Author Topic: [FF7PC] FMV Inspired MOD, All Main Characters (Beta 2.0d)  (Read 111228 times)

weeemus

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Weeemus FMV Models MOD Thread


Models Inspired by the FMV's (Simplistic textures)

    New Update

    Completed Cloud Battle Model ( Ignore Clouds foot and hip, It's fixed )



      Beta Version 2.0d
      http://www.4shared.com/rar/AaA82YVr/Weeemus_FMV_Mod_Beta_20d.html?



      Package Includes
      • All Models can blink
      • Cloud main field model, with and without sword (aaaa)
      • Cloud draws out sword (bhff)
      • Cloud Battle Model (rtaa)
      • Cid main field (abda)
      • Vincent main field (aehd)
      • Sephiroth main field (bkhd)

      Buster Sword Preview
      http://i4.photobucket.com/albums/y106/wushuboi/busterscreen.jpg

      Cloud Model Preview
      http://i4.photobucket.com/albums/y106/wushuboi/screenlatest.jpg
      http://i4.photobucket.com/albums/y106/wushuboi/workbeta1.jpg
      http://i4.photobucket.com/albums/y106/wushuboi/cloudandseph.jpg
      http://i4.photobucket.com/albums/y106/wushuboi/battlecloud.jpg
      http://i4.photobucket.com/albums/y106/wushuboi/battlecloud2.jpg

      Cid In Game Preview
      http://i4.photobucket.com/albums/y106/wushuboi/cloudandcidscreeny.jpg

      Vincent Preview
      http://i4.photobucket.com/albums/y106/wushuboi/finished.jpg
      http://i4.photobucket.com/albums/y106/wushuboi/ingamevincent.jpg

      Sephiroth Preview
      http://i4.photobucket.com/albums/y106/wushuboi/backhair.jpg
      http://i4.photobucket.com/albums/y106/wushuboi/cloudandseph.jpg


      CURRENT WIP

      Yuffie Kisaragi

      Only thing left to do is to create the Chest gear and I'm about done!  ;)




      Finished the base! Time to model the gears and headband  :mrgreen:


      All Models Preview


      Cell Shade Experiment

      https://www.facebook.com/media/set/?set=a.10150158564485494.413495.880845493&type=1

      Vincent Valentine
      Ready to be ported!

      Merged all the textures into one. The cape isn't as high quality compared to the  old pictures in terms of lines and folds within the cape. But i rather use 1 texture file in-comparison to 6.
      I did upscale the face texture and redrew the eyes however. I think this is a good compromise, the cape was too detailed compared to the other characters anyway.

      So do you like the new Vincent compared to my old release? :D





      Zack
      Ready to be ported!




      And to be honest, with the model I used my own face as reference in some areas. Since i have a diamond head shape. Also to experiment what eyebrow expression I could add to the model. haha so for those who think this "Zack" looks weird in certain angles, that explains it. ha



      To Do List

      Re-model all main characters to FMV style
      Convert to world, battle and minigames
      Re-model all npcs With current art style In the near future.

      Cloud - 13 Years Old (enab)
      Cloud - 8 Years Old (buge)
      Cloud - Bike (brib)
      Cloud - Normal (aaaa)  With & without sword on backCompleted
      Cloud - Parachute (afie)
      Cloud - Soldier (ekbf)
      Cloud - Soldier Helmet (eihd)
      Cloud - Sword (bhff) Completed
      Cloud - Wheel Chair (htje)
      Cloud - Woman (dlfb)[/list][/list]

      MISC



      http://remusnesrin.deviantart.com/

      Few of my artworks on Deviantart :)
      « Last Edit: 2014-07-19 18:00:20 by Covarr »

      Lazy Bastard

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      Re: [WIP] Simple Cloud Model inspired by fmv
      « Reply #1 on: 2012-08-22 21:28:31 »
      Nice job.

      LeonhartGR

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      Re: [WIP] Simple Cloud Model inspired by fmv
      « Reply #2 on: 2012-08-23 02:12:29 »
      Nice original Cloud!

      weeemus

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      Re: [WIP] Simple Cloud Model inspired by fmv
      « Reply #3 on: 2012-08-23 06:05:26 »
      Okay! It's ported into the game!
      Only made the main field model so far. This will be an beta release. I do plan to do the rest of the main characters eventually! :)

      Download includes a non shaded npc and a shaded one. Keep in mind, it's not the finished product.
      Oh and he can also blink!  :-D


      « Last Edit: 2012-08-24 22:09:47 by weeemus »

      apz freak

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      Re: [WIP] Simple Cloud Model inspired by fmv Beta Release!
      « Reply #4 on: 2012-08-23 08:52:55 »
      Nice to see ya around man  ;) I like your concept. Keep everything visually the same across the whole game experience (Nomura was obsessed with that for FFX because it bothered him on FFVII and FFVIII)


      Say...

