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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2017-06-29 12:59:16 »
Hey Sega just finished the complete play through (all sidequests and story) and gotta say I loved every minute it was really enjoyable and addicting.
Loves:
- Loved the new roll out of materia and weapons, things seemed to come at a good time with good ramp up
- Loved the side quests (please do not remove the dark cave!)
- Loved the new materia so much!!
- Loved the fact that there is only one master materia of each type, even though I have never played this way it made for an excellent challenge (mime was very useful)
- Loved the weapon crafting!!
- Loved the rank up system!
Hates:
- Would have liked to be able to scan more enemies
- Sometimes characters talk when they are not present during certain cut scenes
- Some enemies were too easy (ruby was too easy, emerald was spot on, ultima was too easy perhaps the final battle should give more hp and more interesting moves,all final boss fights in the final descent were far too easy, a few others on request)
- Sorry I didn't like the low HP limit... I felt like once I hit that limit I was not growing as much and I didnt get the same sense I always had at the end of the game of being almighty. If anything I would have preferred to be more than 9999 but have attacks inflict more damage, even if it linearly scales with hp. It gives more immersion and more of a satisfying feeling
Bugs
- I have already mentioned a few (which is fine I still fully appreciate the work that went into this!)
- When I did the final descent (after completing the dark cave which I think has something to do with it) I always got the cutscenes from disc 1 (in order) while I was able to control cloud. For example at the first screen where you jump from island to island I had the lookout to the shinra hq and zoom in to sector 1, while cloud was overlaid on the cutscene and I was able to move around.
What an awesome mod! I really enjoyed myself playing it! I really can't wait until the harder difficulty is out so i can play it again! Thanks so much for your work!
Loves:
- Loved the new roll out of materia and weapons, things seemed to come at a good time with good ramp up
- Loved the side quests (please do not remove the dark cave!)
- Loved the new materia so much!!
- Loved the fact that there is only one master materia of each type, even though I have never played this way it made for an excellent challenge (mime was very useful)
- Loved the weapon crafting!!
- Loved the rank up system!
Hates:
- Would have liked to be able to scan more enemies
- Sometimes characters talk when they are not present during certain cut scenes
- Some enemies were too easy (ruby was too easy, emerald was spot on, ultima was too easy perhaps the final battle should give more hp and more interesting moves,all final boss fights in the final descent were far too easy, a few others on request)
- Sorry I didn't like the low HP limit... I felt like once I hit that limit I was not growing as much and I didnt get the same sense I always had at the end of the game of being almighty. If anything I would have preferred to be more than 9999 but have attacks inflict more damage, even if it linearly scales with hp. It gives more immersion and more of a satisfying feeling
Bugs
- I have already mentioned a few (which is fine I still fully appreciate the work that went into this!)
- When I did the final descent (after completing the dark cave which I think has something to do with it) I always got the cutscenes from disc 1 (in order) while I was able to control cloud. For example at the first screen where you jump from island to island I had the lookout to the shinra hq and zoom in to sector 1, while cloud was overlaid on the cutscene and I was able to move around.
What an awesome mod! I really enjoyed myself playing it! I really can't wait until the harder difficulty is out so i can play it again! Thanks so much for your work!