Author Topic: Random crashes at music transitions, known problem or is it just me?  (Read 2929 times)

Aali

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So yeah, i created a very ugly hack to fix a problem i had with winmm.dll crashing in midiOutUnprepareHeader

basically what happens is that FF7 "randomly" tries to call it twice on the same header, causing a crash, normally just after a battle, when its supposed to play the fanfare midi, but i suppose it could happen whenever it stops a midi

now, i haven't seen a lot of whine about this in here, so i was wondering if i should bother to create a 'clean' version of this patch and release it

it may be some odd combination of patches/hacks on my side, but as far as i can tell, it still happens with just the 1.02+chocobo patches installed

dziugo

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    • A new copy of FF7 thanks to Salk. Pack (zip/rar/etc) your saved game before sending it to me.
Last time I've heard of it: link
But I haven't done anything since tracking down the problem. I'll have to keep some track of given promises, can't rely on my memory.
now, i haven't seen a lot of whine about this in here, so i was wondering if i should bother to create a 'clean' version of this patch and release it
Go ahead and release it. The fewer bugs, the better.

Aali

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ah, yeah, thats the very same bug

guess i'll have to get my ass in action then and find out how to really fix it

frostx

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Got this same problem! would realy enjoy having a fix, even a raw one...

Thanks