Author Topic: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.6s)  (Read 428184 times)

PetrucciJohn

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.6s)
« Reply #1825 on: 2017-02-08 01:16:55 »
It's alright, I found it. You actually need to unpack the iro file through 7th Heaven, find your kernel files through that, then repack it, otherwise you're simply editing the vanilla kernel. Thanks though!

Celzic

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.6s)
« Reply #1826 on: 2017-03-11 21:39:08 »
gjoerulv.
Thank you.
Thank you so much for making this hardcore mod, breathing more life into this game. By far, I have enjoyed this hardcore mod more than the base game itself, what with its unpredictability and rampant difficulty that can hardly be cheese'd. Doing hours upon hours of grinding to try and beat the next/oncoming areas has been fantastic, boss fights have been frustrating but extremely fun.
I registered just to tell you all of this, lol.

I really appreciate your work, keep doing what you love ;)

gjoerulv

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.6s)
« Reply #1827 on: 2017-03-24 18:56:36 »
Thanks, appreciate it. Glad someone likes it.  ;D

soku

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.6s)
« Reply #1828 on: 2017-03-30 10:50:51 »
Hi folks,
first of all: great mod, gjoerulv, props for that.

I have some questions on materia. I am now at the end of the game (Disc 3), and I already picked up everything* from the Northern Cave. However, there are still some materia I didn't find yet:

Shield
Counter
W-Magic
Mega-All
+ The 4 Cave-Materia

I read somewhere that there are up to 2 materia per cave, so is Mega-All now at the same place as HP<>MP, Counter at Quadra-Magic's place, W-Magic at Mime's place and Shield at KotR's place?

gjoerulv

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.6s)
« Reply #1829 on: 2017-03-30 17:02:36 »
Yes they are in the caves. All can be obtained as early as you are "allowed" to enter.

EDIT: They are guarded by bosses in case you didn't know.

Tetra

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Re: gjoerulv's "Hardcore" mod
« Reply #1830 on: 2017-04-17 22:18:43 »
Hi gjoerulv, I'm currently playing your hardcore mod and I've to admit, it's great and makes fun to figure out strategies for those various bosses. Now, I have to quote an old post here regarding getting Chocobuckle:

Spoiler: show

You don't need L4 to get chocobuckle. Any chocobo will counter with chocobuckle if you deal enough damage without killing it. Remember to feed it mimett greens 1st.


So this is what I did:
Spoiler: show

I encountered a Chocobo at Chocobo Farm at level 13 in front row, Sense told me it has 130 HP, I used the Mimett Green, the most expensive one I get from Chocobo Farm and attacked it with Cloud's sword, it did 126 HP damage and it simply run away not casting Chocobuckle on Cloud. What's wrong here?

How can I get the skill now?

gjoerulv

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.6s)
« Reply #1831 on: 2017-04-18 17:38:31 »
From https://www.gamefaqs.com/ps/197341-final-fantasy-vii/faqs/31903

Code: [Select]
If ((Chocobo's HP <= [Chocobo's Max HP / 32] + 1) AND (TempVar:ChocobuckleGreens == 1)) Then
{
     Choose Chocobo's Last Attacker (General)
     Use Chocobuckle on Target
}
I checked with the AI; the pseudocode above seems to be correct.
Its HP was 130 - 126 = 4.
The condition 4 <= 130 / 32 + 1  is true. If you used a Mimett before it should have triggered.

Tetra

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.6s)
« Reply #1832 on: 2017-04-18 18:48:15 »
From https://www.gamefaqs.com/ps/197341-final-fantasy-vii/faqs/31903

Code: [Select]
If ((Chocobo's HP <= [Chocobo's Max HP / 32] + 1) AND (TempVar:ChocobuckleGreens == 1)) Then
{
     Choose Chocobo's Last Attacker (General)
     Use Chocobuckle on Target
}
I checked with the AI; the pseudocode above seems to be correct.
Its HP was 130 - 126 = 4.
The condition 4 <= 130 / 32 + 1  is true. If you used a Mimett before it should have triggered.
Thank you for investigating it, you are right. By mistake I was assuming to fight a Lvl 13 Chocobo, but instead I was fighting a Lvl 16 one with 160 HP, instead. I found a Lvl 13 one, did my 126 HP damage and it used the skill, finally.

Thank you very much! :)

gjoerulv

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.6s)
« Reply #1833 on: 2017-04-18 19:36:16 »
Yes, there are different level chocobos there. The lvl 16 ones were generally considered the only way of getting that enemy skill by using l4 suicide, but you probably knew that.

Props for investigating the thread for info btw.

Tetra

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.6s)
« Reply #1834 on: 2017-04-23 09:48:05 »
Hurray, I managed to learn Beta from Midgardsormr (Midgar Zolom) early on. Without Fire Ring, but with weak stats and a portion of luck. Tried it around 10-20 times ...


https://www.youtube.com/watch?v=v8qChWmTcEU


Thanks for the great mod, it's super fun. :D
« Last Edit: 2017-04-24 22:20:00 by Tetra »

ManuBBXX

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.6s)
« Reply #1835 on: 2017-04-24 15:31:11 »
10 years for this super mod !
And still always so fun to play when you die so often with bosses  ;D ;D
« Last Edit: 2017-04-27 09:18:27 by ManuBBXX »