HI guys thanks for answering, and sry that i didn't answer earlier, textures for 3D objects there actually tim format, but without usual tim header if i understand it correctly, so tim vewer just cant see them in files, and yes there is great translation tools that made by sadness city team, with them you can extract and reinsert files back, unpack and pack various xeno archive files, here is link for them
http://www.romhacking.net/utils/464/, and what about sprites as i found out there, they a similar to final fantasy tactics sprites but not completely, i found tools for edit fft as well and they are just a gift for modders of that game:), you can find them there
http://www.ffhacktics.com/downloads.php?id=1, and also there is great patch for fft that completely rebalances the game and make much more interesting and harder, but back to topik, there is sprite that i extracted with that tools
http://img87.imageshack.us/img87/6725/xeno1x.png, but most of the sprites look much more messy than this one and i don't know in wich folder there is character sprites, because it seems that in 16th only enemies, howewer i didn't expect much because its tools for another game they just showed that it can be done:)