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Team Avalanche / Re: [REL] Team Avalanche's Graphical Overhaul
« on: 2009-10-14 21:33:11 »
Awesome stuff, looks much better compared to the original 2d effects
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Soldiers inside an armour.This is my best guess too. Minus the "u"
I am beta testing it, though I'm also quite busy with work. The final version will be released, but it's hard to say when. Thus I won't make any promises. Stay tuned!
I thought they were some kind of attack robot for shinra
They seem to be what the Shinra guards in red coats and Russian style hats turn into when they fight
hello where can I find Cloud ac for FF7 pc version to download?
do u have any mods, as in any,, can u give it to me aside apz cloud thnx.....
how about the chibi field model? will you be making it? how about barret chibi field model?
Any news about the final version?
I suppose i'm gonna have to try and make purple look xtra badass
he is supposed to be (impersonating) a first class SOLDIER anyway, and firsts wear black suits
10 years and I'm still learning something new!
I just love playing the game
dont have it on my computer I just make models ^^
I don't think he needs to Google that...*snickers *
Well MXster, the pivot point is the origin of coordinates relative to each part. You can change this point by moving the part. A good way of seeing where is exactly the pivot point is by enabling the "Show axes" option on the P editor.