Author Topic: [FF7][FAQ] 7th Heaven Frequently Asked Questions  (Read 532544 times)

Lionsmane

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #575 on: 2015-07-14 00:09:18 »
I'm not sure what's causing this since downloads are working on my end. Perhaps a firewall?

You didn't uninstall the proper way. Check the FAQ section on the first page for how to do that. Once they are uninstalled from 7H, the download link will reappear in the Catalog.

Are you using 7H over top of Bootleg? Your mods folder is pointing to bootleg, which is not what the game converter sets it up to be if you used it from STEP 1. Also, you're using Aali's Driver v0.7.11b, which is used for Bootleg and not for 7H.

No, there's no way without having issues. Put your requests here: http://forums.qhimm.com/index.php?topic=15902.25

Nope, not a firewall issue, I'm totally stumped because it started happening out of nowhere after not booting up 7th heaven in awhile

EQ2Alyza

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #576 on: 2015-07-14 03:37:24 »
Try going into C:\Users\<username>\AppData\Roaming\7thWorkshop and deleting everything. When you start up 7H, you will need to redo all your Settings again.

Yuffie1983

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #577 on: 2015-07-14 20:24:39 »
Try going into C:\Users\<username>\AppData\Roaming\7thWorkshop and deleting everything. When you start up 7H, you will need to redo all your Settings again.

Hello EQ2Alyza is there an ETA on a new version of this mod please.

EQ2Alyza

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #578 on: 2015-07-14 22:07:21 »
Sorry, but I can't predict a time because I work on something and run into a tangle every now and then that delays me.

dAmonyo68

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #579 on: 2015-07-15 04:53:32 »
Why am i getting this weird dialog when i click WORKSHOP > SETTINGS...




I cant see where i can change the SUBSCRIPTION setting.. hhmmm... pls help :(

wvnative

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #580 on: 2015-07-15 15:43:20 »
I'm back from my vacation. Installed the music and sounds pack. Problem. With either VGMSTREAM or FF7MUSIC plugin, the game is completely mute. Without the plugins enabled, I get the new sound effects, but not the new music, just the old music. What am I doing wrong?

EQ2Alyza

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #581 on: 2015-07-15 19:41:17 »
Why am i getting this weird dialog when i click WORKSHOP > SETTINGS...




I cant see where i can change the SUBSCRIPTION setting.. hhmmm... pls help :(

I really don't know how that happens. You can see it being cut off on the right. Are you running from some kind tv output device? Try adjusting your Windows screen resolutions.

I'm back from my vacation. Installed the music and sounds pack. Problem. With either VGMSTREAM or FF7MUSIC plugin, the game is completely mute. Without the plugins enabled, I get the new sound effects, but not the new music, just the old music. What am I doing wrong?

FF7Music Plugin should not be installed, so it sounds like you've either manually installed it or run a Bootleg install prior to using 7H. What is your APP.log saying when you launch the game? Also, run Dbgview before launching and see how it's using the music files from the 7H mods.

dAmonyo68

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #582 on: 2015-07-16 00:56:58 »
No im just using my regular desktop monitor and im already at max resolution..

Manage to blindly paste in subscription textbox  (can see the edge of it)  and i have my catalog list working but i dont know how to get to extra folders.. If its really important.. i guess  i must find a way to unlock the window borders...


BTW.. downloaded and made some mods working.. and i cant believe what im seeing.. 4 thumbs up to you and all the modders here at qhimm..  :evil: :evil: :evil:

***EDIT*** Where do i get this SmartBloomAdvanced.post ..its not on my shaders folder.. 
« Last Edit: 2015-07-16 04:27:35 by dAmonyo68 »

EQ2Alyza

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #583 on: 2015-07-16 04:39:21 »
The Game Converter used from STEP 1 will extract it into the shaders folder.

wvnative

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #584 on: 2015-07-16 16:08:53 »
Music is working now, guess the game just needed restarted.

Now I just have to keep cycling through the different soundtracks to find which one I like.

Is there a way to use the new sound effects without the battle voices?

EDIT: Chose my soundtrack, using "Professional 1" and everything is fantastic, game looks runs and sounds great.

I only have two minor problems, first the field and battle screens have a black bar at the bottom. The victory screen doesn't, just field and battle. What's causing this?

