Author Topic: Catalog v2.3x Report / Mod Requests  (Read 64884 times)

PetrucciJohn

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Re: Catalog v2.3x Report / Mod Requests
« Reply #350 on: 2017-02-07 11:50:07 »
So, after seeing this mod http://steamcommunity.com/sharedfiles/filedetails/?id=179295659 which replaces the button prompts for the Steam version and after contacting its author and realizing it cannot work with The Reunion (at least the version that is present in the catalog) unless someone actually goes and changes the in-game text, I'd like to request the following 5 things:

1) Put XBox 360 Controller Fix by Thunderpeel2001 (the one I linked above) in the catalog. I am sure lots of people would appreciate it.

2) Have an option for The Reunion + XBox 360 Controller Fix. Not sure if that's too hard to do.

3) Have an option for The Reunion + Hardcore + XBox 360 Controller Fix, or simply include the XBox 360 Controller Fix in The Reunion, because, at least in v3, it's not there, even though DLBP had expressed interest in it, from what I vaguely remember reading in a post.

4) Fix the compatibilty issues that cause crashes when "Hardcore + The Reunion" is enabled. I already posted 2-3 instances of when that happens, and Gjoerulv explains it better in his thread's OP, here: http://forums.qhimm.com/index.php?topic=6818.0

5) Again from Gjoerulv's OP, it looks like there's an important patch that makes Level 4 limit breaks to ignore defenses and that's not present in the catalog. Now, maybe I am mistaken, but I am not sure if it will cause any problems to apply the patch on \ff7_bc.exe, because the only workaround to the crashes I mentioned in no.4 is to temporarily change the option to just "Hardcore" and then change it back. If there are no problems, I can edit this post and delete no.5.

I'd say no.4 is the most important thing I am requesting.

If I can help with any of those with what little skills I have, I'll be happy to do it. :)
« Last Edit: 2017-02-07 14:17:30 by PetrucciJohn »

JLOUTLAW

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Re: Catalog v2.3x Report / Mod Requests
« Reply #351 on: 2017-02-20 11:20:49 »
Could you make it where we can just download the IROs ourselves off a site like Mega like Sega Chief does for the New Threat Mod?

EQ2Alyza

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Re: Catalog v2.3x Report / Mod Requests
« Reply #352 on: 2017-02-20 13:13:58 »
I'm sorry, but there will be no downloads outside of 7H right now. If you don't download from within 7H, then you lose two main features 1) Compatibility 2) Automatic Updates

We already have to ask for APP.log, FF7_GC.log, and Profile Details to determine issues, but without the above features working, we'll have to ask questions e.g. "Do you have X mod and Y mod enabled?" or "Is Z mod updated to the latest version?" It's an honest headache to problem solve when you aren't assured about compatibility and updates, so those automatic features help eliminate any need for those kind of questions.

We will continue to work on improving downloads within 7H though. In Catalog 3.0, there will be a 3rd host added that I hope provides better download results for the few that have issues with Google Drive and MEGA.

3210starpower

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Re: Catalog v2.3x Report / Mod Requests
« Reply #353 on: 2017-02-22 07:43:14 »
Hey hey, I'm back!

The More Battle Model options request sounds exciting!

These are questions, as much as requests.. Is there a possibility of any more Vincent models?? It'd be amazing if the whitERaven battle model was also available for on the field. I have a long time LOVE for Vincent, he is my most favourite FF character of all time! :)

Also maybe more Cait Sith models? I prefer the original Cait Sith with the big rounded feet and no nose. I don't actually mind using the PRP model for Cait Sith though, cause he doesn't really need much detail.

Keep up the good work, as always!
It's good to be back too. ^.^

Tsunamix

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Re: Catalog v2.3x Report / Mod Requests
« Reply #354 on: 2017-02-22 14:52:16 »
Any luck regarding echo-s being put into the catalogue?

EQ2Alyza

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Re: Catalog v2.3x Report / Mod Requests
« Reply #355 on: 2017-02-23 13:25:53 »
I will be added in the Catalog 3.0 update :)

Have you made any changes with my suggestions? It's not my place to force it or anything, so I'm just curiously asking.

Tsunamix

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Re: Catalog v2.3x Report / Mod Requests
« Reply #356 on: 2017-02-23 15:12:04 »
Uhh well actually I have been working on the next 2 sections the whole time so I haven't changed anything. I have a lot more beta testers now though so any mistakes will be found. I do need to change the videos though due to new actors and previous ones quitting.

NoahADSP

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Re: Catalog v2.3x Report / Mod Requests
« Reply #357 on: 2017-02-26 10:26:41 »
hey i would like to know when will the new catalog be realeased and also what new things will be in there?

EQ2Alyza

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Re: Catalog v2.3x Report / Mod Requests
« Reply #358 on: 2017-02-26 11:13:48 »
I'll post what will be updated at a later time. Catalog 3.0 will be released after we get New Threat v1.5 and Reunion R06.

3210starpower

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Re: Catalog v2.3x Report / Mod Requests
« Reply #359 on: 2017-02-27 08:45:29 »
So exciting!!!

genesis063

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Re: Catalog v2.3x Report / Mod Requests
« Reply #360 on: 2017-03-01 12:50:24 »
Also if anyone was wondering the Sephiroth Mod is not dead.  I was still working on it recently and creating a brand new scene.  A lot has been going on however so I haven't been able to do more on it but it will come out playable eventually just try to be a little more patient.

tomume

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Re: Catalog v2.3x Report / Mod Requests
« Reply #361 on: 2017-03-22 18:00:57 »
Hi !

Any chance of having Mexico hard mod or/and satstuki progresive mod + reunion included ?

Would be great to be able to configure the reunion mod as DLPB installer allow several customizations.

