Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - youknowiknow778

Pages: [1]
1
Troubleshooting / Converting Mods to Switch
« on: 2021-10-21 17:29:09 »
If you see this page here you can find someone has ported new threat along side nino style models to the switch

https://gbatemp.net/threads/final-fantasy-vii-a-new-threat-switch-version.534578/

The original download is NT1.5 but somewhere near the final pages of the thread you can find a link to NT 2.0 along with Nino Style field and battle models working.

MY ISSUE - I have no idea how this was done or how to do it. I would like to know so that I can make the conversions for my own use when Nino models are finished or when NT is updated. I've searched around and tried to find guidance on how to get it done but haven't found anything very useful. When I tried to convert the Ninostyle models myself the game crashed when taking the stairs after fighting the first 2 Shinra soldiers. The models did work though.

I only used LGP/UNLGP to add the unpacked IRO files to the game's original LGPs. The game crashed with this method so maybe I am missing a vital step.

Anyway my goal is simply to learn how to convert any of these mods to be playable on the Switch. No plans to reupload without mod authors permissions but I would like any guidance or information on modding ff7 with the switch's layerfs


So far what I know is...

Mods used on the Atmosphere CFW most up to date version must be in the file structure..
Nintendo SD CARD:\Atmosphere\Contents\00100A5B00BDC6000\romfs\ff7

Inside the ff7 directory you have the "resources" folder and the "workingdir" folder.

Inside resources you have .\ff7_1.02\ff7_en file

I'm guessing that is some sort of converted version of the 1.02 exe but I am not certain.

Inside workingdir you have .\data and inside appears to be your typical FF7 data file structure with folders for battle, cd, field, etc... and that is where you would put your LGP, OGG and BIN files.

The only way I have found this structure is by checking the structure of already made and released FF7 switch mods.

I am wondering if I were to use tifa's bootleg configurator and the big list of mods if the files created (LGP,BIN,etc) could be easily applied to the file structure. At least whatever is packed into each LGP possibly. I simply do not know enough to be sure but I'm willing to try it out


2
General Discussion / Streaming audio
« on: 2018-11-20 04:22:42 »
Hello all. So I am attempting to use the steam link beta app for my fire stick to play FF7 with 7th heaven and mods installed.

 So far the ONLY issue I am not able to get around has been the audio. No sound will come through in my bedroom tv while the game is playing no matter what setting I put in the configuration.

Some settings will have the sound working on the computer in my living room and I am able to get the sound to come through to my TV in the ff7config just fine but when I launch the game I get nothing at all.

 Any input or possible solutions for this? I'm not even sure if this would be a mod type solution or if its possible as is.

What I believe the issue may be is how the windows audio device changes to "Steam Streaming Speakers" when I connect to the desktop from the fire stick using steam link

I can select this option in the ff7config as well but it will only give me audio (with the test) in the ff7config window but not during gameplay

one last note my tv does make a slight "beep" before the game launches on my TV when I have the ff7config audio settings to my computer speakers and only in this setting will the game actually launch. But still no sound when the 7th heaven mods finish loading and the game starts.

3
Hello all!

My field models and battle models all stopped working with 7th heaven. I have no idea why but when using the 7th heaven files for field models they just do not work. The strange thing is when I install ChaOS they work fine. I'm trying to use the other field models because the ChaOS is giving my issues with Tifa and Vincent field models. Also the Ultima weapons with ChaOS fades in as a big ol white rectangle so I am trying to switch back to millenia weapons but they arent working either.

Any input is appreciated. I have the load order following 7th heaven tutorial and the OpenGL config is set to direct mode.

4
Okay I have googled these forums and other places and found no solution but I'll try to keep this short.

I'm having issues with my ps3 controller working on ff7 using Better DS3 software. I've used BFE before and installed everything fine with no problems before. The only thing I did differently this time as installed all modes. Once I chose to install all modes the controller stopped working and will not even register when trying to remap through the games menu

I am also having trouble getting Bloodshot's tifa model                http://forums.qhimm.com/index.php?topic=14595.0             installed after running bootleg where I have selected "no change" for the tifa battle model. After bootlegs runs I used ulgp to extract the battle.lgp data, replace the files with the mod files, then encode back into the battle.lgp yet the tifa battle model still isn't changing. I have also tried 7th heaven to get this working but still no change.

Thank for any help!

5
General Discussion / Custom Start Screens
« on: 2010-11-24 15:57:18 »
Sorry about the new topic but all other posts are dead...
I just installed Nero's custom start screen and put the buster text in the menu_us.lgp file and moved the picture to my textures folder, I still have a start screen but I get a Glitch error "missing external textures: buster_00.png,  I was just wondering if anyone could help, I have aali's custom driver version 0.7.8.b

6
Completely Unrelated / ps3 firmware 3.50
« on: 2010-11-22 02:17:29 »
Does anyone on these forums know if firmware 3.50 has been jailbroken yet?

I keep fishing for an answer but cant find anything but fakes

7
Completely Unrelated / everyones inspirations
« on: 2010-11-22 01:47:23 »
I was just sitting here wondering, how did all these people get the skill and inspiration to work so hard on modding pc games. Or even the skill to do it. I can sit here all day an try to read and learn and figure out how to do the things others do..but can't really seem to get anywhere, this si really when for me because this is the same method I used to learn how to hack and mod my psp, wii, and ps3 (that was especially hard since it is the Cloud Black ACC model from japan)  I'm guessing some of you have gone to school for computer programming to learn most of the things you do?

Anyway just curious and mostly wanted to see what direction and approach I should take.

8
General Discussion / These forums are awesome!
« on: 2010-11-19 00:13:33 »
Wow I have just become a member, and it took a few days, and a few people getting frustrated by me but I believe I have the hang of it now! As of now I will no longer ask where I can find mods because it is obviously in the mods section!

I will also no longer double post or ask about things I'm not supposed to because I have found the wonderful RULE PAGE.

I have also found that there are many many many useful tools here made for noobs (non programmers or over excited fans that only want to gets mods the easy way) that can help you make your own mods and basically make your own little story for the game.

This post might even be more annoying then me in the past few days but I would just like to say

THANKS!!       

P.s. I STILL WANT TO GET THESE MODS WORKING ON PSN COPY!

9
Is it possible to apply mods to a PSN copy of Final fantasy 7? Has anyone ever ventured into this territory?

10
Ok I am having a problem with the aalis custom driver when the resolution is set to 1280X860 the game fits the window  (windowed mode) and I have full view. The only problem is I get "no indirect path found" error then when I start a battle i get an "invalid_value error and it skips the battle swirl.

All of these problems are fixed when I change resolution to 1280X960 except the very top portion of the screen is cut off (items on the main menu is cut off) but I get the battle swirl!!

I was wondering if there is anything I can do to fix this some magical resolution I can set it to, my monitor resolution is 1440X900 (incase this has something to do with it) changing my monitor resolution to 1280X960 does not make this better as it only makes the 1280X960 resolution effect my battle swirl

PLEASE HELP!
 :mrgreen:

11
General Discussion / Final Fantasy 7 Battle models??
« on: 2010-11-16 23:44:44 »
Hi, I had just started to learn about modding my copy of ff7 for pc, but I can't seem to find any other battle models besides the cloud, barret, and a not so well done tifa. I was wondering if anyone knew where I could find any other battles models that I could upgrade my game with. If not maybe a few tips about making my own?

Thanks in advance.

p.s. sorry if anything is wrong I am totally new to this.

Pages: [1]