Author Topic: [FF9 PC] Moguri Mod update 8.2 (LIVE ON OFFICIAL SITE)  (Read 358083 times)

Xenogears

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Re: [FF9 PC] Moguri rework (progress report)
« Reply #50 on: 2019-12-28 12:12:35 »
I'm running around the Gizamaluk Grotto so far, installed an updated world map Download Link (0.1), it is very beautiful.

thrakkkk

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Re: [FF9 PC] Moguri rework (progress report)
« Reply #51 on: 2019-12-30 19:48:45 »
I was looking at video interpolation stuff
and besides sepconv there is DAIN.

What looks better all depends on the video content I suppose. But there are some video comparisons on youtube 1, 2, 3.

I realize this step could be far off.
If I can figure out how to test these scripts I'll make a comparison video using ffix footage (pretty unlikely however).

The Moguri mod maker appears to have dabbled in this sort of thing before: youtube

Maggyboy

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Re: [FF9 PC] Moguri rework (progress report)
« Reply #52 on: 2019-12-30 23:10:24 »
This looks great! Actually holding off on my first ff9 playthrough just for this mod, and i think it will be well worth the wait. Keep up the good work :)

Doom Oyster

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Re: [FF9 PC] Moguri rework (progress report)
« Reply #53 on: 2020-01-15 01:17:15 »
Just wanted to tell you how awesome this looks!

e2zippo

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Re: [FF9 PC] Moguri rework (progress report)
« Reply #54 on: 2020-02-04 15:05:17 »
Any updates snouz? I'll settle for some more screenshots of your impeccable work!  :mrgreen:

Cheers!

snouz

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Re: [FF9 PC] Moguri rework (progress report)
« Reply #55 on: 2020-02-04 19:38:36 »
Any updates snouz? I'll settle for some more screenshots of your impeccable work!  :mrgreen:

Cheers!

Ah yeah sorry, had a lot to do recently, but still working steadily!
Thanks everyone for the support : )
Recently I worked a bit on the lights, like the stairs in the Desert Palace and the holograms in Oeilvert, and I found the best upscaler possible for these IMO: waifu2x
I fixed a bunch of bugs, I re-upscaled a lot of images to fit better. I understood how some transparencies work, so I'm not doing nothing : )
Quick example, here's a quick particle re-interpretation I had to do to fix that bug: https://imgsli.com/MTE3MTg. Tell me what you think!
Also, I became a mod of FF9's subreddit

An example of what the hologram look like when polished:

e2zippo

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Re: [FF9 PC] Moguri rework (progress report)
« Reply #56 on: 2020-02-04 19:49:30 »
That looks awesome! The hologram is so clean! Any progress on the fmv's, the interpolation? You think it's possible?

Thanks!

Skickat från min SM-G973F via Tapatalk


snouz

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Re: [FF9 PC] Moguri rework (progress report)
« Reply #57 on: 2020-02-04 20:02:43 »
That looks awesome! The hologram is so clean! Any progress on the fmv's, the interpolation? You think it's possible?

Thanks!

Skickat från min SM-G973F via Tapatalk

Yes, but I think that can be released afterwards, I need to focus on the important stuff first. Also, the programs and techniques continue to evolve for videos, so I'll do that last.

Xhris

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Re: [FF9 PC] Moguri rework (progress report)
« Reply #58 on: 2020-02-04 22:14:24 »
honestly truely some incredible work, makes me happy to see so much time and care put into this game, keeping it fresh and alive. definetly gonna have to play through FF9 again soon :)
great work!

ZeroShift

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Re: [FF9 PC] Moguri rework (progress report)
« Reply #59 on: 2020-02-06 06:23:34 »
Absolutely in love with your work, to the point that I scrapped a playthrough just so I can start over with your improved version of the mod. Thank you for the amazing contribution, it makes such a difference and I can't wait to get my hands on it! :D

takver

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Re: [FF9 PC] Moguri rework (progress report)
« Reply #60 on: 2020-02-07 08:51:58 »
Have been following this project for a while but decided to create an account just to say how absolutely outstanding this is. I'm holding off on my first Steam playthrough of IX until this is released. Really, absolutely phenomenal work so far !

As an aside, is there any work being done to change the battle UI in this reworked version of Moguri mod? The current UI is horrible and I don't know of any mods for it that are compatible with Moguri

herrschiller

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Re: [FF9 PC] Moguri rework (progress report)
« Reply #61 on: 2020-02-16 11:20:25 »
Do you plan to release your mod once all background masks are done or only when it's 100% complete (Including videos and place names)?

