I'm with you--if it ain't broke don't fix it. I think those releases will work fine, I think I added some unneeded files to an lgp they didn't belong in and they wont hurt anybody. As for testing, if you actually play through the game and look for any big problems like text boxes missing, crashes (obviously), and problems with the models especially, then that's very very helpful. Having someone post here: "I did not find any problems with this the whole way through my game" or "there was a broken model in the scene with the thing" either report is much better than getting no feedback at all.
To be more specific about v2 v3 flevels. The text on v2 was dumped and encoded with the previous version of the tool for that (ToughScript). The v3flevel was done with the current version and I think they are identical. The older version maybe had text-sizing problems outside of English, but unless you say otherwise v2 seems fine.
Well, I'm still on the 1st disc, in the Shinra building. There was actually some small bug I noticed, though I'm not sure whether this might occur in the original release as well.
Mods I used when this occured:
-
HQModelsCloudplay2-
EnglishReworkedflevel (by Kaldarasha, version 1)
You know this room on the 59th floor? There are several elevators. There's one to the north that leads back to the 1st floor. When you want to take it, Barret will say something like "We've come all this way and you want to go back?". After this you're given two choices (take the elevator >> yes/no).
And this is right where the bug comes into play:The cursor will select "no" by default and you
can't move it up to select "yes". However, when you select "no", Cloud, Barret and Tifa will still take the elevator down. Meaning that the choices have been shifted down one line (selecting "no" meaning "yes" here).
So if you don't want to take the elevator you have to press down. And then, guess what, the cursor will be placed outside the dialog box
Hope this makes sense. Might be kinda confusing, the way I explained it...
Here's a screenshot of the Shinra building, 59th floor, so you get an idea which location we're talking here. Excuse the quality, took it from a YouTube clip: