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Messages - FFman

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1
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2017-08-11 14:31:43 »
If it was 2 MPs then I must have changed it to that fight to quickly test the scripts and forgot to change it back to the intended fight. I'll sort that out + add the intended fight to the debug NPC.
I was indeed 2 MPs, I still have a save before the fight so no need to add it the debug NPC.

I managed to soft lock Carmine Weapon fight. The second time the 4 "eyes" open, the 3rd one attacked Cid, Cid counter attacked several times then Aeris casted W-Magic Ultima + Quadra Magic. After the first Ultima, nothing happened.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2017-08-11 14:14:38 »
Thanks Sega Chief, the trigger for Aeris in the Highwind is working well .

The end of the Dark Cave is weird :
Spoiler: show
On the floor 69 of the shinra building, the unknown guy says "I'm out of time" and we fight 2 basic soldier then we're out.


Did i miss something ?

3
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2017-08-07 08:45:43 »
I can add a switch to the debug NPC if you want.
It would be nice, thanks.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2017-08-06 14:38:17 »
Sega Chief, any ideas how to get Aeris Back ?
I tried to go at the bottom of North Crater again or talked to the "debug guy" in the Highwind but she's still missing.

5
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2017-08-04 14:21:46 »
Materia caves bosses were fun, same with the battles at the Battle round, specially the last boss of the special round. Good job !
Dark cave is cool but for some reason the battle against the soldier in the church does not happen, they disapear after 2 seconds and I can't move further. Maybe it's link to the fact that Aeris vanished from my game after the north crater.

Edit:
The Powersoul Keeper didn't drop the Powersoul and didn't cast Trine. He was armored and used laserbeams to attack and the background wasn't a cave. Did I fight the correct Powersoul Keeper?

In Arrange, you fight Armourer Keeper instead in Mt Nibel.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2017-08-03 14:05:38 »
After reaching the split part of the crater, Aeris disapears. I though that after getting the message about the new threat she would come back but no :'(

Almost finished the story in Arrange, it was cool. Only 1 boss gave me a hard time : Barbariccia GT at the end of midgar. A 30 min fight including 5/10 minutes of it not having MP.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2017-08-03 08:15:43 »
I don't know if it is intented but after getting Cloud back, after Mideel, everyone is constantly at 255 SP. So it is easy to max Rank up every characters.

I also noticed that Gil Plus gives 44 Strengh.

8
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2017-08-02 15:36:06 »
New set of patches up:

X) Ziegfried MP & Odin targeting

X) Costa save point

X) Aeris rank trigger fixed

X) Keeper Trine fixed

X) Separated gunners (arrange)

X) Fixed char names for SP system (pre-Kalm only; non-essential)
Thanks, it's working perfectly now.

9
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2017-08-02 13:02:14 »
Some later characters get free ranks so they can catch up to earlier characters. Aeris has probably ran afoul of her handler check to see if she is alive or not, I'll prob need to reverse the var check on it.
I'm at north crater now and still no possibility to rank up Aeris. It seems her death didn't help.

10
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2017-08-01 17:19:14 »
That's the hotfix patches + IRO up.

Sorry to people who reported the wall market dialogue in the past, I kept forgetting to fix it. Turned out it was just a label jump issue.

Rank Up is now available on Arrange so I'd recommend getting that SP spent if you're past Mythril Mines on that mode. I'd been testing the idea out with rank being disabled in arrange but decided against it, forgot to disable the check though s:

I'm at Jenova Decay in Arrange, ready to spend the SP. Everyone is at 255/200 since a while but Cid, Vincent and Cait Sith rank up 3 times and the others rank up only once. Is it normal ?

Edit : And Aeris can't rank up.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2017-07-30 15:29:17 »
The Mythril Mines, right after the Chobo Farm and the Marsh. There's a Side-passage with an 'odd' save point. Make sure to 'activate' it. Do not ignore it.

Thanks.

12
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2017-07-30 15:15:20 »
Thanks Sega Chief for the mod. It's a pleasure to play it again.
I spotted something odd : instead of fightingh Heli gunner and its friend, the group of 3 (Aeris, Barret and Tifa) fights against Rufus and his dog. After that, Cloud has to beat Rufus too, exact same battle. I think a trigger went wrong here :)

When does the SP system is unlocked ?

13
Releases / Re: [FF7PC] New Threat Mod (v1.1)
« on: 2014-07-18 10:01:18 »
I beat Bizzaro with only 1 team, using :
- Aeris : quadra magic + contain, contain + turbo mp, contain + absorb mp.
- Cloud : Double cut.
- Barret : Double cut.

Each character deals 4 * 9999 damage. I just spammed this every turn, hoping that I don't attack the core too much.
I don't remember killing the core actually.

14
Releases / Re: [REL/FF7] New Threat Mod v1.1
« on: 2014-07-10 18:51:16 »
I did not used the party leader change thing (except for doing their quests) so I don't do any test on it.

About W-Magic, it is sure that I didn't get it and I'm pretty sure I had something else but I can't remember what. With no old save left, I can't dot it again. If you saying it's working, it's ok.

I just noticed another problem. After creating a monster for Extra Battle, you can fight it over and over (that way I get 4 ruban [On Abyss I guess]) but if you leave the screen and come back it says that the monster is not available.

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Releases / Re: [REL/FF7] New Threat Mod v1.1
« on: 2014-07-10 17:37:02 »
Just finished the game in 33 hours. Nice ending screen :)

It is a pleasant mod ! I enjoyed it. You did a nice work.
I mostly used magic throughout the game, especially Earth/Break and Bio.It is only at the end that I used physical damage with double cut.

Everything that you added is great, nothing seems off. The bosses design is cool, some made me laugh.
The only slightly negative thing that I see is the difficulty but everything seems easy after the hardcore mod.
You said that you'll work on a hardest version of the mod. I'm looking forward to it.

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Releases / Re: [REL/FF7] New Threat Mod v1.1
« on: 2014-07-10 14:00:12 »
I'll move P. Box to Yahcobo's death counter script so he uses it at the end (but I'll have his AI reduce his magic stat first so it has less chance of wiping out the player without warning because of the defence-ignoring property).
Yahcobo didn't cast it even when he fled.

Special Battle should be unlocked once every character-specific sidequest has been completed. Reason is, there were variables attached to buying Omnislash and W-Summon (but they're not there now because those prizes were changed). The latest flevel patch should have that trigger.
I completed every character sidequest, yet I don't have access to the Special Battle. Is it because I completed them before you made the change for Special Battle ? Meaning the trigger for each quest didn't exist.

And W-Magic is the prize for beating the Extra Battle boss Abyss.
I get another prize for beating him, I think. I don't have any W-Magic and I beat the 10 Extra Battle.

17
Releases / Re: [REL/FF7] New Threat Mod v1.1
« on: 2014-07-10 11:10:26 »
Just getting a list of the fields together now. I'll try and leave a note for each quickly describing where the changes are.

FF7man, I updated the scene hotfix patch; I fixed Yahcobo's death counter (which should be him just running off like a regular chocobo) and I've re-done Binah's AI and tested him out. If you've killed everything else then should be on the home straight; I tested all the final bosses except Final Sephiroth when someone said Bizarro was crashing but turns out they had v1.0.5 installed.

Thanks. It's FFman :)

Yahcobo flee correctly but nowhere in the fight he casted Pandora's Box.
The background from Binah's fight has disapeared, no sign of Byte and bit also but the fight ended without error.

Red crystal is not Autograph, it's Combat Diary. I edited it in my save because I was supposed to get it before.
I really like the bosses you've made out of Caith Sith.

I have learned Omnislash and got W-Summon but the Special Battle is not available.

There is no W-Magic materia ?

What left me to do :
- Beat Special Battle Square and get the prize.
- Beat Lost Number. I still didn't figure how to do it.
- Beat the last 3 bosses.

