Author Topic: [FF8PC-Steam] SeeD Reborn - FF8 Menu Overhaul v3.5 *UPDATED*  (Read 176010 times)

neguer28

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Re: [FF8PC-Steam] SeeD Reborn - FF8 Menu Overhaul v3.5 *UPDATED*
« Reply #375 on: 2017-01-15 23:42:26 »

Hello everyone! how can i get that in battle my number change to orange color when im going to die, and to the red skull when a partner is dead (like in the image below) in my game its turns yellow and when someone is dead is a red zero... im using seed reborn 3.5 with the spanish lenguage pack. Thank you








Mcindus

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Re: [FF8PC-Steam] SeeD Reborn - FF8 Menu Overhaul v3.5 *UPDATED*
« Reply #376 on: 2017-01-16 21:06:46 »
Hello everyone! how can i get that in battle my number change to orange color when im going to die, and to the red skull when a partner is dead (like in the image below) in my game its turns yellow and when someone is dead is a red zero... im using seed reborn 3.5 with the spanish lenguage pack. Thank you


Sorry - the other languages are only able to use 3.2 right now.  I will be updating the mods in the near future!

blaydes99

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Re: [FF8PC-Steam] SeeD Reborn - FF8 Menu Overhaul v3.5 *UPDATED*
« Reply #377 on: 2017-02-16 05:36:32 »
Hi Mcindus, I really love the mod, and was hoping that I could also get the English fonts/text style which I believe you had in your 3.2 version, which where smoothed and more closely resembled the original fonts. Do you have a link to the earlier sysfld00 / sysfld01 PNGs that used the previous font? I've searched quite a bit and haven't been able to track them down...

Alternatively, if you can post the download for the 3.2 version of your mod, that would also do the trick. If you can help, I'd really appreciate it!
« Last Edit: 2017-02-16 16:15:53 by blaydes99 »

t87.rave

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Re: [FF8PC-Steam] SeeD Reborn - FF8 Menu Overhaul v3.5 *UPDATED*
« Reply #378 on: 2017-02-21 02:18:26 »
please i need SeeD Reborn v3.2 (english) can someone upload it ......

Mcindus

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Re: [FF8PC-Steam] SeeD Reborn - FF8 Menu Overhaul v3.5 *UPDATED*
« Reply #379 on: 2017-02-23 17:42:18 »
Hi Mcindus, I really love the mod, and was hoping that I could also get the English fonts/text style which I believe you had in your 3.2 version, which where smoothed and more closely resembled the original fonts. Do you have a link to the earlier sysfld00 / sysfld01 PNGs that used the previous font? I've searched quite a bit and haven't been able to track them down...

Alternatively, if you can post the download for the 3.2 version of your mod, that would also do the trick. If you can help, I'd really appreciate it!

please i need SeeD Reborn v3.2 (english) can someone upload it ......

I've updated the main post with the link to the old version (3.2) for those of you who want it!  If you only want the old fonts, but the new icons - just copy the sysfld00 / sysfld01 folders from /textures/sy/ - from the old version into the new one and replace the files!

blaydes99

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Re: [FF8PC-Steam] SeeD Reborn - FF8 Menu Overhaul v3.5 *UPDATED*
« Reply #380 on: 2017-02-23 21:07:36 »
Hi Mcindus, I was able to grab the download for 3.2 at the main post. Thank you good sir for adding this file. We love the mod!

Nephalès

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Re: [FF8PC-Steam] SeeD Reborn - FF8 Menu Overhaul v3.5 *UPDATED*
« Reply #381 on: 2017-04-24 10:28:42 »
Hi !

I am new, your mods are very good, it changes life ^^
I can not run this mod, I do not know which files to merge and replace.
I tried to put the folders "fa, gf, ic, ma, st & sy" in textures but it does not work  :(
An idea ?

Thank you !

Mcindus

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Re: [FF8PC-Steam] SeeD Reborn - FF8 Menu Overhaul v3.5 *UPDATED*
« Reply #382 on: 2017-04-24 14:42:29 »
Hi !

I am new, your mods are very good, it changes life ^^
I can not run this mod, I do not know which files to merge and replace.
I tried to put the folders "fa, gf, ic, ma, st & sy" in textures but it does not work  :(
An idea ?

Thank you !

For every mod, you need to put the hashmap file (ends in .csv) into tonberry/hashmaps/  - for example, seed reborn has a file SeeDReborn_hm.csv that needs to go in that hashmap folder for the mod to work.  It's available on the original post - and is also available on the Tonberry Master Mods List.

Nephalès

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Re: [FF8PC-Steam] SeeD Reborn - FF8 Menu Overhaul v3.5 *UPDATED*
« Reply #383 on: 2017-04-24 15:40:08 »
For every mod, you need to put the hashmap file (ends in .csv) into tonberry/hashmaps/  - for example, seed reborn has a file SeeDReborn_hm.csv that needs to go in that hashmap folder for the mod to work.  It's available on the original post - and is also available on the Tonberry Master Mods List.

Thank for your reply.
I had put "SeeDReborn_FR_hm" that's what's blocking ?

Nephalès

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Re: [FF8PC-Steam] SeeD Reborn - FF8 Menu Overhaul v3.5 *UPDATED*
« Reply #384 on: 2017-04-24 17:40:44 »
Good news, I managed by moving some files  :)
« Last Edit: 2017-04-24 19:34:52 by Nephalès »

kaspar01

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Re: [FF8PC-Steam] SeeD Reborn - FF8 Menu Overhaul v3.5 *UPDATED*
« Reply #385 on: 2017-05-24 20:14:44 »
any news about italian version (the one coming "very soon") ?

