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Messages - Covarr

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Other Mods / Re: ff7 android modding?
« on: Yesterday at 12:58:27 »
If I'm not mistaken, the Android version is pretty much the PC version wrapped up in an emulator of sorts. Most, if not all, mods should work on it, but actual setup might be tricky.

*edit- Odd that my first post didn't need to be approved by the moderators, but this one does...
A user's first five posts are supposed to need it, but our forum software decided for no apparent reason not to assign the 0-post-count group to new members. That *should* be fixed now to prevent that from happening again, but with SMF one can never be certain.

Gameplay Mods / Re: FF VIII How to MOD?
« on: 2017-10-11 22:43:47 »
I'm gonna go ahead and close this thread so as to discourage people from helping Divatox with his pirated copy of the game, as per the forum rules.

He bought the game! Yay! Unlocked!

Wow, this interviewer is quite pushy.

From the forum rules:
Please only distribute things either you created yourself, or you have permission to distribute.

Repackaging someone else's work, even with tweaks, requires that person's permission. This forum frowns on plagiarism.

This is the same spammer from a few weeks ago. Working with some kind of botnet. Every account he registers is from a different email, all from domains that don't have actual websites. My suspicion is that these domains are hacked or stolen. Unfortunately, he has a seemingly limitless supply of them, so I can't do anything as simple as banning the email.

I'm re-enabling admin approval on accounts for now. In the mean time, I'm going to silently curse SMF for being so useless against bots and spammers.

Moved to Completely Unrelated as this has nothing to do with Final Fantasy.

How song looping is handled really depends on the game. Loop points could be stored in the song file itself, or in a config file somewhere... but since it was looping before and stopped once you replaced the music, I'm gonna assume it's probably the former.

What filetype are the songs?

THEORETICALLY you can put other audio formats into an ogg container. People usually assume by default that OGG means vorbis, but it doesn't have to. So assuming that limitation is on the container and not the codec, it shouldn't be a huge problem.

Buck naked is correct, but the mistake is so common that it's not a mistake anymore. Hooray evolving language.

Obviously I didn't correct it in my first go-through because I don't think it's a big deal, but I would choose "buck" over "butt" if I were writing it myself.

Tools / Re: [FF7] Text editor - touphScript (v1.3.0)
« on: 2017-09-11 16:41:20 »
We have a forum policy of not assisting users of pirated copies of Final Fantasy games at all. If you want anybody to help you, you will need to buy the game and provide proof. We will not help IN ANY WAY before that.

Edit: He bought the game. Unwarned, is now eligible for help.

Tools / Re: [FF7] Text editor - touphScript (v1.3.0)
« on: 2017-09-10 16:59:30 »
i run touphscript and it said: Cannot open registry
i use FF VII steam cracked, download on thepiratebay
Read the rules and you might have better luck.

It's important to list what mods you're using and what order they're already in. This makes it much easier to solve the problem. But off the top of my head, if it's crashing when Cloud jumps, there's a scripted battle there, so it's probably related to a battle mod.

Completely unrelated / Re: Justin Bieber is Gay
« on: 2017-08-08 23:35:20 »
Okay but it'll be stuck below the real stickies :P

Troubleshooting / Re: Running FFVII in WINE (Linux)
« on: 2017-08-01 15:11:08 »
Wizard, I removed your post. If a link has gone bad, we don't need to relink it.

Sithlord48, I've edited the FF7 Universe link out of your first post. I might look around to see if 1.02 has been rehosted anywhere else, but for now that link is bad.

Bah, I should've tested the download first. :(

I only have a newer version of FiceLib myself, and I'd have to track down the hard drive where I have it stored.

You can get FiceLib here. No clue about FF7w; Aaron might have it, but he hasn't even logged in for over a year.

Any particular reason you need such old stuff? Just about all the mods and tools from that era have been rendered outdated by newer, better mods and tools.

Troubleshooting / Re: FF13 Tool Problem
« on: 2017-07-27 17:55:12 »
Yes. The readme has instructions for how to use it, it needs to be from cmd. This program does not have a graphical interface.

Troubleshooting / Re: FF13 Tool Problem
« on: 2017-07-27 14:15:37 »
FF13tool wasn't made by anyone here, but I'll try to help you. It's command line software. You can't just double click the icon, you need to run it from the command line, as explained in the readme.

Tools / Re: [FF9] General editor - Hades Workshop (0.38)
« on: 2017-07-20 18:46:10 »
I have ff9 for pc, and I think it's not a steam version.
You don't know what version you have? Where did you get it?

Tools / Re: TestLoop v1.1 [Test OGG audio loops]
« on: 2017-07-20 16:35:30 »

I have no idea how much this emulator is capable to play games yet, but the creator aims for 100 percent hardware emulation.
Mednafen and XEBRA aim for that too, and though neither achieves it, they're both much farther along.

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