And I'm still wondering about battle voices. They seem out of place, I'd only want this if someone did a full voice mod. That can wait for the PS4 remake though.
« Last Edit: 2015-07-16 16:39:11 by wvnative »

Lionsmane

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #585 on: 2015-07-16 16:44:07 »
I've tried that as well, didn't change anything. I'm running windows xp, are there any special setting or like, service packs I need installed that you know of?

Thanks for the help troubleshooting btw

LostLamb

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #586 on: 2015-07-16 19:40:16 »
FF7_GameConverter_7H crashes / freeze PC

 Spells Textures do not work for me
Battle Textures also (black screen with models and menu)
Can't start 7th heaven ff7exe normal
 black screen in top left corner
- i need to ctrl+alt+del then pres cancel (computer freezes otherwise)
only than  game starts

I  have new 1.09 english steam ff7 :(

dAmonyo68

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #587 on: 2015-07-16 20:01:50 »
The Game Converter used from STEP 1 will extract it into the shaders folder.

ahh..  was using an old GC (ver 0.10) thats why i have an old aalis driver

Tried to start over again by doing a clean install..But now when i run ff7_gameconverter_7h or ff7_gameconverter_0.11 it both gave me an error message INCOMPATIBLE.. only ff7_gameconverter_0.10 lets me convert the game....

Can i just install over it the new aalis drivers?? Do i need to configure more..

« Last Edit: 2015-07-17 01:52:43 by dAmonyo68 »

LostLamb

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #588 on: 2015-07-17 10:17:02 »
--------------------------------------------------------------------------------
FF7 GameConverter, Version 7th Heaven
Creator: Kompass63
Editor: EQ2Alyza

Start running at    Date: pet 17.07.2015.    Time: 11:21:12,66
Active code page: 852
ActualPath F:\


You are running "Windows 7 Professional" on a 64 Bit Operating System (AMD64)

Real Management 64Bit NATIV

This patch is already applied.
Variables are taken from GameConverterKeys.

Unpatch?
Overwrite?
End?

FF7_GameConverter_7H.bat >Run as Administrator
This was unpacked (7zip) in non uac drive so there is nothing in appData\local\temp\(7ZipSfx.000 folder is not unpacked here))
This is point where it freeze pc.
cmd box  freezes also no input is possible
Mouse stop working
Cant't end process in task manager.
Bipp sound is looping.
One week of installing reinstalling
I have managed to force install before (pressing enter all the time) and 7th heaven works but ff7.exe doing same thing.
I managed to bypass this with CTRL+ALT+Del and pressing cancel (mouse works)
App logg
Code: [Select]
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: ATI Technologies Inc. ATI Radeon HD 3800 Series 3.3.11672 Compatibility Profile Context
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 8192x8192
[00000000] INFO: Original resolution 640x480, window size 1920x1200, output resolution 1600x1200, internal resolution 3840x2400
[00000000] INFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384
[00000000] INFO: vertex shader compile log:
Vertex shader was successfully compiled to run on hardware.

[00000000] INFO: fragment shader compile log:
Fragment shader was successfully compiled to run on hardware.

[00000000] INFO: main program link log:
Vertex shader(s) linked, fragment shader(s) linked.

[00000000] INFO: fragment shader compile log:
Fragment shader was successfully compiled to run on hardware.

[00000000] INFO: postprocessing program link log:
Fragment shader(s) linked.

[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] set music volume: 127
[00000001] set music volume: 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: E:\Games\FF7\steamapps\common\FINAL FANTASY VII\data\movies\eidoslogo.avi; vp8/vorbis 1280x960, 30.000000 FPS, duration: 11.133000, frames: 334
[00000001] INFO: vertex shader compile log:
Vertex shader was successfully compiled to run on hardware.

[00000001] INFO: fragment shader compile log:
Fragment shader was successfully compiled to run on hardware.

[00000001] INFO: yuv program link log:
Vertex shader(s) linked, fragment shader(s) linked.

