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Archive / Re: STICKY: FF7 Music
« on: 2007-12-04 06:04:58 »
Thanks virtual
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"The fearless leader" has already posted a topic at the GameDev forums. I would leave all the PR stuff to him. I'm not sure how big or how small the coverage he wishes to get from this project at this time. It's good to see the enthusiasm from everyone though.
There are probably hundreds of people that observe this forum experiencing similar feelings..
The Idea of playing Final Fantasy 7 on Linux (or indeed any other platform) is a dream of mine.
I would love to help with q-gears but I don't feel my skills would benefit the team at this point. I know C++ but have no OpenGL or reverse engineering experience.
Still there must be something I (or indeed anyone here) can do to help.
What are the options?
Would donations help?
Or would some of the senior programmers (with no free time) here consider holding the hands of less experienced devs in order to keep things moving (all be it slowly).
On this note would you encourage more people to download the source code and play around with it?
Halkun, as our fearless leader can you give us any words of encouragement?
Enough with the questions..
What ever it is that can be done, I'm sure I speak for most observers of this project when I saw you have our full support.
if q-gears could load battle scenes wouldn't it be possible to make it a fully active battle system ala-star ocean stylesLoading a battle background is only a tiny part of the battle system, and a fully active battle system would require a completely different engine on top of that. You could do it, of course, but it would be so much work and so many differences that you might as well write a completely new engine separately.