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Messages - Maymay

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1
7th Heaven / Re: [FF7 PC] Mod Manager - 7th Heaven 2.0
« on: 2020-03-04 01:17:52 »
Looks like you don't have a stable internet connection or the code 7H uses is more sensitive to connection issues. If you go into your catalog subscriptions, you can "convert" the iros:// URLs to obvious regular URLs on pastebin. Look at the XML code and you can find the download links embedded in them. Try downloading them outside of the catalog via your web browser.
I know it's not my internet connection. Hardlined FTTH 500Mbps+. Downloading via the 7th heaven program is significantly slower and unreliable than via the browser (the downloads often fail). Any files under 1GB I didn't seem to have an issue with. The program seems to also crash when pausing/cancelling downloads in some cases (the download speed showed 0.0kb/sec and wasn't moving).
Downloading manually via browser worked however it also failed in some spots. Speed averaged 2-3MB/sec, although upon monitoring showed a few slow spots here and there during the download.. which is to be expected possibly as a result from high traffic on the server.
It is possible the server may be overtaxed and killing open downloads as a result. Since the 7th heaven cannot resume failed downloads, downloading the big files via browser (I used Firefox) would be the best course of action since resuming of failed downloads is supported.

2
7th Heaven / Re: [FF7 PC] Mod Manager - 7th Heaven 2.0
« on: 2020-03-04 00:25:16 »
Any of the big mods 1GB+ will download and then somewhere along the line it'll error out and fail. The Media mod that is hosted on a different server also fails.

20:58:58|INFO|SeventhHeavenUI.ViewModels.MainWindowViewModel|Error Downloading Battle Textures - Unable to read data from the transport connection: The connection was closed.
20:58:58|ERROR|SeventhHeavenUI.ViewModels.MainWindowViewModel|System.IO.IOException: Unable to read data from the transport connection: The connection was closed.
   at System.Net.ConnectStream.EndRead(IAsyncResult asyncResult)
   at System.IO.Stream.<>c.<BeginEndReadAsync>b__43_1(Stream stream, IAsyncResult asyncResult)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrimPromise`1.Complete(TInstance thisRef, Func`3 endMethod, IAsyncResult asyncResult, Boolean requiresSynchronization)
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at _7thHeaven.Code.FileDownloadTask.<Start>d__42.MoveNext()
20:58:58|INFO|SeventhHeavenUI.ViewModels.MainWindowViewModel|Error occurred downloading/installing Battle Textures - Failed Downloading Battle Textures
20:58:58|ERROR|SeventhHeavenUI.ViewModels.MainWindowViewModel|System.Exception: Failed Downloading Battle Textures
21:04:03|INFO|SeventhHeavenUI.ViewModels.MainWindowViewModel|Error Downloading Media - Unable to read data from the transport connection: The connection was closed.
21:04:03|ERROR|SeventhHeavenUI.ViewModels.MainWindowViewModel|System.IO.IOException: Unable to read data from the transport connection: The connection was closed.
   at System.Net.ConnectStream.EndRead(IAsyncResult asyncResult)
   at System.IO.Stream.<>c.<BeginEndReadAsync>b__43_1(Stream stream, IAsyncResult asyncResult)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncTrimPromise`1.Complete(TInstance thisRef, Func`3 endMethod, IAsyncResult asyncResult, Boolean requiresSynchronization)
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at _7thHeaven.Code.FileDownloadTask.<Start>d__42.MoveNext()
21:04:03|INFO|SeventhHeavenUI.ViewModels.MainWindowViewModel|Error occurred downloading/installing Media - Failed Downloading Media
21:04:03|ERROR|SeventhHeavenUI.ViewModels.MainWindowViewModel|System.Exception: Failed Downloading Media

3
First off I just wanna say thank you for how much on all you provided for final fantasy viii. Your the reason why I bought it on steam, I love your work.

But I'm having some issues with triple traid. The back of the cards and cardsmat_1 are HQ.  The rest are the original graphics. I've delete every mod and tonberry and re installed  it back. But it seems like its not working. Every other mod is working beautifully. 

Current Mods
  • TonberryEnhanced 1.61
    • collisions.csv
    • hash2map.csv
  • Project Eden v1.0
  • SeeD_Reborn(v3.2)
  • LunarCry_v2.1
  • HorizonPack_v2.1
    • have all the updated Hash map
    • and obj


Update
The Problem only occurs after a battle. If I go straight to card duel the mod works. But if I fought any moster before hand the mod only halfway works.

I have the same problem, the text numbers for the cards will be fine but after a while it'll go back to original, i havent verified it as a result from battle, but I'm pretty sure thats what it is.. the first time you go to Fisherman's Horizon in Disc 2 is one of those times..
My current mods:
Tonberry Enhanced v2.04
Roses and Wine (RaW) W04
SeeD Reborn v3.2 (with Tonberry v1.6 Hashmap File [latest])
Project Eden v1.0
Tripod v1.1 (with Tonberry v1.6 Hashmap File [latest])
Rebirth Flame v1.1 (with included Tonberry hashmap file)
HorizonPack v2.1 (with Tonberry v1.6 Hashmap File [latest])
Lunar Cry v1.2 (with included Tonberry hashmap and obj file)
Apocalypse v1.0 (with included Tonberry hashmap file)
FF8 Controller Buttons - HID Interface Xbox360 Buttons
BattleField Upscale v1.0 (with hashmap file)

and applicable texture folders of course.

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