Author Topic: Someone please remind me about the battle files again...  (Read 2757 times)

nfitc1

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What do the different files in battle.lgp do? I know that AC - AL are textures and AM-CZ are ploys, but what do AA, AB, and DA do? One is definitely the animation, but I'm not sure which.

obesebear

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Re: Someone please remind me about the battle files again...
« Reply #1 on: 2009-10-07 14:53:45 »
You should probably wait on someone more knowledgeable to post... however,   The AA file is basically a .hrc, and the DA is undoubtedly the animation file.   I have NO idea what AB is though.

nfitc1

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Re: Someone please remind me about the battle files again...
« Reply #2 on: 2009-10-07 21:14:59 »
I'm looking at the data for the animation files and it only says that there's rotation info in the da files. How do I know where to center each bone?

halkun

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Re: Someone please remind me about the battle files again...
« Reply #3 on: 2009-10-08 06:00:16 »
You rotate the bone in relation to the parent.

nfitc1

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Re: Someone please remind me about the battle files again...
« Reply #4 on: 2009-10-08 13:49:12 »
Is that what the "bone lengths" are for? I'm still having issues with them. Do the models rotate as their positions do?