Author Topic: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions  (Read 272866 times)

farmboy0

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #925 on: 2013-10-07 21:26:02 »
Is there a way to get the driver source and build it yourself?
Seems like a waste of effort to throw away a great driver project and build a new one from scratch.

sithlord48

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #926 on: 2013-10-08 21:18:35 »
Is there a way to get the driver source and build it yourself?
Seems like a waste of effort to throw away a great driver project and build a new one from scratch.

+1 @ aali :P

like any of you are susprised i want source code for things.

Vgr

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #927 on: 2013-10-09 00:04:33 »
Bugs and known glitches are logged on the first post of this thread. However, it seems to pass low for people. I skimmed through all the pages for reported bugs whenever I saw them. Need anything else changed?

farmboy0

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #928 on: 2013-10-09 20:54:55 »
The known problem with FF8 backgrounds not rendered correctly is not on the first page. At least I couldnt find it after just reading it again.

sen

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #929 on: 2013-10-13 18:32:58 »
Is there a way to get the driver source and build it yourself?
Seems like a waste of effort to throw away a great driver project and build a new one from scratch.
Maybe you can get source code off the older driver from Saint's high res if you ask him and start off from there? i dunno
http://forums.qhimm.com/index.php?topic=3203.0

farmboy0

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #930 on: 2013-10-14 21:35:58 »
Maybe you can get source code off the older driver from Saint's high res if you ask him and start off from there? i dunno
http://forums.qhimm.com/index.php?topic=3203.0
I dont think this will help. As far as I understand Saint's work he patches the exe directly to tell FF7 to run in a higher resolution.

farmboy0

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #931 on: 2013-10-16 19:38:26 »
Is there any documentation how the driver has to interact with FF7 so the game can tell the driver what to draw and where?

tbogard

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #932 on: 2013-12-14 18:41:54 »
FF8 Steam Version with serious issues: the driver is not being loaded or is being ignored.

here my remarks:

In short, what happened on the last stream confirms three things:

1. on Steam Version, you can modify the Audio using Roses and Wine, but you cannot add/modify or extract textures. the process is too complicated and i gave up after 3 hours of work and research. EAX library is the main problem, plus is not accepting aali's OpenGL driver.

2. The 2000 version, you can add custom textures and HR fonts, but you cannot use Roses and Wine. You can use aali's OpenGL Driver to add your graphic customizations.

3. Megachocobo's High Resolution Textures does not match the textures embeded in the game. please check this file with the megachocobo's textures vs SE textures, way too different : http://www.mediafire.com/download/8akdzr93hjnhv59/texture%20comparison.rar

So we are in a checkmate here. we need a developer that may go into what is not allowing the OpenGL driver to be loaded by the steam game, so all the mods can be added without problems.

Covarr

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #933 on: 2013-12-14 20:02:49 »
2. The 2000 version, you can add custom textures and HR fonts, but you cannot use Roses and Wine.
Yes you can. Roses and Wine was originally made for the 2000 version, but requires Aali's driver to work on it.

LeonhartGR

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #934 on: 2013-12-22 00:39:59 »
Is it possible to include a feature like in the Steam version that FFVIII can read the videos from the mod folder? I'm making a video mod for the Steam release with dubbed FMVs and I'd love to replace them. Since that's not possible with the old exe yet and the game reads the .PAK file from the image drive. I was wondering if this was possible to be included in the next driver version. Thanks!!!
« Last Edit: 2013-12-22 00:56:33 by LeonhartGR »

Replicators

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #935 on: 2013-12-22 00:52:49 »
Is it possible to include a feature like in the Steam version that FFVIII can read the videos from the mod folder? I'm making a video mod for the Steam release with dubbed FMVs and I'd love to replace them. Since that's not possible in the with the old exe yet and the game reads the .PAK file from the image drive. I was wondering if this was possible to be included in the next driver version. Thanks!!!

Or even a command line tool for importing things into the .PAK files, like .bik cause i want the FMV's to work for both steam AND original since i am doing them in bink and will work in the original. Will give the original ff8 gamers 1080p videos.

Aali

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #936 on: 2013-12-22 13:04:24 »
Is it possible to include a feature like in the Steam version that FFVIII can read the videos from the mod folder? I'm making a video mod for the Steam release with dubbed FMVs and I'd love to replace them. Since that's not possible with the old exe yet and the game reads the .PAK file from the image drive. I was wondering if this was possible to be included in the next driver version. Thanks!!!

It won't be in the next release but it's certainly not a bad idea. Likewise with FF7, no reason it couldn't read videos from the mod folder.
FF8 does have the small caveat that it would be an all-or-nothing deal, it wouldn't be able to fall back on the .pak files.

LeonhartGR

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #937 on: 2013-12-22 17:34:42 »
Thank you Aali! That would make possible to use the Steam mods as well.

Bosola

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #938 on: 2013-12-22 20:30:59 »
Do we even want to support the 2013 release? Square had taken community work and repackaged it without giving the slightest bit of credit. Do we really want to give them a free pass to taken even more stuff?

LeonhartGR

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #939 on: 2013-12-22 22:40:32 »
I was referring to the old release and the usage of the modified(upscaled) videos made for the Steam release. I have no problem if people can use the videos with the Steam release as well though. I was wondering since there is a tool to extract the .bink files from the cd or virtual drive, it isn't possible to import them for the old release as well with some program? Thanks!
« Last Edit: 2013-12-22 22:45:08 by LeonhartGR »

Hellbringer616

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #940 on: 2013-12-23 20:46:53 »
Do we even want to support the 2013 release? Square had taken community work and repackaged it without giving the slightest bit of credit. Do we really want to give them a free pass to taken even more stuff?

What did they take? I know there was a music update, Did they steal a remaster from here?

Rundas

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #941 on: 2013-12-23 21:25:37 »
No