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Messages - Nahatma

Pages: [1] 2
1
Releases / Re: Diamond Weapon retextured by Grimmy
« on: 2009-11-27 01:22:23 »
does you graphic card support openGL?

2
Team Avalanche / Re: [REL] High-Resolution World Maps
« on: 2009-11-09 08:57:56 »
wow! impressive!

3
Troubleshooting / Re: Weapon mod issue with my model
« on: 2009-11-09 08:43:16 »
The weapon mod is probably using the same texture values the model was. So you will need to use Pcreator to reassign the texture value to allow those models to work together.

sorry, but i don;t know how to change it T_T
could you teach me?

4
Troubleshooting / Weapon mod issue with my model
« on: 2009-11-08 02:49:49 »
i had applied a weaopn mod but this makes my model look like this in kimera and ingame, what should i do? thanks

5
Troubleshooting / Re: BGM lost after applying openGL 0.71a
« on: 2009-11-06 11:51:09 »
I already fixed the problem, I forgot to delete the "#" in the music plug in in the OenGL settings, sorry!
please close this thread, thanks!

6
Troubleshooting / BGM lost after applying openGL 0.71a
« on: 2009-11-06 10:16:22 »
what do i need to do?
I can;t hear any msuic that's coming from Ficedula's Music

7
please tell me the step by step process to get the summon texture right

i keep getting this :

8
yeah i know i know  :lol:
that's why im looking for a model a non chibi cloud^^

9
I got apz model but his field model of cloud looks like a midget

10
i meant original (self made ) version of crisis core cloud model,
sorry for not clearing that out.

11
Hi guys I am looking for an Original Crisis Core Cloud model,
I have a Crisis Core Cloud battle model, does anyone wants to convert the battle model that I have?

btw, I also need an Original model of Yuffie in field and in battle!

thanks!


12
Troubleshooting / Re: language problem
« on: 2009-10-16 04:16:54 »
wow thanks hehe!

13
Troubleshooting / language problem
« on: 2009-10-16 03:21:02 »
why is my ff7 displaying this language in the save selection menu? how do i make this in english language?
thanks

14
yup, advent children mod is a mix of kula wende's, polaris and namespoofers mod

15
Archive / Re: barret troubles
« on: 2009-08-01 09:18:03 »
thanks!

16
Archive / Re: barret troubles
« on: 2009-08-01 07:43:01 »
what is the exact animation file name of barret's animation?
i am having this problem too, thanks

17
Archive / Re: [Release] Otokoshi's Videos
« on: 2009-07-27 12:03:50 »
@TS
does this have the exact frame rate as the original movie file?  :?

18
Team Avalanche / Re: Timu Sumisu's WIP thread.
« on: 2009-07-25 05:38:48 »
sugoiiiiiiiiiiiiiiii, i hope that you would release this fantastic model :wink:

19
Completely Unrelated / Re: Dynasty Warriors Style :-)
« on: 2009-07-23 12:01:47 »
wow it does look *very* good!

btw, i have a favor to ask you,(if its okay with you), could you send me your vincent model file for field and battle? (thank you!)

20
thank you, i need to capture the videos while using the advent children mod, thanks very much!

21
Aali help please^^
 my  tifa model is white, im using advent children mod btw, but its working fine in saints high res

22
yep, all my files are working very fine on saint's high res,

Mako : Mobile Intel(R) 945 Express Chipset Family

23
tifa's got white head while using aali's custom graphic driver
http://img31.imageshack.us/img31/9247/whitehead.png

but using saint high res patch, looked normal,

what is the problem in my case

24
im using windows 7 ^^

25
yes, vincent was replaced by squall..

here's the screenshots
http://www.mediafire.com/?sharekey=bced0ee07f74c1f5bda4076e811714c8e04e75f6e8ebb871

i also don't have the npot support, what does it do?

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