Author Topic: Unknown Battle/Scene Problem (Memory issue?)  (Read 1899 times)

Sega Chief

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Unknown Battle/Scene Problem (Memory issue?)
« on: 2015-02-15 22:17:27 »
I was testing out Midgar for NT 1.3 when I ran into a strange error when trying to fight Air Buster. The game crashed and threw out this error: Instruction at 0x005d9049 referenced at 0x038effff couldn't be written (1998 throws this out, while Steam just reports an unhandled exception).

I've not seen something like that before; can anyone advise on what the potential issue could be? From what I can see, there's nothing visibly wrong with either the enemy or the formation in the editors. Other encounters loaded from this scene appear to be functioning normally and I'm going to try using a back-up in case there's some kind of corruption but would appreciate any info on what the error is related to.

Edit: It's not the model either; a new formation using this enemy is functioning normally (just tested it).

Edit 2: Fixed it, was an AI issue related to levels. Sorry for making a new thread, just panicked a bit and thought that the scene.bin was corrupt or something.
« Last Edit: 2015-02-15 22:30:32 by Sega Chief »