Author Topic: [FF7PC-98] The Reunion (OLD THREAD, SAVED FOR POSTERITY)  (Read 1251461 times)

PitBrat

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Re: [REL] Menu Overhaul Project
« Reply #900 on: 2011-11-30 23:02:44 »
I did notice that when using the multi style switcher, if I rapidly switch styles by hammering the hot keys, Cloud's health number is misplaced.  The health counter moves way to the left of his name.
Switching styles like a normal person fixes the problem.

Thanks for this utility!  Now I can enjoy both styles!! SWEET!!!

Kranmer

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Re: [REL] Menu Overhaul Project
« Reply #901 on: 2011-12-05 17:05:11 »
@kranmer

Working perfect, tested the CTRL+SPACE / CTRL+ALT with 9999hp

I suggest you create a new th on realeses and place your mod and everthing there, whould be more easy to see for future downloads
Glad you got it working, i decided not to make a new topic for this since it is only a extension for this mod and not a mod by itself (i mean its useless unless used with the menu overhaul so making a new topic would confuse some people)

I did notice that when using the multi style switcher, if I rapidly switch styles by hammering the hot keys, Cloud's health number is misplaced.  The health counter moves way to the left of his name.
Switching styles like a normal person fixes the problem.

Thanks for this utility!  Now I can enjoy both styles!! SWEET!!!

Hahahahah i never even thought about pressing it rapidly quick (i suppose i should have done but the thought never crossed my mind) i may look into try to fix that thing with the names if you press quickly but i doubt it since like you say it works if you use it normally, Anyway tnx for letting me know it works.

FeliX Leonhart

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Re: [REL] Menu Overhaul Project
« Reply #902 on: 2011-12-09 21:27:06 »
Dan, contact me tomorrow on skype, I need the new font=)

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #903 on: 2011-12-10 15:26:50 »
I sure will.  I have been offline last few days due to an incompetent idiot on ebay and my PSU dying on me.,

hieutote

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Re: [REL] Menu Overhaul Project
« Reply #904 on: 2011-12-12 14:37:04 »
i have an question
where i can download Menu Overhaul Project install ?
i saw link in forum is dead
please answer me

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #905 on: 2011-12-12 16:47:18 »
The link is not dead.

Vgr

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Re: [REL] Menu Overhaul Project
« Reply #906 on: 2011-12-12 19:06:26 »
Yet, I can't get it from here either. It's most likely dropbox.

Covarr

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Re: [REL] Menu Overhaul Project
« Reply #907 on: 2011-12-12 19:40:45 »
Works fine for me.

hieutote

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Re: [REL] Menu Overhaul Project
« Reply #908 on: 2011-12-12 19:53:15 »
can u give me the link ?
i dont know how to install it

Vgr

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Re: [REL] Menu Overhaul Project
« Reply #909 on: 2011-12-12 19:59:52 »
Well, tested it and it works now. Try again maybe.

garruz666

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Re: [REL] Menu Overhaul Project
« Reply #910 on: 2011-12-13 19:31:06 »
after reading 37 pages i couldnt find any link to donwload this awsome MOD. im gonna play the FF7 again just becouse of this MOD and i have a few questions:

1- can i install this mod and then install the "new music mod"??
2- where can i download this mod?? i dnt care if it is the 003 version :)

thanks men

Vgr

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Re: [REL] Menu Overhaul Project
« Reply #911 on: 2011-12-13 19:32:49 »
1. You should use Bootleg for it.
2. Look at the first post.

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #912 on: 2011-12-13 20:14:37 »
1. You should use Bootleg for it.
2. Look at the first post.

VonZippa

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Re: [REL] Menu Overhaul Project
« Reply #913 on: 2011-12-13 21:32:23 »
I installed version M004d of this project, but I'm getting a crash just before the game would normally display the "new game / continue" menu just after starting the game.

I have no anti-virus running, I'm using the vanilla 1.02 English ff7.exe with Aali's custom driver version 0.7.11b and FF7music.  No other mods are installed other than this menu overhaul project.  The crash ceases to occur upon uninstalling this project.

APP.LOG:
Code: [Select]
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: ATI Technologies Inc. AMD Radeon HD 6900 Series  4.1.11251 Compatibility Profile Context
INFO: OpenGL 2.0 support detected
INFO: Found swap_control extension
INFO: Max texture size: 16384x16384
INFO: Number of texture units: 8
INFO: Original resolution 640x480, window size 1280x960, output resolution 1280x960, internal resolution 1280x960
INFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384
INFO: vertex shader compile log:
Vertex shader was successfully compiled to run on hardware.

INFO: fragment shader compile log:
Fragment shader was successfully compiled to run on hardware.

INFO: main program link log:
Vertex shader(s) linked, fragment shader(s) linked.

INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: C:\Program Files (x86)\Final Fantasy VII\Data\Movies\eidoslogo.avi; h264/aac 1280x960, 15.000000 FPS, duration: 10.193000, frames: 153
INFO: vertex shader compile log:
Vertex shader was successfully compiled to run on hardware.

INFO: fragment shader compile log:
Fragment shader was successfully compiled to run on hardware.

INFO: yuv program link log:
Vertex shader(s) linked, fragment shader(s) linked.

set music volume trans: 127->0, step=60
END OF CREDITS!!!
Entering MAIN
set music volume: 127
Exiting MAIN
START OF MENU SYSTEM!!!
ERROR: unhandled exception

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #914 on: 2011-12-13 21:59:51 »
Read first post do's and don'ts at the bottom, also read readme, then come back.

VonZippa

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Re: [REL] Menu Overhaul Project
« Reply #915 on: 2011-12-13 22:38:53 »
I have already read the above mentioned documentation prior to making my previous post, which should have been apparent given the information and details previously provided.  Upon superfluously reading all of the documentation a second time, I can find nothing mentioned that was not already addressed in my initial posting.  What now?