Also I'd like to ask if anyone already made a mod to replace the intro images (should be the lsz files or somethig..) ..you know.. the SQUARE logo and the  black and  white images while the overture music plays.. those ones :)

I could help a bit whith the HD images if someone tell me how to write the code :)

Mcindus

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Re: [FF8PC-Steam] SeeD Reborn - FF8 Menu Overhaul v3.5 *UPDATED*
« Reply #386 on: 2017-05-24 21:39:42 »
any news about italian version (the one coming "very soon") ?

Also I'd like to ask if anyone already made a mod to replace the intro images (should be the lsz files or somethig..) ..you know.. the SQUARE logo and the  black and  white images while the overture music plays.. those ones :)

I could help a bit whith the HD images if someone tell me how to write the code :)

I've been too busy to work on it directly, but I've got Nedus working behind the scenes on the Italian release of SeeDReborn.  With my direction, he's been doing a great job - but we have a couple of bugs to work out.

I've actually got all of the starting intro images with hashcodes, etc. and 'upscaled' a few of the replacements.  It's impossible to replace the intro 'text' and the square logo with the current version of tonberry, but I can send the intro files to you if you like, as I don't have time to work with them right now.

Nedus

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Re: [FF8PC-Steam] SeeD Reborn - FF8 Menu Overhaul v3.5 *UPDATED*
« Reply #387 on: 2017-05-24 21:54:42 »
I've been too busy to work on it directly, but I've got Nedus working behind the scenes on the Italian release of SeeDReborn.  With my direction, he's been doing a great job - but we have a couple of bugs to work out.

I've actually got all of the starting intro images with hashcodes, etc. and 'upscaled' a few of the replacements.  It's impossible to replace the intro 'text' and the square logo with the current version of tonberry, but I can send the intro files to you if you like, as I don't have time to work with them right now.

Yup, we're working on it :)
We might release some sort of "incomplete version" sooner or later, but that is for Mcindus to decide.
And guys, don't get tricked by Mcindus' nice words; he is the one doing a great job, and all the "black-magic-side" of the modding. Not me. I'm just a random monkey trying to land a hand >.<

kaspar01

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Re: [FF8PC-Steam] SeeD Reborn - FF8 Menu Overhaul v3.5 *UPDATED*
« Reply #388 on: 2017-05-25 22:11:21 »
I've actually got all of the starting intro images with hashcodes, etc. and 'upscaled' a few of the replacements.  It's impossible to replace the intro 'text' and the square logo with the current version of tonberry, but I can send the intro files to you if you like, as I don't have time to work with them right now.
I can work on those images (I actually have something ready to use too)
Yup, we're working on it :)
We might release some sort of "incomplete version" sooner or later, but that is for Mcindus to decide.
That would be good already!
I couòd help whith it also (whith the graphical part I mean)

Nedus

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Re: [FF8PC-Steam] SeeD Reborn - FF8 Menu Overhaul v3.5 *UPDATED*
« Reply #389 on: 2017-05-26 06:40:30 »
If you want to help, that's fine by me.
For all i know, the problem we stumbled upon may be caused by some mistake/s i made during various tests processes. Maybe you can find what's the problem.

So, if Mcindus has nothing against it, i have nothing against you joining the project.

Mcindus

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Re: [FF8PC-Steam] SeeD Reborn - FF8 Menu Overhaul v3.5 *UPDATED*
« Reply #390 on: 2017-05-26 16:27:23 »
If you want to help, that's fine by me.
For all i know, the problem we stumbled upon may be caused by some mistake/s i made during various tests processes. Maybe you can find what's the problem.

So, if Mcindus has nothing against it, i have nothing against you joining the project.

The more, the merrier!  Community projects are always better. 

If this isn't clear about me:  I want everyone to dig in to my mods and make them better.  These are the community's mods.  With  my mods as a template, people should be able to just replace my art with thier own - and since Omzy, FatedCourage, Shunsq, and I have already paved the hashmap road, the sky is the limit!

My only request: If you're working on tonberry mods, let the community know!  We need people working together on projects to make sure these mods are completed!

kaspar01

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Re: [FF8PC-Steam] SeeD Reborn - FF8 Menu Overhaul v3.5 *UPDATED*
« Reply #391 on: Yesterday at 08:02:16 »
For all i know, the problem we stumbled upon may be caused by some mistake/s i made during various tests processes. Maybe you can find what's the problem.

I'm not good at coding but if it's a texture/UV problem maybe I could figure out something (yet I have to see it first)

The more, the merrier!  Community projects are always better. 

If this isn't clear about me:  I want everyone to dig in to my mods and make them better.  These are the community's mods.  With  my mods as a template, people should be able to just replace my art with thier own - and since Omzy, FatedCourage, Shunsq, and I have already paved the hashmap road, the sky is the limit!

My only request: If you're working on tonberry mods, let the community know!  We need people working together on projects to make sure these mods are completed!

I agree and I'm willing to share my results especially because this community gave me a lot to me and I'd like to give something back :)

Nedus

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Re: [FF8PC-Steam] SeeD Reborn - FF8 Menu Overhaul v3.5 *UPDATED*
« Reply #392 on: Yesterday at 16:30:57 »
Today Mcindus adressed the issue and i think it is fixed now.
We still need to talk about a couple of things but, with a bit of luck, maybe in 1-2 days there will be an "early release".