Author Topic: [FF7PC-98] The Reunion (OLD THREAD, SAVED FOR POSTERITY)  (Read 1251958 times)

DarkFang

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Re: [REL] Menu Overhaul Project
« Reply #450 on: 2011-07-30 06:46:18 »
By writing it again, nine times.

I second this, lol.

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #451 on: 2011-07-30 07:56:54 »
I just checked, the rest of the character name inputs are working fine for me. Weird that they'd have something different for chocobos, but what do I know?

It is because Chocobo names are 6 characters so they had to create 2 separate name areas.  Poor code to begin with actually. I have fixed the issue already.

Vgr

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Re: [REL] Menu Overhaul Project
« Reply #452 on: 2011-07-30 13:06:04 »
I thought I'll post it here...

To control Cait's slots, you must press [MENU] once, then it will stop. Use up and down to change the actual reel. Right and left to change reel. [MENU] again to make it spin again. You have to *validate* with Confirm four times in all before it can be launched. You're welcome.

Edit : Also, please set the 9999 break limit at 32 767 instead of 30 000. It's annoying.
« Last Edit: 2011-07-30 13:13:21 by Vgr »

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #453 on: 2011-07-30 15:49:47 »
you would have to ask the author about changing the limit, there is probably a few complications, plus 30000 looks good.  Thanks for the info.

Hellbringer616

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Re: [REL] Menu Overhaul Project
« Reply #454 on: 2011-07-30 16:57:40 »
I have a video showcasing your mod (and your FMV's) i'll post it when i find a site that allows over 10minutes of video (it's 17)

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #455 on: 2011-07-30 17:02:45 »
Youtube allows 15:59.... and cheers :)

Hellbringer616

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Re: [REL] Menu Overhaul Project
« Reply #456 on: 2011-07-30 17:03:56 »
Oh, thought it was 10, i'm still a minute to long, Could cut out some i suppose.

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #457 on: 2011-07-30 17:31:29 »
If your account is in good standing they lift the limit completely now.

Hellbringer616

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Re: [REL] Menu Overhaul Project
« Reply #458 on: 2011-07-30 21:07:51 »


Youtube said it was to long, so i updated it here.

Enjoy :D

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #459 on: 2011-07-30 21:12:46 »
cheers!  8)

DarkFang

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Re: [REL] Menu Overhaul Project
« Reply #460 on: 2011-07-30 21:19:26 »


Youtube said it was to long, so i updated it here.

Enjoy :D

That's ironic, I did this a few hours ago :p
http://www.youtube.com/watch?v=yPKJbgfcZpM

I made the dialogue a little bit "neater" looking.

Something went wrong and the video is looped. Not sure how that happened. And I used the one without a command box, which I didn't like, so I'll probably make another one.
« Last Edit: 2011-07-30 21:21:51 by DarkFang »

BloodShot

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Re: [REL] Menu Overhaul Project
« Reply #461 on: 2011-07-30 22:41:42 »
Forgot to post this here, but I made a little preview video of the mod too:

http://www.youtube.com/watch?v=QOn6fnwPTcA

HookedOnPwnics

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Re: [REL] Menu Overhaul Project
« Reply #462 on: 2011-08-01 10:16:51 »
Is there anyway to make this mod work with custom avatars and start menu?

Sorry, if I didn't search it. If it is possible can someone direct me in the right direction?

DarkFang

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Re: [REL] Menu Overhaul Project
« Reply #463 on: 2011-08-01 10:19:34 »
Is there anyway to make this mod work with custom avatars and start menu?

Sorry, if I didn't search it. If it is possible can someone direct me in the right direction?

The start menu file is named buster_00 and is in "Final Fantasy VII\mods\DK\menu". Replace it with whatever picture you want.
Avatars are in the same folder. Usually the avatars are already named correctly so there's no need to rename anything.

HookedOnPwnics

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Re: [REL] Menu Overhaul Project
« Reply #464 on: 2011-08-01 10:56:11 »
Thanks for your help. I got to resize the images on photoshop since it just doesn't take the .tex files.

Also, when I start the game, I get an "ERROR: Invalid Color Type" any idea's?

Edit: Fixed some of the problems.
« Last Edit: 2011-08-01 12:19:42 by HookedOnPwnics »

dkma841

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Re: [REL] Menu Overhaul Project
« Reply #465 on: 2011-08-01 12:38:04 »
are you trying to copy the design to this?
http://www.youtube.com/watch?v=bKVKLPB8llo&feature=feedrec_grec_index
looks very similar

FeliX Leonhart

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Re: [REL] Menu Overhaul Project
« Reply #466 on: 2011-08-01 18:33:49 »
are you trying to copy the design to this?
http://www.youtube.com/watch?v=bKVKLPB8llo&feature=feedrec_grec_index
looks very similar

Nope.

The visual part of that menu can be fully recreated easily, but the problem is the code for it, so it will be frustrating for Dan to code it.

