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Messages - Touph Guy

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1
I also support an evil Cloud.
Perhaps you can change the events at Nibelheim so that Sephiroth remains sane, but Cloud becomes a puppet of Jenova and burns the town.
That way, most of the playable cast remains the same, and you don't have to justify post-madness Sephiroth saving the world.

2
Graphical / Re: Dissidia 012 - Playing as Aeris FIXED!
« on: 2011-09-18 01:36:39 »
You could make all the summons moogles.

3
Gameplay / Re: My apz Cloud black dress
« on: 2011-09-11 01:39:31 »
Disappointing. I was expecting an actual dress...

4
Graphical / Re: FFVIII Retexturing
« on: 2011-07-05 17:37:45 »
Ifrit looks good, but Squall is amazing.
Looking back on how ugly the original was, you've really done a great job to make it look this good without even changing the geometry.

5
Um...isn't Versus XIII going to include a world map?

That is, if it's ever released...

6
Releases / Re: Garnet/Dagger mod
« on: 2011-01-24 23:12:45 »
Pfft, Sonichu?

You should be doing Sonicetta!

:P

7
General Discussion / Re: Dissidia - GMO Repmapping
« on: 2011-01-23 13:24:41 »
That wasn't directed at you. I know it was a test. I just meant that retextures obviously have far less potential than new models.

8
General Discussion / Re: Dissidia - GMO Repmapping
« on: 2011-01-23 06:05:34 »
Edited models in Dissidia would be amazing. It'd be awesome to see actual mods for the game instead of terrible retextures.

9
General Discussion / Re: Dissidia Duodecim
« on: 2011-01-23 05:18:41 »
The Chaos, Pandemonium and Battle 1 themes are amazing.

10
General Discussion / Re: Dissidia Duodecim
« on: 2011-01-20 10:27:10 »
Her redesigned whore outfit is the 3P.

11
General Discussion / Re: Dissidia Duodecim
« on: 2010-12-15 20:51:09 »
Well, Squall's always been wearing skin-tight leather, fur and belts, so I don't think it's possible for his clothes to get any more embarrassing. Though it kind of does look like he stole Tifa's AC outfit.

I'm glad they went with Edea and not Adel for Ultimecia's 3P.

12
General Discussion / Re: Dissidia Duodecim
« on: 2010-12-08 13:26:43 »
A new challenger approaches.

http://dissidia.info/images/laguna.jpg

13
General Discussion / Re: Dissidia Duodecim
« on: 2010-11-23 05:40:44 »
I think that's the Sky Fortress Bahamut from XII, and Orphan's Cradle from XIII.

14
No, I mean fighting Sephiroth (or a pile of Jenova cells in his shape, but that's just a technicality.). As in, a custom enemy. For the edited FMV, you could distribute it through a patch, like the FMVs for the Scorpicus Sephiroth mod. It would probably be too much work for too little gain, but it's just an idea.

15
I had an idea regarding the Aerith's death scene...
How about cutting the FMV short just as you see Sephiroth swooping down, and going straight to a battle against him?

16
In addition, there's a part of For Whom the Bell Tolls that is suspiciously similar to the beginning of Those Who Fight Further...

17
General Discussion / Sephiroth Sells the Toyota Prius
« on: 2010-09-08 13:05:15 »
Everyone's probably seen this already, but I just found it now and think it's rather funny.
For those who don't know, Sephiroth's voice actor did a series of Toyota Prius commercials,
which obviously lend themselves well to fan manglings such as these -

http://www.youtube.com/watch?v=ppQ6FfRlXtw&feature=related
http://www.youtube.com/watch?v=bC-uv56sPgc&feature=related

Apologies for reviving a long-dead joke...

18
General Discussion / Re: Curious about this dialog...
« on: 2010-09-06 06:50:25 »
Maybe it's trying to show that in the world of FFVII, Cloud is a somewhat common name.

19
Releases / Re: [WIP] Mike's custom models
« on: 2010-07-25 08:54:01 »
These look good, the only thing that looks a bit off is the hilt of the Princess Guard.

20
Team Avalanche / Re: New Project: Bombing Mission!
« on: 2010-07-12 17:24:03 »
Wow. Looks amazing.
The Guard Scorpion looks hilariously out of place, though.

21
Team Avalanche / Re: New Project: Bombing Mission!
« on: 2010-07-09 15:02:33 »
I agree with Nightmarish.
The model looks awesome, but if you really want to be consistent with FFVII's original aesthetic, it would be a better idea to use something resembling a minimalistic manga-style mouth. The nose isn't as much of a problem.

22
Archive / Re: Miss Cloud (Dissidia)
« on: 2010-07-02 10:36:30 »
I'm planning on doing that once I've dealt with the ghost problem.
Considering how little I know about GIMs and such, it may take some time.

Also, if anyone needs a GIM converter,
http://ifile.it/9qwxjnh/Dissidia%20M...ite%200.65.rar
contains one, as well as other useful Dissidia mod related things.

23
Archive / Re: Miss Cloud (Dissidia)
« on: 2010-07-01 22:43:55 »
NCS, how did you get an opaque texture in the game?
All of mine come out partially transparent, like this:




I can hex edit the texture to make it opaque, but that changes the filesize and makes it bigger than the original texture, which means it can't be re-inserted into the ISO.
Nice Crisis Core Buster Sword, by the way.

24
Archive / Re: Miss Cloud (Dissidia)
« on: 2010-07-01 11:32:32 »
Yes, it is a Dissidia mod.
Spreaking of which, this thread should be locked.
I'm sorry that I forgot Rule #2 regarding ripped models.
I won't post anything like this again.
pleasedon'tbanmepleasedon'tbanme

25
Archive / Re: Miss Cloud (Dissidia)
« on: 2010-07-01 10:24:55 »
I'm running into some problems re-inserting the Miss Cloud costume into the ISO, but I've managed to get a shirtless!Sephiroth retexture working. With really messed up transparency, but working.




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