Author Topic: *OFFICIAL* Battle Scene Reconstruction  (Read 103896 times)

FeliX Leonhart

  • *
  • Posts: 259
    • View Profile
Re: *OFFICAL* Battle Scene Reconstruction
« Reply #125 on: 2011-03-15 19:50:38 »
Here is the rooftop. (the main window is buggy so thats why there is that black flickering line -_- )



sl1982

  • Administrator
  • *
  • Posts: 3764
  • GUI Master :P
    • View Profile
Re: *OFFICAL* Battle Scene Reconstruction
« Reply #126 on: 2011-03-15 19:53:57 »
Looking good, I wonder if the helicopter is part of the scene or if it is tucked away somewhere in the battle.lgp

Covarr

  • Covarr-Let
  • Administrator
  • *
  • Posts: 3941
  • Just Covarr. No "n".
    • View Profile
Re: *OFFICAL* Battle Scene Reconstruction
« Reply #127 on: 2011-03-15 19:57:27 »
You never cease to amaze me, this is some nice work.

Kudistos Megistos

  • Banned
  • *
  • Posts: 3929
    • View Profile
Re: *OFFICAL* Battle Scene Reconstruction
« Reply #128 on: 2011-03-15 19:59:35 »
Looking good, I wonder if the helicopter is part of the scene or if it is tucked away somewhere in the battle.lgp

I assume it would be in battle.lgp; the game counts it as an enemy and it has an enemy ID (046, to be exact).

EDIT:

I just looked in Leviathan. It is indeed in the battle.lgp
« Last Edit: 2011-03-15 20:01:39 by Kudistos Megistos »

FeliX Leonhart

  • *
  • Posts: 259
    • View Profile
Re: *OFFICAL* Battle Scene Reconstruction
« Reply #129 on: 2011-03-15 21:43:39 »
Current work. dunno what to do with the skybox, it will be hard to replicate that:P


Roxas

  • *
  • Posts: 157
    • View Profile
    • ReBoot Revival
Re: *OFFICAL* Battle Scene Reconstruction
« Reply #130 on: 2011-03-15 23:58:52 »
Always quite impressed by your work, felix_leonhart. :)

Timber

  • *
  • Posts: 386
    • View Profile
Re: *OFFICAL* Battle Scene Reconstruction
« Reply #131 on: 2011-03-16 01:51:42 »
Great work felix :D Looks sooo good.

For the rooftop, my only criticism is that the windows could look more... window-y.

For the elevator skybox, maybe a picture of Midgar could help?

ice_cold513

  • *
  • Posts: 494
    • View Profile
Re: *OFFICAL* Battle Scene Reconstruction
« Reply #132 on: 2011-03-16 03:00:13 »
Looking good, I wonder if the helicopter is part of the scene or if it is tucked away somewhere in the battle.lgp

You are right sl1982
It's in the Battle.lgp I wish i was back in Wales i could tell you what the name of it was :(

P.S.
The scene looks and Cloud looks very very nice, shame Rufus don't look so good now.
I always thought he was one of the best models in the game not counting the end battle Cloud and Sephiroth models though

obesebear

  • *
  • Posts: 1389
    • View Profile
Re: *OFFICAL* Battle Scene Reconstruction
« Reply #133 on: 2011-03-16 03:20:15 »
You are right sl1982
It's in the Battle.lgp I wish i was back in Wales i could tell you what the name of it was :(
CSAA ;)

FeliX Leonhart

  • *
  • Posts: 259
    • View Profile
Re: *OFFICAL* Battle Scene Reconstruction
« Reply #134 on: 2011-03-16 08:34:51 »
Ok, here is the fininished version:


DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
Re: *OFFICAL* Battle Scene Reconstruction
« Reply #135 on: 2011-03-16 11:16:17 »
Impressive to say the least.

Vgr

  • Global moderator
  • *
  • Posts: 2163
  • If it quacks like a duck, it must be a duck
    • View Profile
Re: *OFFICAL* Battle Scene Reconstruction
« Reply #136 on: 2011-03-16 22:31:26 »
Impressive to say the least.

Yup. Really.

yarLson

  • *
  • Posts: 708
  • spr nrd
    • View Profile
Re: *OFFICIAL* Battle Scene Reconstruction
« Reply #137 on: 2011-03-17 00:48:57 »
wow Felix I must say, you are really tearing it up on this project. Good work!

