Author Topic: [FF7PC] AC Red XIII (2013-09-30)  (Read 7839 times)

cmh175

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[FF7PC] AC Red XIII (2013-09-30)
« on: 2013-09-30 20:52:59 »
All future updates moved to this thread. ~Covarr






This is a rebuild of Kelas Red XIII model. I built it onto a new skeleton I re-sized to correct the issues the original had. It's longer now so I made some alterations in Blender to fill a few holes. I also edited the texture to match Red XIIIs appearance in Advent Children, removing the yellow from the stomach and face, and making his fur a darker red. I think it helps bring out the detail more in the model while toning down some of the noise. It looks a little bright in Kimera, but the game adds shading so it looks great when you're playing, I added two in game screenshots with shaders turned off. I also did a version of the new model with the original texture so you can pick and choose if you prefer the original colors. 







AC Red XIII -> http://www.mediafire.com/download/26ffnhuvaj5c13w/AC_Red_XIII.7z

AC Red XIII 7thHeaven iro -> http://www.mediafire.com/download/yyyozcv64zwwxcq/AC_Red_XIII.iro


Cmh/Kela Red XIII rebuild -> http://www.mediafire.com/download/81q19e68cbeu6hl/cmh-kela_Red_XIII.7z

Cmh/Kela Red XIII rebuild 7thHeaven iro -> http://www.mediafire.com/download/231ry4rhc3fvtmh/cmh-kela_Red_XIII.iro

« Last Edit: 2014-07-19 18:13:42 by Covarr »

Kaldarasha

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Re: AC Red XIII
« Reply #1 on: 2013-10-01 14:23:28 »
You should prelight the battle model.
I prefer:
X: max right
Y: max right
Z: max left
and Front, Rear, Right should be checked.

cmh175

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Re: AC Red XIII
« Reply #2 on: 2013-10-01 15:50:43 »
That comes out really dark though, and the eye looks nearly purple. The default lighting on the model seems ok in the game.


Kaldarasha

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Re: AC Red XIII
« Reply #3 on: 2013-10-01 16:45:37 »
This looks really odd. :o

cmh175

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Re: AC Red XIII
« Reply #4 on: 2013-10-01 16:51:53 »
Did you do the same and get something different? I noticed when I changed the lighting the model actually disappears, and looks like that when I save and reopen it. Kimera doesn't like this models texture. I actually built and altered the model without it, just as plain white pieces. Otherwise Kimera would crash. 

I thought the new colors looked pretty good in the game. Other than recoloring it I didn't change anything else like the lighting so it's the same as Kelas original.

Kaldarasha

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Re: AC Red XIII
« Reply #5 on: 2013-10-01 16:59:37 »
I will look at it later. I have to finished a field model first.