      If you'd start a thread spelling out how to get the field models to blink... I'm sure you'd make allot of folks around here happy. Even if it's just a numbered text list, because I've completely forgotten... I remember finding the simple instructions somewhere here on the forum by searching but it wasn't easy. I made a proto-type APZ Cloud chibi field model and got him to blink... that that was years ago and those files are gone.

      8) I understand if it's asking too much, but it'd help.
      « Last Edit: 2012-08-23 10:24:22 by apz freak »

      Shankifer

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      Re: [WIP] Simple Cloud Model inspired by fmv Beta Release!
      « Reply #5 on: 2012-08-23 10:56:32 »
      I think this would be the Ideal model-style to go for... I actually really like the way he pretty much fits in with the FMV Cloud.

      Great idea!
      Very nice model!

      omega res novae

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      Re: [WIP] Simple Cloud Model inspired by fmv Beta Release!
      « Reply #6 on: 2012-08-23 11:38:36 »
      to get him to blink dont you just add a second head and texture it so eyes are closed.

      great job though. i like the idea. if you need help with any grunt work let me know
      « Last Edit: 2012-08-23 12:22:02 by squall8cloud7 »

      weeemus

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      Re: [WIP] Simple Cloud Model inspired by fmv Beta Release!
      « Reply #7 on: 2012-08-23 14:02:55 »
      @apz

      Haha, I was the same though. It's been years since I made any mods. I literally forgot how to make the model blink and port models. So I referred back to my own tutorials on this forum that I did awhile back when I was in high school. Thank god that qhimm keeps old threads. Surprisingly all my tutorials are still here, just that it's scattered everywhere. Anyway thanks!

      Method 1

      So from memory there was a proper way of doing this with Pcreator via texture Id. Let's use Tifa for an example.
      The head model AAHB.p consists of 3 groups.

      - Group 0 Is the head.p
      - Group 1 is eyes plane
      - Group 2 is the mouth plane

      AAHA.rsd corresponds to AAHB and when you open it in notepad, you will have:

      @RSD940102
      PLY=AAHB.PLY
      MAT=AAHB.MAT
      GRP=AAHB.GRP
      NTEX=2
      TEX[0]=AAHC.TIM
      TEX[1]=AAHE.TIM

      The Ntex is the total number of textures and 0 is the eye texture. 1 is the mouth texture. So as long as you set it up the same way as the original, you will be able to blink correctly. So create a new line TEX[2]=custom.TIM name it whatever you named your tex file as and that will be the texture for the actual head.

      So have your head model with eyes textured underneath and a plane overlapping it with the same texture file but umv to another area of it, ie closed eyes texture.

      In Pcreator, change the field ID In relation to to the groups mentioned above.

      Method 2

      1. Import the plane for the eyes into kimera first and edit it's rsd properties.
      Which is ntex=1 and the name of your tex file.


      Found a Faster way with Kimera. Import eyes plane go to texture options > change texture

      2. Add part to the bone ( So the head.p )
      eg cloud is aaba.p and after attaching, a new file should be created within the folder named aaba1.p.
      Edit the rsd properties.


      Add Bone to part and go to texture options > add texture

      Done!

      I hope this helped!




      « Last Edit: 2012-09-07 10:58:03 by weeemus »

      EQ2Alyza

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      Re: [WIP] Simple Cloud Model inspired by fmv
      « Reply #8 on: 2012-08-23 14:09:02 »
      ...I do plan to do the rest of the main characters eventually! :)

      ;D

      weeemus

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      Re: [WIP] FMV Field Models Style Mod, Beta Release!
      « Reply #9 on: 2012-08-23 15:49:33 »
      Going to Add a Field model with a sword on his back soon!
      For now I've updated the model and lighting. The download link can be found above!

