Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - gecko

Pages: [1]
1
I may have found a similar "wrong enemy texture" bug. This time, it's during Laguna dream sequence in disc 3 (when you have a Ruby Dragon boss fight).

One of the regular encounters there consists of 1 Mesmerize and 2 Bite Bugs.



This is what it looks like. I'm not sure which enemy texture the Mesmerize is using (it may be Bite Bug?).

2
Renaming the d3d9.dll disables tonberry completely, which is why you shouldn't do that at all.  Leave that file alone.
Yes, I had to disable tonberry completely to be able to change the in-game settings; which is why I renamed the dll.

Thanks for your previous post! I didn't know that the web updater doesn't include everything. In case anyone else has a similar problem, I downloaded this:

https://www.microsoft.com/en-us/download/details.aspx?id=8109

and that fixed the problem, and I can now run tonberry with the mods.

3
Thanks for the reply, Mcindus.

I've seen this issue with Windows 10 before... Try running FF8 from your first processor core only.
I've tried doing this, but the problem is, next time I run it, it goes back to "all processors", and I have no idea how to make it "stick". Since I have to rename the dll back, and then re-run the launcher, it will just go back to "all processors", and I get the same error (hence not being able to switch to single-core).

Also - check to see if your DirectX drivers are up to date.  You might need to 'roll-back' your drivers.  This seems to be a directx9 issue, mainly.
DirectX should be up-to-date already. I've run this installer:

https://www.microsoft.com/en-gb/download/details.aspx?id=35

and according to the installer, I have  the latest or newer version installed. I'm not sure how to roll-back to an older version, nor which version I should try using.


Also, make sure your prefs.txt has the cache set to 250 or lower.
It was set to 250, but after changing it to 100, I still got the same error.

Were you using Windows 10 before?
It was Jan 2016 according to my Steam achievement timestamp (I got the last achievement when I played most recently), so yes, I believe it was Windows 10.

It was a different system though (desktop). Right now I'm trying to run it on a laptop (don't have the desktop anymore).

Compatibility modes (win8 and win7) don't seem to solve it either.
Oh, and I forgot to mention this in my original post: I've turned off the steam overlay and cloud saves.

4
Hello everyone,

Thanks to everyone who have worked on the various graphical mods. I've played FF8 Steam last year with various mods installed, and everything worked fine. But now I'm trying to reinstall the game with mods and I'm having some trouble getting it to work.

I've only installed the game and Tonberry only so far (v2.04). This is how my FF8Dir looks like:



Note that I've renamed "d3d9.dll" in the screenshot above.

Here is my tonberry dir:


The ff8/textures and hashmap folders are empty, since I've only installed Tonberry and no actual mods yet.

Here is my in-game ff8 config screen (I could only get the launcher and game to work if I rename the d3d9.dll):


And finally, here is what happens if I try to run the game with "d3d9.dll" filename restored.



I've tried installing VC++ redist, .NET framework, DirectX, and they all seem to be up-to-date. I've also tried restarting windows and setting the exe to run as admin. My OS is Windows 10.

Any ideas on how to fix this?

Thanks in advance and keep up the great work!

Pages: [1]