(but if you poke him 1000 times maybe he will do it ^_^ )
« Last Edit: 2011-08-01 18:41:44 by FeliX Leonhart »

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #467 on: 2011-08-01 18:44:09 »
quite simply I couldnt code that, and if I could, it would take me 5 years :P

WrathOcasteR

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Re: [REL] Menu Overhaul Project
« Reply #468 on: 2011-08-02 19:03:45 »
ERROR: NPOT textures not suppported, will not be able to load F:\FF7\/mods/DK/cr/opback_d_00.png
ERROR: Texture could not be compressed
ERROR: NPOT textures not suppported, will not be able to load F:\FF7\/mods/DK/cr/opback_e_00.png
ERROR: Texture could not be compressed
ERROR: NPOT textures not suppported, will not be able to load F:\FF7\/mods/DK/cr/opback_f_00.png
ERROR: Texture could not be compressed
ERROR: GL_INVALID_VALUE
set music volume trans: 127->0, step=60
END OF CREDITS!!!
Entering MAIN
set music volume: 127
Exiting MAIN
START OF MENU SYSTEM!!!
ERROR: NPOT textures not suppported, will not be able to load F:\FF7\/mods/DK/menu/buster_00.png
ERROR: Texture could not be compressed
ERROR: GL_INVALID_VALUE
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
ERROR: invalid color type
ERROR: invalid color type
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
WM_CLOSE
END OF MENU SYSTEM!!!
Field Quit
UNINITIALIZE DD
END UNINITIALIZE DD


I've been getting this at the startup. And yes, even with the "compress_textures = no/yes" I also get this. Any help would be appreciated  ;)

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #469 on: 2011-08-02 19:34:09 »
FAQ:

---------------------------
Q.  It isn't even installing?
A.  Make sure you have administrator privilleges (right click, run as admin in later Windows versions) and also make sure that YOUR ANTIVIRUS SOFTWARE IS OFF.
---------------------------
Q.  The graphics look really messed up, especially in battle
A.  Make sure you are using latest Custom Driver by Aali.  Make sure you installed this project last and did not install Team Avalanche Menu Overhaul.  Make sure your modpath in ff7_opengl.cfg reads "modpath=DK".  Make sure that you have cleared Cache folder in the modpath, and try Compress Textures = no, in ff7_opengl.cfg.
---------------------------
Q.  Do I need install Team Avalanche Menu Overhaul?
A.  No.  This installer comes with much of their work and uses a different modpath.
---------------------------
Q.  My other lovely updates like that World Map overhaul by FeliX are no longer working.
A.  Move the DK files and folders into your OLD modpath and change ff7_opengl.cfg back to the correct older modpath.
---------------------------
Q. This mod seems to be incompatible with one of my mods.
A.  Post detailed explanation on this thread.
---------------------------
Q. This mod seems to crash my game.
A.  Make sure that this is exclusive to this mod.  Then make sure you have the latest graphic drivers and Aalis latest driver.  Post your app.log if problem persists.  If you get the same error when not using this mod do NOT post a bug report here as it clearly has NOTHING to do with it.
---------------------------

Things NOT TO DO:

1. Do NOT install Team Avalanche menu overhaul or associated menu files.  This mod will not support it. If you have done, please reinstall our Menu Overhaul Project again.

2. Do NOT install ANY mod which changes the actual layout of the menu

3. Do NOT install any break 9999HP patchers.  I have now taken into account the main patch and there should be no further issues.   Do NOT use aali's driver option for patch either.  Use the one that comes with this installer.

4.  Do NOT install this if you are using the older Menu Reconstruction 004.  Uninstall that first with the old installer, or use a fresh 1.02 FF7.exe

5.  Do NOT run this installer without first deactivating your Anti-Virus software.

6.  Do NOT install anything from the Remix installer.. at all!  It has caused numerous problems and is grossly out of date.  If you have, and uninstalling it does not work, use a FRESH 1.02 FF7.exe.

7.  Do NOT leave a bug report without first testing this project on a fresh 1.02 FF7.exe to verify the problem is specific to the Menu Overhaul Project.

edit:

NPOT textures not suppported,

Try resolutions 1280*960.  I do believe this error is usually to do with your graphic card not supporting other resolutions not divisible by 640*480
« Last Edit: 2011-08-02 20:08:38 by DLPB »

Borde

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Re: [REL] Menu Overhaul Project
« Reply #470 on: 2011-08-02 23:03:39 »
NPOT stands for non-power of two. Some old Gfx cards (specially integrated ones) just don't support textures that aren't square and with a resolution that is a power of two. This seems to be your case WrathOcasteR. I guess you could open those textures with your favourite image editor and just scale them by yourself to some more fitting resolution.

WrathOcasteR

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Re: [REL] Menu Overhaul Project
« Reply #471 on: 2011-08-02 23:54:53 »
Thanks a lot. I'm gonna try that later  ;)

DarkFang

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Re: [REL] Menu Overhaul Project
« Reply #472 on: 2011-08-04 08:35:40 »
Is it possible to have the characters avatar appear next to the command window like this? Just curious.


FeliX Leonhart

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Re: [REL] Menu Overhaul Project
« Reply #473 on: 2011-08-04 09:40:50 »
Is it possible to have the characters avatar appear next to the command window like this? Just curious.
Also interested=)

(btw, the background is done)

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #474 on: 2011-08-04 16:24:29 »
Again to do that means lots of rewriting for little benefit. It isn't worth the effort :P