      Nightmarish

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      Re: [WIP] FMV Field Models Style Mod, Beta Release!
      « Reply #10 on: 2012-08-23 17:13:21 »
      Love the head/face!

      ajthedj747

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      Re: [WIP] FMV Field Models Style Mod, Beta Release!
      « Reply #11 on: 2012-08-23 19:31:02 »
      @weeemus - Hello @weeemus, could you please consider making a version of Cloud Strife with the Buster Sword sheathed on his back? I love @Grimmy's version of Cloud Strife field model.

      narcku

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      Re: [WIP] FMV Field Models Style Mod, Beta Release!
      « Reply #12 on: 2012-08-23 19:37:25 »
      Nice :D
      I love the simplicity (fits with the original game better) :) .

      weeemus

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      Re: [WIP] FMV Field Models Style Mod, Beta Release!
      « Reply #13 on: 2012-08-23 20:06:54 »
      @weeemus - Hello @weeemus, could you please consider making a version of Cloud Strife with the Buster Sword sheathed on his back? I love @Grimmy's version of Cloud Strife field model.

      No worries, It's in my to do list!

      Nice :D
      I love the simplicity (fits with the original game better) :) .

      Thanks, I think so too!
      Which is why i didn't want to go overboard with the textures ha

      Try it out, the download is back up!  :wink:

      PitBrat

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      Re: [WIP] FMV Field Models Style Mod, Beta Release!
      « Reply #14 on: 2012-08-24 00:45:22 »
      Could someone mirror this on a more accessible site?

      LeonhartGR

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      Re: [WIP] FMV Field Models Style Mod, Beta Release!
      « Reply #15 on: 2012-08-24 01:30:54 »
      I chose this filehoster because it provides 100 GB free space, unlimited speed, categorization, screenshot and link to this page options. I suggest weeemus to upload there any future updates or I can do it for you. Thanks!

      http://filetrip.net/pc-downloads/games/download-remusnesrin-fmv-cloud-mod-beta-10-f30617.html
      « Last Edit: 2012-08-24 01:59:34 by Leonhart7413 »

      weeemus

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      Re: [WIP] FMV Field Models Style Mod, Beta Release!
      « Reply #16 on: 2012-08-24 08:25:48 »
      I chose this filehoster because it provides 100 GB free space, unlimited speed, categorization, screenshot and link to this page options. I suggest weeemus to upload there any future updates or I can do it for you. Thanks!

      http://filetrip.net/pc-downloads/games/download-remusnesrin-fmv-cloud-mod-beta-10-f30617.html

      Thanks for the heads up. I'll use that next time.

      I just finished my buster sword. Time to import!  ;D

      ajthedj747

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      Re: [WIP] FMV Field Models Style Mod, Beta Release!
      « Reply #17 on: 2012-08-24 13:30:18 »
      Thanks for the heads up. I'll use that next time.

      I just finished my buster sword. Time to import!  :-D
      I can not wait for the Battle Model and World Map model. This is going to be awesome!

      weeemus

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      Re: [WIP] FMV Field Models Style Mod, Beta Release!
      « Reply #18 on: 2012-08-24 21:39:59 »
      Finished my Cid model.  8)

      dkma841

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      Re: [WIP] FMV Field Models Style Mod, Beta Release!
      « Reply #19 on: 2012-08-24 22:30:00 »
      Finished my Cid model.  8)
      Dude your awesome 8)

      EQ2Alyza

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      Re: [WIP] FMV Field Models Style Mod, Beta Release!
      « Reply #20 on: 2012-08-24 22:51:36 »
      I've got my eyes on this WIP more than anything else right now. I am so happy we will get matching main characters  ;D

      weeemus

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      Re: [WIP] FMV Field Models Style Mod, Beta Release!
      « Reply #21 on: 2012-08-25 07:39:50 »
      I've got my eyes on this WIP more than anything else right now. I am so happy we will get matching main characters  ;D

      Awesomo! :D
      To bring to your attention, I have uploaded the new pack which includes Cid  :P

      ajthedj747

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      Re: [WIP] FMV Field Models Style Mod, Beta Release!
      « Reply #22 on: 2012-08-25 14:30:39 »
      Awesomo! :lol:
      To bring to your attention, I have uploaded the new pack which includes Cid  :-P
      It is about time someone besides @KulaWende made a mod for Cid Highwind. Thank you very much, @weeemus, keep up the good work.

      Tenko Kuugen

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      Re: [WIP] FMV Field Models Style Mod, Beta Release!
      « Reply #23 on: 2012-08-25 14:43:41 »
      It is about time someone besides @KulaWende made a mod for Cid Highwind. Thank you very much, @weeemus, keep up the good work.

      Kula hasn't made anything.
      He stole everything he offers.

      Buster Swd

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      Re: [WIP/REL] FMV Inspired MOD, All Main Characters
      « Reply #24 on: 2012-08-25 15:04:35 »
      This look very nice.Will there be sephiroth model too?