be it. It's his mod, it's his decision to make. And especially don't go giving another member a hard time in an effort to get this released.

I don't care who said what to whom or why. Drama has no place on this board. ~Covarr

10
Could this be anything to do with

http://problemkaputt.de/psx-spx.htm



I doubt it. Lighting isn't just operating at a weird steepness. It's almost as if it's reversed.

PSX left, PC right:


What can be seen here is that the angle itself seems to be near-completely wrong. In the PSX version, the light source appears to be coming from below and to the right. In the PC version, it's coming from above and to the left. It's especially obvious in his hair; the brightest areas in the PSX version are the darkest in the PC version, and vice versa. As strictly backwards as it is, I'm inclined to think it's a calculation error, with some variable being sign flipped, or subtracted from 255 instead of added to 0, or something like that.

11
hey, i really like this mod so far, but am having trouble in aeris's house. i put on auto run when i installed but even though i try walking out, when i get past the bedroom door, something happens and it triggers a run, which triggers aeris and i can't escape. is there a way to quickly turn on and off the autrorun? or am i doing something wrong?

Thanks!
What happens is that it doesn't actually detect if you're running. It detects if you're holding down the button. As long as you don't hold down the run button without autorun, or the walk button with autorun, it'll be fine.

12
I can't believe I never noticed that before. The lighting on the PC version looks almost... inverted. It's not flipped on an axis. Rather, the areas that should be dark are light and the areas that should be light are dark. It's like a sign on a variable for light value got flipped somewhere.

13
I bet I can fix number 14 (reviving dead characters with damaging scripts). That'll either be a field fix or a exe tweak.
Make sure to specify which tab. There are a few #14s... though I assume you mean Field #14.

14
Completely unrelated / Re: Just published a book on Amazon
« on: 2017-05-04 13:16:53 »
Is this it? You didn't provide a link.

15
What is "fucksteam.dll"?

16
Demara, as far as I can tell, is from gjoerulv's Hardcore mod, and is Demi3 in FF7 standard, or Gravira in most other FF games as well as Beacause.

17
It's been my experience that most mod authors are happy to have their work featured in videos. As for the site itself, I see no reason at all why there'd be any problem with that. We're a public-facing site that anybody can get onto; we're not all secretive like some other modding sites out there.

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I'm guessing something is wrong with your torrent client; that filename "bittorrentie.exe" does not match anything in The Reunion at all.

19
PC Gamer has this sweet retrospective on the PC port of FF7 and its development. It doesn't go into too much detail, but it's a fun read.

20
R05 is not in 7thHeaven. EQ2Alyza is waiting to update the 7H version from R03 until R06 is available, because it's just on the horizon.

21
I've go a question - what is the DEEPEST, THE MOST WISE anime you've ever seen? Like, without any compromise like "it's got something to it, but it's anime, so, relatively, pretty clever" - no, I'm asking about content that seriously was a shock to you when you already were adults.
THX for any suggestions.
I've got a few that I think really stand out, a series, a movie, and another series:

  • Steins;Gate might be the best time travel story I've ever seen. It's got unexpectedly good science, with as solid a foundation in actual quantum physics as a time travel story could be, extremely consistent logic and rules, and a character-driven story that, despite its better-than-average science, is first and foremost about character growth and relationships. It's a very good, very emotional story, and it does its premise justice.

    The time travel subgenre of science fiction is saturated with pseudo-intellectual stories that use pretension to disguise their flimsy content (Looper), junk science that can't consistently stick to its own rules (Back to the Future), and hamfisted, clich├ęd messages about inevitability that don't really have a point other than "the future can't be prevented" (12 Monkeys), and audiences and critics alike eat this stuff up.

    Steins;Gate, on the other hand, manages to be well above average quality in all these respects, not only for anime, but in general. It can truly sit with the science fiction greats, Asimov, Heinlein, and Wells. That's no easy feat.

  • Grave of the Fireflies tells the story of two Japanese siblings trying to survive near the end of World War II. There's no futuristic tech, no magic, no aliens, no ancient prophecies, and no older teenagers getting bloody noses every time they accidentally see a pair of panties. Just an honest story about two kids. I don't want to say too much, because spoilers would absolutely decimate this one, but it's based (very) loosely on a true story, and is guaranteed not just to tug at your heartstrings, but to really EARN whatever emotional response you give it.


  • If ever a television series could be considered genuinely therapeutic, Gurren Lagann is it. It's about a young boy in an underground village who learns of the surface world, ends up there, and over the course of 27 episodes learns some much needed self-confidence as the world around him and its hazards just seem to get bigger and bigger. What makes it special is that it's perhaps more uplifting than pretty much anything. Just look at how people reacted to it.

    Even aside from its must-watch status for anyone who isn't quite sure of themselves, it's a heck of a lot of fun. Giant robots, exciting battles, funny quips, a beach episode... all things that are completely at home in any anime, and Gurren Lagann handles them better than most. But to be so inspiring on top of that, that's what got it into this post.

And Eva definitely isn't.
Evangelion is pretentious emo crap that confuses angst for depth and tosses in a bunch of random religious symbolism for no real reason, using Judeo-Christian tradition and imagery the way Family Guy uses pop culture references. There's no meaning to any of it, it's just there, like we're supposed to laud it for simply acknowledging the Bible and making some analogies.

I usually consider "X is analogous to Y" to be one of the lowest forms of intellectualism unless the work aims to provide some deeper understanding of or message about the thing it's making an analogy to. Evangelion does neither. It has nothing to say, and takes a lot of words to say it.

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7thHeaven isn't an installer; it's a memory injector. A .iro file is your data, as well as a bit of metadata telling 7thHeaven what to put where, without altering the real files. It's more of a mod manager than a mass installer.

23
Subnote: Seeing as I'm first and foremost an SNES modder, I'm still learning the ropes with FF7's hacking scene. Is there a batch patching process (like making a .ips patch) or somesuch that I can use to make these easily accessible to casual modders? I mean, It's not hard, or much of a problem for me to create a "how to" for manually inserting these into the .lpg (for those who don't already know), but if there is a tidier, more concise way of doing things, I'm all ears! ^_^
Perhaps look into packing it into a .iro file for 7thHeaven?

24
I cannot. Admins can't look at PM boxes unless a PM is reported.

By default, SMF doesn't actually save a copy in your sent box, because SMF is stupid forum software. You can change that in your profile. If it said it successfully sent, then it did.

25
With TouphScript and TLS' excel file, it should be... well, easy but time consuming. I'm fully confident you could figure it out, even with no modding experience at all. I'm also fully confident that it could still end up taking up far more of your time than you'd expect. This sort of mod is the sort that's more tedious to make than anything else.

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