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Scripting and Reverse Engineering / Re: About kernel.bin file and 6 bytes header
« on: 2007-11-04 09:39:50 »
Yeas, last Byte should be 256.
But we dont know how its computed...
1.0xFF can mean some stop char
2.or they skip 256th file
But we dont know how its computed...
1.0xFF can mean some stop char
2.or they skip 256th file
Tech info:
http://forums.qhimm.com/index.php?topic=5759.msg74232#msg74232
http://forums.qhimm.com/index.php?topic=6391.msg80497#msg80497
technical update:
in original scene.bin last block has 11files
in original 3rd file of kernel.bin is for last block F5h-FFh
but this mean according to links above FF minus F5=10files or F5 to FE files (10files)
(FF minus 0 = 255files, files from 0 to FE = 255files, but scene.bin has 256files)
so last is FFh instead of "100h".
last file of scene.bin(256th file) contain only FFh chars.(5,251-256 are same)