=/ That's a shame, Hey just out of curiosity what program do people use to make textures? Also is there any guides around this place?
EDIT: After looking at the Frequently asked Questions I discovered Timu's guide on modeling and have decided to give this a go myself, I may epicly fail and give up but hey it's worth a try I might have a knack for it =P Anyway my question is the programs he suggested Blender 2.60 and Python 2.7.2 just wanted to know if these are outdated?
EDIT: Okay after playing around in blender I got the very basics I don't know how to edit characters or even open them to display so I'm going to give Kimera a try and see if that works better for me. Also I am very confused about Python.
Still haven't figured out how to open the files in blender and as for Kimera I can open whole battle models and edit certain bits (which I'm assuming is individual .P files) however the interface of Kimera seems much less user friendly and it seems a slight mistake = a restart. I guess I'l keep toying around with it and see if there is anything I'm missing.
Okay so I've tried converting the Files with Biturn to .3DS to load with Blender but it seems to be an incorrect format for it?
I've tried on a few of Clouds models (RTAA and RTAO) But Blender seems to not understand .3ds or i am converting incorrectly can anyone provide me with some advice?