[00000274] set music volume trans: 127->0, step=60
[00000334] INFO: E:\Games\FF7\steamapps\common\FINAL FANTASY VII\data\movies\sqlogo.avi; vp8/vorbis 1280x896, 15.000000 FPS, duration: 14.533000, frames: 218
[00000339] END OF CREDITS!!!
[00000339] Entering MAIN
[00000339] set music volume: 127
[00000339] Exiting MAIN
[00000339] START OF MENU SYSTEM!!!
[00000584] END OF MENU SYSTEM!!!
[00000584] Entering MAIN
[00000588] Exiting MAIN
[00000588] Field Start
[00000834] Field Quit
[00000834] Entering MAIN
[00000834] Exiting MAIN
[00000834] Entering FRAME_INITIALIZE SWIRL
[00000834] Exitting FRAME_INITIALIZE SWIRL
[00000837] Swirl sound_effect1
[00000837] stop_sound
[00000837] End of Swirl sound_effect1
[00000916] Entering FRAME_QUIT SWIRL
[00000916] Exitting FRAME_QUIT SWIRL
[00000916] Entering MAIN
[00000918] Exiting MAIN
[00000918] [BATTLE] Entering FRAME_INITIALIZE
[00000918] [BATTLE] Scene# 322
[00000918] [BATTLE] Exitting FRAME_INITIALIZE
[00000980] [BATTLE] Begin main battle loop
[00001786] [BATTLE] End of current battle
[00001786] [BATTLE] Begin end battle stuff
[00001853] stop_sound
[00001854] [BATTLE] Entering FRAME_QUIT
[00001854] [BATTLE] endof battle.
[00001854] [BATTLE] Exitting FRAME_QUIT
[00001854] Entering MAIN
[00001854] Exiting MAIN
[00001854] START OF MENU SYSTEM!!!
[00002188] END OF MENU SYSTEM!!!
[00002188] Entering MAIN
[00002190] Exiting MAIN
[00002190] Field Start
[00002190] cross play music: 0
[00002190] set music volume trans: 127->0, step=4
[00002192] set music volume: 127
[00002231] Entering MAIN
[00002233] Exiting MAIN
[00002233] START OF MENU SYSTEM!!!
[00002874] WM_CLOSE
[00002874] END OF MENU SYSTEM!!!
[00002874] Field Quit
[00002874] UNINITIALIZE DD

Spell texture not working properly ( limit texture is completly missing and casting texture etc.)
Battle background is black with upscaled wersion other wersion show some textures but not all (transparent floor for example)
Actually most of battle models textures are not loaded
I  have new 1.09 english steam ff7
« Last Edit: 2015-07-17 13:16:27 by Covarr »

EQ2Alyza

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #589 on: 2015-07-17 17:16:01 »
ahh..  was using an old GC (ver 0.10) thats why i have an old aalis driver

Tried to start over again by doing a clean install..But now when i run ff7_gameconverter_7h or ff7_gameconverter_0.11 it both gave me an error message INCOMPATIBLE.. only ff7_gameconverter_0.10 lets me convert the game....

Can i just install over it the new aalis drivers?? Do i need to configure more..

Incompatible Source Files is a file check for a few of the commonly downloaded pirated copies. Sorry, but the converter won't work with those.

--------------------------------------------------------------------------------
FF7 GameConverter, Version 7th Heaven
Creator: Kompass63
Editor: EQ2Alyza

Start running at    Date: pet 17.07.2015.    Time: 11:21:12,66
Active code page: 852
ActualPath F:\


You are running "Windows 7 Professional" on a 64 Bit Operating System (AMD64)

Real Management 64Bit NATIV

This patch is already applied.
Variables are taken from GameConverterKeys.

Unpatch?
Overwrite?
End?

FF7_GameConverter_7H.bat >Run as Administrator
This was unpacked (7zip) in non uac drive so there is nothing in appData\local\temp\(7ZipSfx.000 folder is not unpacked here))
This is point where it freeze pc.
cmd box  freezes also no input is possible
Mouse stop working
Cant't end process in task manager.
Bipp sound is looping.
One week of installing reinstalling
I have managed to force install before (pressing enter all the time) and 7th heaven works but ff7.exe doing same thing.
I managed to bypass this with CTRL+ALT+Del and pressing cancel (mouse works)
App logg
Code: [Select]
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: ATI Technologies Inc. ATI Radeon HD 3800 Series 3.3.11672 Compatibility Profile Context
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 8192x8192
[00000000] INFO: Original resolution 640x480, window size 1920x1200, output resolution 1600x1200, internal resolution 3840x2400
[00000000] INFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384
[00000000] INFO: vertex shader compile log:
Vertex shader was successfully compiled to run on hardware.

[00000000] INFO: fragment shader compile log:
Fragment shader was successfully compiled to run on hardware.

[00000000] INFO: main program link log:
Vertex shader(s) linked, fragment shader(s) linked.