BloodShot

  • *
  • Posts: 687
    • View Profile
Re: *OFFICIAL* Battle Scene Reconstruction
« Reply #138 on: 2011-03-17 10:32:57 »
Wow, It almost doesn't look like 7 anymore those are so good  ;)

Really nice job, I love it.

Salk

  • *
  • Posts: 608
    • View Profile
Re: *OFFICIAL* Battle Scene Reconstruction
« Reply #139 on: 2011-03-18 05:54:33 »
Keep it up, felix_leonhart!   ;)

ITCOMPTECH

  • *
  • Posts: 13
    • View Profile
Re: *OFFICIAL* Battle Scene Reconstruction
« Reply #140 on: 2011-04-21 15:35:10 »
high what program are you using for your battle scenes!!? i want to try and help out if i can :-)

lordex

  • *
  • Posts: 5
    • View Profile
Re: *OFFICIAL* Battle Scene Reconstruction
« Reply #141 on: 2011-05-07 18:01:05 »
Edit: nvm, delete :)
« Last Edit: 2011-05-07 20:14:35 by lordex »

Covarr

  • Covarr-Let
  • Administrator
  • *
  • Posts: 3941
  • Just Covarr. No "n".
    • View Profile
Re: *OFFICIAL* Battle Scene Reconstruction
« Reply #142 on: 2011-05-08 16:31:49 »
Edit: nvm, delete :)
You know you can delete your own posts, right?

Kudistos Megistos

  • Banned
  • *
  • Posts: 3929
    • View Profile
Re: *OFFICIAL* Battle Scene Reconstruction
« Reply #143 on: 2011-05-08 17:10:37 »
You know you can delete your own posts, right?

No he can't.

Look at your last post in this subforum and see if you can find a delete button anywhere.

Covarr

  • Covarr-Let
  • Administrator
  • *
  • Posts: 3941
  • Just Covarr. No "n".
    • View Profile
Re: *OFFICIAL* Battle Scene Reconstruction
« Reply #144 on: 2011-05-08 17:27:29 »
No he can't.

Look at your last post in this subforum and see if you can find a delete button anywhere.
OH, snap. When did that change? Or was it never on the TA subforum?

My apologies to the mods for this off-topic waste of time.

lordex

  • *
  • Posts: 5
    • View Profile
Re: *OFFICIAL* Battle Scene Reconstruction
« Reply #145 on: 2011-05-09 22:37:08 »
OH, snap. When did that change? Or was it never on the TA subforum?

My apologies to the mods for this off-topic waste of time.

If I could, don't you think I'd do that? :D

Anyway... I was "fooling" around a little, and I came up with this...



What do You guys think?

harkemeides

  • *
  • Posts: 2
    • View Profile
Re: *OFFICIAL* Battle Scene Reconstruction
« Reply #146 on: 2011-05-13 08:12:53 »
Anyway... I was "fooling" around a little, and I came up with this...

What do You guys think?

I love the background skybox image of the setting sun. my thought on it though, is that in that screen shot, the brightness of the skybox and rather dark textures of the battle scene are at a disparity. would love to see this screenshot again after a little tweaking of the brightness and overall color of the scene. I.E. with such a distinct lighting source the light in the canyon would be limited in fill and very directional, so the light would create a high contract ratio between illuminated surfaces and dark shadows in crevaces. (also, possibly give the textures a slightly orangish/redish glow that appears to emenate from the caynon opening?). love the art direction all the same.
« Last Edit: 2011-05-13 08:18:16 by harkemeides »

ITCOMPTECH

  • *
  • Posts: 13
    • View Profile
Re: *OFFICIAL* Battle Scene Reconstruction
« Reply #147 on: 2011-05-13 23:19:09 »
can you give me the original of this i mean the modded version? I'm good with shadows and lighting and would like to have a go :-)

ITCOMPTECH

  • *
  • Posts: 13
    • View Profile
Re: *OFFICIAL* Battle Scene Reconstruction
« Reply #148 on: 2011-05-13 23:24:34 »
would really love to help out with these battle scenes

Costa07

  • *
  • Posts: 306
    • View Profile
Re: *OFFICIAL* Battle Scene Reconstruction
« Reply #149 on: 2011-05-14 23:03:47 »
ITCOMPTECH

You should really read the rules don't double post just edit your first post instead. Please and thank you