Author Topic: [FF7PC-98] Project Blackfan (V0.35)  (Read 100920 times)

Reonista

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Re: [V0.35 Released] Field Upscale Project
« Reply #50 on: 2011-03-29 11:32:16 »
I'm kind of new to using torrents and such but I've been seeding all night and when I checked uTorrent this morning it was 100% and seeders is 0 (8), and leechers 0 (2).
What does this mean?
Cause it doesn't seem as if I'm uploading anything anymore  :-\

Timber

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Re: [V0.35 Released] Field Upscale Project
« Reply #51 on: 2011-03-29 15:17:19 »
Hi moothead, I suggest you don't worry about it, as I'm currently compressing the PNGs for yarLson, and should have them uploaded within 24h.

Compression is still going, but it's already more than 250mb lighter :)

yarLson

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Re: [V0.35 Released] Field Upscale Project
« Reply #52 on: 2011-03-29 16:53:07 »
great job Timber thank you so much for the effort! Feel free to upload it when your done and I'll put the link in my original post if you PM me or you can just post in the thread, I'll also mirror it on my Google account.

will make it much quicker to download :).

I am more concerned with the performance boost in game :]
« Last Edit: 2011-03-29 17:00:26 by yarLson »

Kranmer

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Re: [V0.35 Released] Field Upscale Project
« Reply #53 on: 2011-03-29 18:39:09 »
Looks like i also got 100% this morning as well and have seeded over 3GB of data. I haven't had much time to test yet since i only just got back but later i will have a very good look at this in-game.
Also i was going to upload to megaupload but since someone has already done it i wont bother now (seems little point).
I will still make a installer version though, i should be able to make it under 1GB with a little bit of compressing the actual files (not converting the PNG's like Timber, i will only compress them, the user will still get your original PNG's, the cost of this though is a installation that will take around 10-15Min's but that time is pretty much saved on the download size)

@Timber what program are you using to compress the PNG's ? you have to be carefull when compressing 32bit PNG's like these, programs like PNG Monster/OptiPNG/PNGguantlet etc only really work on 24bit PNG's, if used on a 32bit PNG it will convert it to 24bit (so its not lossless), also I'm not sure but 24bit PNG's used to load slower on Aalis driver (this may not be the case anymore but it used to be).

EDIT:-
here is a quick example of what happens if you run one of yarLson's PNG's through PNGmonster
« Last Edit: 2011-03-29 18:46:46 by kranmer »

yarLson

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Re: [V0.35 Released] Field Upscale Project
« Reply #54 on: 2011-03-29 18:56:21 »
oh wow I didn't know that. Might have to hold off on the compression after all, or perhaps could offer both versions for those that don't care  :o

also thanks for the seeding help Kranmer you've uploaded pretty close to the same amount as I have
« Last Edit: 2011-03-29 20:23:23 by yarLson »

Kyo13

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Re: [V0.35 Released] Field Upscale Project
« Reply #55 on: 2011-03-29 23:12:42 »
I'm currently having a ratio of 5.330 on your torrent (6.68Go uploaded ^^). I have it running since you've released it. I think I will stop it tomorrow, but I can reseed whenever its necessary :)

Prince Lex

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Re: [V0.35 Released] Field Upscale Project
« Reply #56 on: 2011-03-29 23:14:04 »
When I finish downloading I'll leave it seeding for a good long while too.

Timber

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Re: [V0.35 Released] Field Upscale Project
« Reply #57 on: 2011-03-30 01:25:15 »
Hi Kranmer,

Thanks for your input, I did not realise some of the images were 24bit, because in my testing they were 32bit! But:

- It IS lossless, the tools only use 24bit on images that benefit from it, and 32bit for those that don't.
- There are no 24bit png error from Aalis driver when using these, and no performance hit that I can see, so that problem must be a thing of the past.