[00000000] INFO: fragment shader compile log:
Fragment shader was successfully compiled to run on hardware.

[00000000] INFO: postprocessing program link log:
Fragment shader(s) linked.

[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] set music volume: 127
[00000001] set music volume: 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: E:\Games\FF7\steamapps\common\FINAL FANTASY VII\data\movies\eidoslogo.avi; vp8/vorbis 1280x960, 30.000000 FPS, duration: 11.133000, frames: 334
[00000001] INFO: vertex shader compile log:
Vertex shader was successfully compiled to run on hardware.

[00000001] INFO: fragment shader compile log:
Fragment shader was successfully compiled to run on hardware.

[00000001] INFO: yuv program link log:
Vertex shader(s) linked, fragment shader(s) linked.

[00000274] set music volume trans: 127->0, step=60
[00000334] INFO: E:\Games\FF7\steamapps\common\FINAL FANTASY VII\data\movies\sqlogo.avi; vp8/vorbis 1280x896, 15.000000 FPS, duration: 14.533000, frames: 218
[00000339] END OF CREDITS!!!
[00000339] Entering MAIN
[00000339] set music volume: 127
[00000339] Exiting MAIN
[00000339] START OF MENU SYSTEM!!!
[00000584] END OF MENU SYSTEM!!!
[00000584] Entering MAIN
[00000588] Exiting MAIN
[00000588] Field Start
[00000834] Field Quit
[00000834] Entering MAIN
[00000834] Exiting MAIN
[00000834] Entering FRAME_INITIALIZE SWIRL
[00000834] Exitting FRAME_INITIALIZE SWIRL
[00000837] Swirl sound_effect1
[00000837] stop_sound
[00000837] End of Swirl sound_effect1
[00000916] Entering FRAME_QUIT SWIRL
[00000916] Exitting FRAME_QUIT SWIRL
[00000916] Entering MAIN
[00000918] Exiting MAIN
[00000918] [BATTLE] Entering FRAME_INITIALIZE
[00000918] [BATTLE] Scene# 322
[00000918] [BATTLE] Exitting FRAME_INITIALIZE
[00000980] [BATTLE] Begin main battle loop
[00001786] [BATTLE] End of current battle
[00001786] [BATTLE] Begin end battle stuff
[00001853] stop_sound
[00001854] [BATTLE] Entering FRAME_QUIT
[00001854] [BATTLE] endof battle.
[00001854] [BATTLE] Exitting FRAME_QUIT
[00001854] Entering MAIN
[00001854] Exiting MAIN
[00001854] START OF MENU SYSTEM!!!
[00002188] END OF MENU SYSTEM!!!
[00002188] Entering MAIN
[00002190] Exiting MAIN
[00002190] Field Start
[00002190] cross play music: 0
[00002190] set music volume trans: 127->0, step=4
[00002192] set music volume: 127
[00002231] Entering MAIN
[00002233] Exiting MAIN
[00002233] START OF MENU SYSTEM!!!
[00002874] WM_CLOSE
[00002874] END OF MENU SYSTEM!!!
[00002874] Field Quit
[00002874] UNINITIALIZE DD

Spell texture not working properly ( limit texture is completly missing and casting texture etc.)
Battle background is black with upscaled wersion other wersion show some textures but not all (transparent floor for example)
Actually most of battle models textures are not loaded
I  have new 1.09 english steam ff7

FF7_GameConverter_7H.bat is not what should be running. I don't know how you got that .bat file compressed into a 7zip, but that's not what is downloaded from STEP 1. The download will give you FF7_GameConverter_7H.exe.

Your install path of the game is a little wonky also. E:\Games\FF7\steamapps\common\FINAL FANTASY VII --- How did you manage to get part of your Steam folder into C:\Games\FF7 ?
« Last Edit: 2015-07-17 17:19:13 by EQ2Alyza »

LostLamb

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #590 on: 2015-07-17 18:11:17 »
It is easy.
Using 7zip I unpack exe.
Then running bat with administrator privileges.
This is not problem.
Problem is that that your FF7_GameConverter_7H.exe packed or unpacked create total freeze on my system. Crashing it. Im forced to turn off PC (now for 100th time).
It install everything but crashes PC. In your video it works normaly, in my system (even with XP SP3 compatibiliy mode) it is endless loop.
I have huge problem with FF7.exe . My orginall FF7.exe works without any problem on x64 system.  I have orginal 1998 FF7 and 2013 steam 1.09 (not both installed in same tame)
I can't get beep sound and game freezes in quarter of window.Only workaround is to press CTRL+ALT+Del otherwise beep sound goes in to loop again freezing my pc (no input keyboard or mouse is possible ONLY power switch) 

