Kinda sick, so my brain isn't working too well right now.
Anyways, if someone working on a trainer for ff7 can donate some known memory addresses it would speed up the process of finding the related .exe functions. (I need v1.02 addresses, anything you have will be good. Though I really need battle codes, codes for random battles, save anywhere, PHS always enabled, etc,.)
I can find these myself, however, it can take varied amounts of time to find them, some take minutes, some can take hours, some even longer, it depends on what you are trying to find.
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Edit: Found a few things today, nothing really useful, it's looking bad for a number of things, going to be a lot harder than I had hoped. (Still possible though.)
Here is what I've found today.. (That might actually be useful. ?)
ItemAddStatus [DWORD status], this controls what status type get's added when you use an item (item menu) on a character. (Or, what happens when you use an item on a character. ie, I can make a potion act like an Ether, etc,.)
MagicMenuCast [DWORD effect], this controls what magic effect is cast from the magic menu. (I can probably make Cure, cast Esuna, etc,. Not sure how this will be useful.)
Both seem to get their target from elsewhere, not really sure where yet. (Probably the menu cursor, but I won't know for sure till I decode more stuff.)
Everything else I found was useless, I'm going to have create a ton of custom functions to make up for the way they coded the game, which means it's going to take a lot of extra time debugging, and figuring out the games data structures, so I can directly manipulate the data.