I've replace all magic's textures in png files with Aali's driver the most of textures works fine just someone don't load ingame without error message.the transparency is colored in black on the texture and the resolution is 1024x1024, ingame it look transparent so it's not the problem.. I take for reference Grimmy's upscaled texture and SYW.thx for your reply and sorry i'm french(for explain..).
Ah, you used Grimmy's upscaled texture.
I once had similar problem about png file location of Grimmy's magic MOD textures.http://forums.qhimm.com/index.php?topic=12836.msg233742#msg233742
Things are like below;
Game installed directory ---mods
---Avalanche(This folder is my mod path)
placed rain7_00.png, seffect1_00.png and other seffect pngs :total 82 files
-- magic (in Grimmy's archive)
82 png files under MOD root directory, which is Avalanche in my case, are to be used for the overlay showing the character begins casting a spell and other png files under "magic" folder are to be used for magic actually beats the opponent, I figured out.
Is this the answer what you are looking for ?