For Installation path it is E: /Games/FF7 .  Steam is on D:/ Steam 
Multiple hard disks


Now I'm trying to install 1998 version (4 CD)
My registry key for Game Converter located in Squae Soft,Inc
Running_GameConverter_From .... REG_SZ... C\Users\(My ID)\AppData\Local\Temp\7zipSfx.001 as was similar with steam 2013 edition
Everything is installed properly even lgp. so exe is working but also freezes

I upacked exe only to see content because of this endless loops.
It seems that inserted BEL BEL BEL in your code doing that.

Here
:get_Source
)
ECHO.
ECHO.>>FF7_GC.log
:: manually input SourcePath
ECHO BEL Installation path found at...
ECHO Installation path found at...>>FF7_GC.log

This BEL in (ECHO BEL Installation path found at...) starts freeze beacuse my system do not recognize it in cmd mode.
I suspect that ff7.exe have one BEL that screw my star up

ECHO BEL Install the Laptop Keyboard Patch?
This is place where it actually make freeze judging by GC log


____________________________________________________________________________

FF7 GameConverter, Version 7th Heaven
Creator: Kompass63
Editor: EQ2Alyza

Start running at    Date: pet 17.07.2015.    Time: 17:56:04,91
Active code page: 852
ActualPath C:\Users\Sonny\AppData\Local\Temp\7ZipSfx.002


You are running "Windows 7 Professional" on a 64 Bit Operating System (AMD64)

Real Management 32Bit WOW64

This patch is not yet applied.

old Release is installed in "E:\Games\Square Soft, Inc.\Final Fantasy VII"


Installation path found at...

"E:\Games\Square Soft, Inc.\Final Fantasy VII"

If an installation path IS found, press ENTER.

If an installation path IN NOT found, TYPE IT IN and press ENTER.

EXAMPLE: "C:\Games\Final Fantasy VII" (parenthesis included)



Patching...

Copying Registry Keys...

Setting GC Registry Keys...

HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\GameConverterkeys


Setting language to en...

Detecting drive letter for FF7 Discs...

Drive letter for FF7DISC1 --- K:\


Original release detected...

A "movies" folder has been placed into the data folder of your game directory...
TYPE the path to this "movies" folder, then press ENTER.

EXAMPLE: "C:\Games\Final Fantasy VII\data\movies" (parenthesis included)


MOVIEPATH NOT FOUND.
It may have been typed incorrectly...

Using "E:\Games\Square Soft, Inc.\Final Fantasy VII\movies" instead...

Movies not found...

If custom Movies are located somewhere, change the "MoviePath" Registry Key entry at:
HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII


Movies path found at...

"E:\Games\Square Soft, Inc.\Final Fantasy VII\movies\"

Backing up files to be modified...

Backing up more files to be modified...

Copying English Files...

Copying 1.02 patch for ff7.exe...

Copying Aali's Custom Driver, version 0.8.1b...

Adding more Registry Keys...
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\Graphics
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\MIDI
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\Sound
Adding Registry Key to HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\FF7app.exe

Please check over the settings for FF7Config...

1) Sound tab should have a Sound device set. Do NOT leave it blank.
2) Perform the Sound and MIDI tests.
3) Graphics tab can be ignored.
4) Click OK when finished.

Inserting Multi.dll, Hext.dll, and Languagefile...

Patching FF7anyCDv2...

Install the Laptop Keyboard Patch?
(Choose YES if keyboard does NOT have a NUMPAD)
 
____________________________________________________
I will delete this long post after you read it

« Last Edit: 2015-07-17 18:56:36 by LostLamb »

EQ2Alyza

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #591 on: 2015-07-17 19:00:04 »
Try uninstalling FF7 and cleaning the registry keys. Use the method from the FAQ for when there are wrong encounters. I only suggest this because you're switching from a Steam copy to the original discs, so you always need to clean your registry keys when switching between versions.

If you want to delete the BEL and save the .bat to see if the beep is the problem, feel free to test yourself.