Would be awesome to be able to active thing independently. Menu overhault, dlpb translation, mexico mod. etc.

thanks

For now, I can't make it to work the reunion mod with mexico mod. When I turn on Reunion, the mexico mod automatically turns disabled.

If anyone has a solution, please enlight me ;)

see ya

Kaldarasha

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Re: Catalog v2.3x Report / Mod Requests
« Reply #362 on: 2017-03-22 20:42:38 »
7h Heaven is great but it can't make mods compatible which change the same things. The reunion modifies mainly the flevel.lgp, both kernels and scene.bin. While a mod which changes the difficulty of the game modifies mostly the kernels and scene.bin. This could be patched to work with the reunion mod to use the reunion data base, but must be done by the mod authors, since they do know what they changed. If a mod does also change the flevel, it is mostly impossible to create a patch.

The problem is that the texts are implemented into the modules instead being read from a text source. (Like modern games using strings)

tomume

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Re: Catalog v2.3x Report / Mod Requests
« Reply #363 on: 2017-03-22 20:50:30 »
wow thanks, didn't know that. What a poor choice though...

What about the satsuki difficulty mod ? Can someone include it ? Actually what I don't like about difficulties mods is that they increase way too much the game difficulty... beside they create new enemies and change the items and materias to fit an increased game challenge. For me, it just changes the game way too much it's like it denatures it.

InsanePorcupine

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Re: Catalog v2.3x Report / Mod Requests
« Reply #364 on: 2017-04-04 02:20:21 »
I was wondering if there exists or a mod could be made to speed up the pc version with a button. Like an emulator where you just hit f5 or something to speed up the game.

lionheart82

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Re: Catalog v2.3x Report / Mod Requests
« Reply #365 on: 2017-04-04 13:25:06 »
I'll post what will be updated at a later time. Catalog 3.0 will be released after we get New Threat v1.5 and Reunion R06.
Any idea when nt and cat 3 will be released?

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EQ2Alyza

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Re: Catalog v2.3x Report / Mod Requests
« Reply #366 on: 2017-04-05 10:50:07 »
Nope, no idea. It's up to Sega Chief and DLPB to release it when they're ready.

lionheart82

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Re: Catalog v2.3x Report / Mod Requests
« Reply #367 on: 2017-04-10 14:55:07 »
Hey alyza just occurred to me is it possible to get load option in menu or at save point? Its time consuming to exit and relaunch 7H just to load different save? Its a hassle. I asked sega chief of that feature as well since he made such outstanding job w save point menu. I miss save and load state of epsxe...

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EQ2Alyza

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Re: Catalog v2.3x Report / Mod Requests
« Reply #368 on: 2017-04-11 10:24:21 »
There was an old mod that allowed you to load a save from anywhere. It was around when Bootleg Configurator was the primary modding tool. I'll look into it.

lionheart82

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Re: Catalog v2.3x Report / Mod Requests
« Reply #369 on: 2017-04-11 10:28:35 »
Thaaaaaaaaaankssssss!

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Edit: another one. Just saw this and trying to remember was there an option in biotleg to change controller buttons for icons instead of names? Made minigames hell. If not can you add it to 7h?

http://forums.qhimm.com/index.php?topic=14916.0
« Last Edit: 2017-04-11 13:56:58 by lionheart82 »

-Jim-

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Re: Catalog v2.3x Report / Mod Requests
« Reply #370 on: 2017-04-23 12:36:49 »
Hello EQ2Alyza,

I'm huge fan of what you done with 7h.
I would like to know if it's possible to add some mods to your futur update especially this one:
https://www.youtube.com/watch?v=ZThKu7PyyOQ
You have all link in the descriptions of his video.
I don't know if you have the right to do that without his permission, but i really like his models characters.
I know i can install this mod myself but with your 7h, we can mix all graphics mods without compatibility problem and make our choice with our preference.
I don't know if it's possible, i just ask.

You have more video on his channel if u want to see more especially in field.

Thank you for everything.

I'm sorry, I dont speak fluent English, I'm French, still sorry for the mistakes.

Continue for your great job
« Last Edit: 2017-04-23 12:40:12 by -Jim- »

lionheart82

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Re: Catalog v2.3x Report / Mod Requests
« Reply #371 on: 2017-04-23 12:52:42 »
Woooooow, that is fantastic, though it would be uneven if all monsters werent like that in the game. It would be a good stuff.

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Kaldarasha

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Re: Catalog v2.3x Report / Mod Requests
« Reply #372 on: 2017-04-23 14:44:34 »
Woooooow, that is fantastic, though it would be uneven if all monsters werent like that in the game. It would be a good stuff.

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It isn't. The quality is even worse than of the original models (I looked at them but for a different interest), although we have a non-ripped models from other games policy here on Qhimm. Be the author of the model or have the permission from him* to use it for the game is the only way.

*Berserk isn't the creator of the models, only someone who did grab the models and did a very sloppy job to implement them into the game. Though, he has my respect for the amount of work he has done.

Tsunamix

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Re: Catalog v2.3x Report / Mod Requests
« Reply #373 on: 2017-04-23 15:38:26 »
Agreed, at 1st they are lovely to the eye but most of the animations are a disaster, I used a few of them to get information on making my own. I wouldn't play with them

EQ2Alyza

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Re: Catalog v2.3x Report / Mod Requests
« Reply #374 on: 2017-04-24 06:40:43 »
I can't put those models in anyways. There's no telling what is original and what is ripped. I don't normally give my opinion on what is good or not, but I honestly don't like them simply because they break any consistent look you get out of the game. I personally prefer to use all satsuki textures alongside Kaldarasha models. They blend together the best with the original game models that haven't been modded yet (most enemies and summons).