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Releases / Re: [REL/FF7] New Threat Mod v1.1
« on: 2014-07-09 08:22:08 »
I can help too if you want even though it seems I'm not lucky on drops  :)

Pandora's box chocobo is working as intended but when you kill him, he just stands there doing nothing rather than casting Pandora's box I guess.

I beat Godberry but I don't think it was the intended way, I keep on casting Shadow Flare to bypass his high mdef.
I gave him some potions of all sort but didn't get any message telling me it was working.

KOTR boss goes 'Charging Mammom canon : 5' and does nothing. I gave up after 10 minutes of hitting for 120 damage.

19
Releases / Re: [REL/FF7] New Threat Mod v1.1
« on: 2014-07-07 20:13:06 »
It is OK, take your time.

Ruby is better this way, the same difficulty that Emerald.

Another thing : I didn't get the prize for defeating Variablis. What it is ? (W-summon ?)

Here what left me to do :
- Beat the Pandora's Box chocobo.
- Get the Guidebook and echange it.
- Make Mysterious Tank (Where to get Hypnocrown * 2 ?) and beat it.
- Make Tyrant (If I remember correcty, the red crystal is given when beating Special Battle Square instead of autograph) and beat it.
- Beat KOTR Boss.
- Beat Lost Number. I still didn't figure how to do it.
- Beat the last bosses : Jenova, Sephiroth *2.

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Releases / Re: [REL/FF7] New Threat Mod v1.1
« on: 2014-07-07 19:31:09 »
Gysahl says : "Mevasion rises ! Evasion decrease !" and after 30 of them I still hit for the same 130.

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Releases / Re: [REL/FF7] New Threat Mod v1.1
« on: 2014-07-07 17:28:14 »
Great, thanks.

Did you made a change for Guide Book ?

I'm fighting the chocobo for Pandora's Box, gave him 50 Silkys green it says each time 'Attack increases, Defence decrease' but I still hit him for 200. Any idea ?

22
Releases / Re: [REL/FF7] New Threat Mod v1.1
« on: 2014-07-07 17:07:30 »
Tonadu drop is fine, I thought I had killed him because of the Battle Square.
Serpent is a pain in the ass mostly because he is the less likely fight in the cargo room, took me 1 hour to get 3 dragon wings.

1 round of luck 7's killed Ruby (497k damage). Did you lower its HP ?

23
Releases / Re: [REL/FF7] New Threat Mod v1.1
« on: 2014-07-07 14:21:38 »
Shadow Flare is absorbed by Ruby, sadly.
This makes me remember that Ultimate Weapon did not cast it when it died.

I don't know why but weapons are females to me.

Now that I know that the items drop, i'm happy. It's not that long.

Which boss is supposed to be the hardest ?

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Releases / Re: [REL/FF7] New Threat Mod v1.1
« on: 2014-07-07 12:23:06 »
Thanks, I may had back luck then because I defeated Tonadu, Zuu and Serpent many times and none of them drop the item.
Actually, it was the same for Armored Golem, I had to defeat 30ich of them before getting 1 battery.

Dragon force is learnable by the Black Dragon in North Crater.

To get the guidebook you need Morph but, from what I understood, you get Morph after getting the 3 items to Kalm. How do you got guidebook then ?

Too bad Pandora's Box is the reward for beating Ruby because I need it to defeat her :P Doing 233 damage with Bahamut Zero does not help. I'll use the 7 fever  ;D

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Releases / Re: [REL/FF7] New Threat Mod v1.1
« on: 2014-07-07 07:59:43 »
I guess in my case I'd have the game check against every variable I set up to deactivate the 9 sidequests. Bigger priority is locating the cause of having three party members in the regular battle though so I might leave it as is for now. But I better track down this missing shard; I thought it'd be Tifa's boss because it has multiple parts and only one gives the exp/ap & item.

It is not Tifa or Cid, sorry I can't remember the others.

I don't know where to get some items needed for Extra Battle :
- Dragon scale
- Bird wing
- Protect ring

Can you help me find them ?

I beat Emerald weapon and went to the Kalm traveler. I only learned Big Guard. Did I miss other enemy skill ?

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