I still don't understand your install directory. Your APP.log shows that you're starting the game from E:\Games\FF7\steamapps\common\FINAL FANTASY VII which is a very odd install path. If that was intentional, then the Game Converter should recognize it though (so long as you've cleaned your registry keys properly).

I don't have any other suggestions to fix your freezes. Windows XP 64-bit could be the issue, but I don't know for sure. I've read a lot in the past about how difficult it is to run programs on Windows XP 64-bit.
« Last Edit: 2015-07-17 19:03:12 by EQ2Alyza »

LostLamb

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #592 on: 2015-07-17 19:12:58 »
Windows 7 Professional x64 is my OS updated with latest c++ redistributable .

I only run FF7_GameConverter_7H.exe once in compatibility mode for Windows XP SP3 - same problem


lebashar

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #593 on: 2015-07-18 10:25:48 »
I have some problems and don't found answer so I ask (maybe there is already answers somewhere, forgive me).

I have some graphicals errors, which don't crash the game or make unable to play : many map show me and error message like "GLITCH : missed palette write to external texture field/repname/filename "
But now I arrive at the end of the first CD in the story, there is also similar error message for video avi file don't found. But all of them in the begin of the game works fine ?
I have also notice some aerith new weapon have no texture (so I have disable this).

What must I do ?

I play with the original PC CD version (installed in french but all game played in english), in win xp, nvidia card.

IMBAdenG

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #594 on: 2015-07-19 01:43:35 »
I know it says on the FAQ that the Download Error may be caused by GOOGLE DRIVE or MEGA exceeding its download quota..

BUT.. I've been waiting & checking everyday for 5 days now & im i still getting the

Download Error - Error Downloading World Textrures SystemComponentModeLasyNoCompletedEventArgs

Do i still have to wait to download it?? I keep getting this error when I download both World Textures & World Models - Characters, Enemies and Vehicles.. I cchecked 3-4x a day for 5 days now..

Is there a way to download those 2 mod category manually?? Im only missing that 2..

Can someone pls! share the iro's of that 2 category so i can manually import it to my 7th heaven library pls!! pls! pls! :)



« Last Edit: 2015-07-19 07:06:19 by IMBAdenG »

LostLamb

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #595 on: 2015-07-19 09:35:50 »
Uninstalled 7th Heaven.
 
Installed Bootleg (works perfectly).
Added NT 1.3 (Battle.lgp and Character.lgp from Bootleg)
Added Reunion 60 FPS Battle.
Few hours against two weeks of pain and over 140 GB downloads.

Now on steam I have Menu Overhaul.
Spell Texture Works (Upscaled Magic)
Battle texture works.
Battle Models works.
Learned How lgp. tools works

Now I am SANE again.
Only Thing To do Is to Import all Mods from 7th heaven. An I finally understand how 7th heaven actually work
My problem Is FF7.exe from openGL 0.8.1 can't start it normally. Posted to much for that.
So with bad start (FF7 window won't open) most of the aliG drivers> Textures are not load in memory. lgp. s are loaded normally. Can't find workaround .
So game is mess.
« Last Edit: 2015-07-19 09:44:24 by LostLamb »

Lionsmane

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #596 on: 2015-07-19 16:16:51 »
So I did a fresh install of everything, cleaned all of my registries and 7th heaven data, still having the same problem.

Are there really no options for installing these .iro files manually?

EQ2Alyza

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #597 on: 2015-07-19 17:43:18 »
So I did a fresh install of everything, cleaned all of my registries and 7th heaven data, still having the same problem.

Are there really no options for installing these .iro files manually?

There are no manual downloads at this time. I am going to wait until 2.0 to provide you with manual downloads because the file format is changing in 2.0 and everyone will have to uninstall 1.x mods and redownload all 2.0 again. Hopefully you will have no issues then.


FOR EVERYONE WHO ASKED FOR HELP THIS WEEK

I am not going to do anymore troubleshooting until v2.0 of the Catalog is released. I most definitely want to help resolve your issues, but it would be redundant to do so now since so many changes are being made in the next update. Please be patient with me, the update is almost here  :)

Rukenu

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #598 on: 2015-07-19 17:45:01 »
Is there an ETA, too excited for it o/

EQ2Alyza

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #599 on: 2015-07-19 17:54:18 »
No, sorry...there is no way to judge how long it will take. Keep in mind, a good chunk of the work comes in making the .xml files and producing the preview images, so most of the work is just busy work.

I will update the To Do List today with what is complete so far.