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General Discussion / Re: [FF8] Controlling enemies with their abilities (PC Version)
« on: 2018-01-22 08:56:59 »
https://www.youtube.com/watch?v=ls74BJquLQM
Toggle breakpoint works, though using the assembly at least for this seems to crash it, without an error prompt no less...
Interestingly though, using togglebreak point after a battle it seems to give EXP like it would in PS1 version to the controlled monster.
Junctions carry over, which I think is normal and how it happens on PS1/PSP and thusfar so that's good, though I recall a few monsters not doing this. Not sure why.
Toggle breakpoint works, though using the assembly at least for this seems to crash it, without an error prompt no less...
Interestingly though, using togglebreak point after a battle it seems to give EXP like it would in PS1 version to the controlled monster.
Junctions carry over, which I think is normal and how it happens on PS1/PSP and thusfar so that's good, though I recall a few monsters not doing this. Not sure why.