Gensoul

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Re: [FF9 PC] Moguri rework (progress report)
« Reply #62 on: 2020-02-18 18:55:47 »
Do you plan to release your mod once all background masks are done or only when it's 100% complete (Including videos and place names)?

I think he already answered this, when asked  "Any progress on the fmv's, the interpolation?":

Yes, but I think that can be released afterwards, I need to focus on the important stuff first. Also, the programs and techniques continue to evolve for videos, so I'll do that last.

It's hard to wait. I check in too often. :D But quality takes time. Especially when he's doing it for free in his free time.

Rcarlucci

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Re: [FF9 PC] Moguri rework (progress report)
« Reply #63 on: 2020-02-20 13:24:49 »
will the background be in 4k ?

Xenogears

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Re: [FF9 PC] Moguri rework (progress report)
« Reply #64 on: 2020-02-20 17:34:46 »
Please upload a couple of screenshots. I want to drool.  :-o :roll:

Rcarlucci

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Re: [FF9 PC] Moguri rework (progress report)
« Reply #65 on: 2020-02-20 17:49:42 »
was the a reply to me ?

Gensoul

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Re: [FF9 PC] Moguri rework (progress report)
« Reply #66 on: 2020-02-20 21:37:27 »
Please upload a couple of screenshots. I want to drool.  :-o :roll:

Did you click SPOILERS: SHOW on the first post? There are a bunch in there. I'm all for more screenshots though!

EDIT: Ohhhh! We hit the 90% mark! :-D
« Last Edit: 2020-02-26 15:28:24 by Gensoul »

Xenogears

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Re: [FF9 PC] Moguri rework (progress report)
« Reply #67 on: 2020-03-01 11:29:03 »
Hi Snouz, is it possible to fix this graphic bug?
https://youtu.be/rZA02v56OSs?t=81 at 1:21
and this one
https://youtu.be/rZA02v56OSs?t=152 2:32

herrschiller

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Re: [FF9 PC] Moguri rework (progress report)
« Reply #68 on: 2020-03-02 17:41:15 »
92%!!!  ;D

Xenogears

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Re: [FF9 PC] Moguri rework (progress report)
« Reply #69 on: 2020-03-09 17:24:46 »
Hi Snouz, did you fix this crazy candlestick?

https://www.twitch.tv/videos/564384019 at 01:14:15

Psymind

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Re: [FF9 PC] Moguri rework (progress report)
« Reply #70 on: 2020-03-18 17:21:56 »
98% hypeeeeee

Neodoris

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Re: [FF9 PC] Moguri rework (progress report)
« Reply #71 on: 2020-03-19 19:08:55 »
99%!

Maybe this week-end we will be able to play Final Fantasy IX with snouz assets... Finally!

decency_breakin3

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Re: [FF9 PC] Moguri rework (progress report)
« Reply #72 on: 2020-03-20 05:58:53 »
watching intently

kubo242

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Re: [FF9 PC] Moguri rework (progress report)
« Reply #73 on: 2020-03-20 10:14:10 »
will there be a HD minimap and a world map that appears on the "1" button"?

snouz

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Re: [FF9 PC] Moguri rework (progress report)
« Reply #74 on: 2020-03-20 10:53:48 »
Hi all! I haven't been responding much, I was focused on working, but I'm in the endgame now, so here we are!

Hi Snouz, did you fix this crazy candlestick?
Yes! in fact, all problems with battle backgrounds I think. There were crazy candles, floating beaches etc. It was a problem with animated textures in battle. I had to downscale them.

Hi Snouz, is it possible to fix this graphic bug?
https://youtu.be/rZA02v56OSs?t=81 at 1:21
and this one
https://youtu.be/rZA02v56OSs?t=152 2:32
Sorry but those are effects bugs, I have no control over that. I guess they abandoned these animations in the porting to Unity? idk

99%!
Maybe this week-end we will be able to play Final Fantasy IX with snouz assets... Finally!
There's still a few things to go through: text, testing, a few corrections here and there, but yes I'm pretty close. I'm open if someone wants to beta test already though.

will the background be in 4k ?
If we take an example of a screen that doesn't move (no scrolling), it's 1280x896. So ~896p? It's still twice the steam version and 4x the PSX one.

Anyway, I'll release some screenshot comparisons soon. Thanks for your support, stay safe, stay inside and take care!