Author Topic: *.Tex FILES How I Can Open IT?  (Read 4073 times)

razielnomack

  • Guest
*.Tex FILES How I Can Open IT?
« on: 2012-02-27 03:04:23 »
Im try Downloades TexTool form FICEDULAS, page, but the page not works anymore.
Im try Using Biturn, but some files, arent not understended by program.

Any other Option?

I whana extract all files from this KIND:

Field files textures
Battle Texture
Magic, Summon, Monsters, LImits...

ALL game textures, And resample it, with PhotoShop ACtions.

Im dont wanna use FacePalmer. I Just Wanna extract *.TEX files to any PC image file (BMP, PNG)

Any Idea?

sithlord48

  • *
  • Posts: 1634
  • Dark Lord of the Savegame
    • View Profile
    • Blackchocobo
Re: *.Tex FILES How I Can Open IT?
« Reply #1 on: 2012-02-27 12:07:09 »
here is a list of tools

you want to use biturn

http://wiki.qhimm.com/FF7/Technical/Customising

PitBrat

  • *
  • Posts: 1376
  • Change to feed the machine.
    • View Profile
Re: *.Tex FILES How I Can Open IT?
« Reply #2 on: 2012-02-27 12:14:37 »
Img2Tex is good for converting between .tex and .bmp.
You'll also need some version of Aali's LGP Tool to work with the .lgp files.


img2tex04_bin.7z                                Borde           Tool to convert textures                Qhimm FILE

ulgp_v0.3.7z                                    Luksy           Aali's LGP Tool with Repacking Support  Qhimm FILE SOURCE

FF7Tools.zip                                    Various         Collection of Tools                     INFO  FILE