PitBrat

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Re: [REL] Menu Overhaul Project
« Reply #916 on: 2011-12-13 22:53:11 »
VonZippa,
Run the game is compatibility mode with these settings.

Try running FF7 in compatibility mode. These are the most compatible setting.
Right click on ff7.exe in the game folder.
Select Properties.
Go to the Compatibility tab.
Tick 'Run this program in compatibility mode for.'
Set the drop down list to 'Windows 98/Windows Me.'
Tick all the boxes under Settings:
Run in 256 colors
Run in 640x480 screen resolution
Disable visual themes
Disable desktop composition
Disable display scaling on high DPI settings
Tick 'Run this program as an administrator.'
Now open FF7_OpenGL.cfg in notepad.
Set the game resolution to 1280x960:
window_size_x = 1280
window_size_y = 960
Turn off fullscreen:
fullscreen = no
Disable shaders:
use_shaders = no
Disable transparence:
fancy_transparency = off
transparent_dialogs = off
Disable compression:
compre ss_textures = no
Disable PBO:
use_pbo = no
Make sure that you install a fresh maximum installation of the official US 3 CD-Rom version of Final Fantasy VII.

garruz666

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Re: [REL] Menu Overhaul Project
« Reply #917 on: 2011-12-13 23:23:36 »
im sorry, but i click where it says "m004 here" and it sends me to the page number 32. i download the item called "HexForFF7exe" and a lot of small files appear.

where should i place all this files?? please, tell me inside which folder!!! :)
« Last Edit: 2011-12-13 23:32:23 by garruz666 »

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #918 on: 2011-12-13 23:27:35 »
Yes, that page has the link.  The huge title.

VonZippa

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Re: [REL] Menu Overhaul Project
« Reply #919 on: 2011-12-13 23:41:37 »
VonZippa,
Run the game is compatibility mode with these settings.

Try running FF7 in compatibility mode. These are the most compatible setting.
Right click on ff7.exe in the game folder.
Select Properties.
Go to the Compatibility tab.
Tick 'Run this program in compatibility mode for.'
Set the drop down list to 'Windows 98/Windows Me.'
Tick all the boxes under Settings:
Run in 256 colors
Run in 640x480 screen resolution
Disable visual themes
Disable desktop composition
Disable display scaling on high DPI settings
Tick 'Run this program as an administrator.'
Now open FF7_OpenGL.cfg in notepad.
Set the game resolution to 1280x960:
window_size_x = 1280
window_size_y = 960
Turn off fullscreen:
fullscreen = no
Disable shaders:
use_shaders = no
Disable transparence:
fancy_transparency = off
transparent_dialogs = off
Disable compression:
compre ss_textures = no
Disable PBO:
use_pbo = no
Make sure that you install a fresh maximum installation of the official US 3 CD-Rom version of Final Fantasy VII.

Thanks for trying to help.  Unfortunately none of that changed anything.  In case I wasn't clear before, the game ran flawlessly with just Aali's driver and FF7Music.  The game never crashed once in countless hours of playing until I installed this menu overhaul mod.  I've read through this entire thread as well as the readme text that gets silently dumped in whatever folder you run the mod install .exe from, but nothing I've read seems remotely related to my specific circumstances or the crash I'm getting.

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #920 on: 2011-12-14 00:55:38 »
Make sure it is the menu project doing it.  Restore the old files (the files are saved in the Backup folder in the root or on game disc) and see if the game crashes immediately after the menu overhaul is added.

This will make sure nothing else has been added afterward.

VonZippa

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Re: [REL] Menu Overhaul Project
« Reply #921 on: 2011-12-14 01:13:23 »
Make sure it is the menu project doing it.  Restore the old files (the files are saved in the Backup folder in the root or on game disc) and see if the game crashes immediately after the menu overhaul is added.

This will make sure nothing else has been added afterward.

I've done as you asked, and when I restore even just the ff7.exe from the backup folder, it no longer crashes.  I can see many of the changes the mod makes, but it doesn't look right of course because the .exe is not the one from the mod.  Then as soon as I switch back to the patched .exe the mod makes, it crashes again so it's definitely the .exe causing it, and as I stated before, it's just the vanilla English 1.02 .exe that I start with before the mod patches it.  If it makes any difference I'm using the following options:  retranslation project, original cannon names, american spelling, all status effects shown in menu, FFX theme, auto size action box, standard overhaul graphics, original style new world map graphic, felix's credits background, sense limit, gypt, save and phs anywhere, lucky cait, and lucky tifa.  I have not tried different combinations of these options to narrow down which one might be causing the crash specifically, but I could experiment with that.

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #922 on: 2011-12-14 01:31:03 »
It is weird that just a patched exe is doing that....  since it is doing it to no one else...  send me your patched ff7.exe in zip. Upload.

VonZippa

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Re: [REL] Menu Overhaul Project
« Reply #923 on: 2011-12-14 02:11:01 »
It is weird that just a patched exe is doing that....  since it is doing it to no one else...  send me your patched ff7.exe in zip. Upload.

https://docs.google.com/open?id=0Bz5iDlGVZqCBM2M3Njk1ZGUtZjU4MC00NThhLWFhNTAtYWIyZjk3YzRkODY2

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #924 on: 2011-12-14 02:22:11 »
Your exe works fine here.  There must be another reason for it.  let me think.

edit:  I have no idea why your exe is crashing.  It works here fine... Are you sure you simply patched that exe once with the menu O.?
Send your crash dump to aali if so, see if he can shed some light...
« Last Edit: 2011-12-14 02:25:45 by DLPB »