To further ease concerns, here is your example pic, in-game, both uncompressed and compressed (they are exactly the same):
http://justincoutts.com/files/ss/Final_Fantasy_VII-2011-03-30_12.03.06.jpg
http://justincoutts.com/files/ss/Final_Fantasy_VII-2011-03-30_12.06.09.jpg

And here is the finished package, total at 991mb: http://www.megaupload.com/?d=NBKYFPYQ :)
« Last Edit: 2011-03-30 05:03:55 by Timber »

Salk

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Re: [V0.35 Released] Field Upscale Project
« Reply #58 on: 2011-03-30 05:44:52 »
Congratulations on your latest release, yarLson!

I wish you also the best of luck with your ambitious attempt to cut smoother layers! It's already very good that you can get the result manually but I really hope you can find a more automated way to go through them!


Kyo13

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Re: [V0.35 Released] Field Upscale Project
« Reply #60 on: 2011-03-30 08:59:25 »
Euh Timber ... I wasn't interrested by your compression ... because I have big HDDs ... but euh I wasn't now I am XD

Really the result is the same ! If we can gain place without lose quality so why not ?! Thanks for your helps !

EDIT : My torrent now have a ratio of 7.047 (8.82Go uploaded) but there still one leecher ... and only two seeders (me included). So I will wait until this leecher has finished and I will stop it by now. That's allways the problem with torrent ... 10 completed, 2 seeders :S
« Last Edit: 2011-03-30 09:04:28 by Kyo13 »

Vgr

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Re: [V0.35 Released] Field Upscale Project
« Reply #61 on: 2011-03-30 10:38:19 »
Once finished, I will upload it to MediaFire to there won't be any need to download a torrent with potentials viruses :)

Aali

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Re: [V0.35 Released] Field Upscale Project
« Reply #62 on: 2011-03-30 14:07:24 »
Downloading and seeding indefinitely at 100Mbit/s.

Timber

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Re: [V0.35 Released] Field Upscale Project
« Reply #63 on: 2011-03-30 16:34:21 »
I uploaded the files to a few filehostingsites.
Once finished, I will upload it to MediaFire to there won't be any need to download a torrent with potentials viruses :)
Downloading and seeding indefinitely at 100Mbit/s.

Uhhh no offence, but why are people still using the torrent, and mirroring the uncompressed version?

To reiterate, here is a single link, with PNGs that are of superior size, and same quality: http://www.megaupload.com/?d=NBKYFPYQ

yarLson requested these, not sure why he hasn't edited the first post yet, he replied to my PM.

Euh Timber ... I wasn't interrested by your compression ... because I have big HDDs ... but euh I wasn't now I am XD
Really the result is the same ! If we can gain place without lose quality so why not ?! Thanks for your helps !

Thanks :) It took me like 15 hours to compress these, even with a Core i7 cpu running near max.
And even if you have a big hdd, having smaller files should reduce hdd load time too!
« Last Edit: 2011-03-30 16:46:44 by Timber »

Kyo13

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Re: [V0.35 Released] Field Upscale Project
« Reply #64 on: 2011-03-30 17:39:34 »
Oh you have an i7 processor too ?! ^^ I have one (950) but I don't know how you are doing to compress. For the next release, if I can help compressing files (if you explain me how to do) I can maybe helps to gain time ! :)

Edit : I mean if the compression is automated (by configuring options of a software by example). Thing that I can do in the same condition :) If it' not automated then I agree, it will be a waste of time :S (Because my result would not be like yours).

If I've understand you are using PNGMonster with 24bits PNGs. But you were talking about 32bits PNGs too (on yarLson's files) so what ? Using Fireworks to convert 32bits to 24birts first ? Then compressing with PNGMonster ? Well ... if you need help next time, just tell me.
« Last Edit: 2011-03-30 17:48:52 by Kyo13 »

yarLson

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Re: [V0.35 Released] Field Upscale Project
« Reply #65 on: 2011-03-30 19:11:04 »
sorry Timber, I meant to post it up last night but I got caught up by my gf ::)
I'll post your link and my link right now

Downloading and seeding indefinitely at 100Mbit/s.
and thank you Aali  ;D

Once finished, I will upload it to MediaFire to there won't be any need to download a torrent with potentials viruses :)
come on man you really think I would just throw in a virus after all the hard work I put in?  :evil:
« Last Edit: 2011-03-31 02:55:15 by yarLson »

Timber

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Re: [V0.35 Released] Field Upscale Project
« Reply #66 on: 2011-03-31 07:15:31 »
sorry Timber, I meant to post it up last night but I got caught up by my gf ::)
I'll post your link and my link right now

Haha no worries. :P

Oh you have an i7 processor too ?! ^^ I have one (950) but I don't know how you are doing to compress. For the next release, if I can help compressing files (if you explain me how to do) I can maybe helps to gain time ! :)

Edit : I mean if the compression is automated (by configuring options of a software by example). Thing that I can do in the same condition :) If it' not automated then I agree, it will be a waste of time :S (Because my result would not be like yours).

If I've understand you are using PNGMonster with 24bits PNGs. But you were talking about 32bits PNGs too (on yarLson's files) so what ? Using Fireworks to convert 32bits to 24birts first ? Then compressing with PNGMonster ? Well ... if you need help next time, just tell me.

Yeah no worries it is fully automated, don't need to edit manually at all.

The main problem is the speed of compression, as the tools PNG Monster uses are not very well threaded (Only using about 13% CPU)

So to solve this, I simply made several duplicates of the PNG Monster folder, ran the PNGMonster.exe in each of them, and gave them seperate folders of images to each work on, simultaneously. So just run as many instances as your CPU can handle, and listen to it roar :)
With an i7 950 you could probably run 7 instances or more, just check the task manager and see how much its using.

Kranmer

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Re: [V0.35+Source, Released] Field Upscale Project
« Reply #67 on: 2011-03-31 10:00:49 »
Hi yarLson, i just finished upload my setup for this, i managed to get the filesize to 854MB, using your original PNG's but they are double compressed so installation takes around 16 Min's (well that's on my Dual Core AMD5000+, installation times will vary depending on the system) which i know is a long time for a installer but that's because its 1.25GB compacted to 854MB with 2 compressions, and when done they will have your original PNG's (also 1.25GB is the final install size)
http://www.megaupload.com/?d=HJJMHNHP
« Last Edit: 2011-03-31 10:11:02 by kranmer »

Kyo13

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Re: [V0.35 Released] Field Upscale Project
« Reply #68 on: 2011-03-31 11:38:48 »
@Timber :

Allright, I will try PNGMonster (with some other PNG files to see the software). If I can help you gaining time for the next files ! :)

PS : I don't even waiting for a thanks, nor a credit, I just want to thanks the modders scene for all you are all doing (that I can't do !) So if I can help, I would be happy ! :)

yarLson

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Re: [V0.35+Source, Released] Field Upscale Project
« Reply #69 on: 2011-03-31 19:02:42 »
Kranmer thanks a ton, I'll throw the link on the main page  :lol:

Vgr

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Re: [V0.35+Source, Released] Field Upscale Project
« Reply #70 on: 2011-03-31 23:04:28 »
http://www.mediafire.com/?hrv9b6cxcxnd8

7 files, compressed and it should pose no problem since you just launch the first one, select the folder (NOT the field one, the one before) and everything is going by itself.

yarLson

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Re: [V0.35+Source, Released] Field Upscale Project
« Reply #71 on: 2011-03-31 23:28:58 »
wow another mirror. I can't thank you guys enough for the help

Vgr

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Re: [V0.35+Source, Released] Field Upscale Project
« Reply #72 on: 2011-04-01 00:05:49 »
You're welcome, but isn't it better to put the link on the first page along with the information ;D

Note : This is Kranmer not Krnamer ^^

yarLson

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Re: [V0.35+Source, Released] Field Upscale Project
« Reply #73 on: 2011-04-01 00:08:21 »
done ;)

Vgr

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Re: [V0.35+Source, Released] Field Upscale Project
« Reply #74 on: 2011-04-01 00:19:18 »
I meant putting the link : http://www.mediafire.com/?hrv9b6cxcxnd8

Info : Launch the executable and select your modpath directory (under the mods\ folder) and everuthing is going by itself.