The benchmark is available on:
http://benchmark.finalfantasyxv.com/na/not much, but maybe that'd be possible to escape benchmark mode
Lot's of floating rocks above ground, character just ran through a car... It's quite messy demo.
Makes HTTP connection to 23.51.123.27
UPDATE:
Okay, I broke it- it's all scripted in "Quest" file. Getting into /datas/quest/duscae/* and grabbing all files makes the game unresponsible (all hud works, game works, it just doesn't produce any motion)
UPDATE2:
Broke out- you just need to delete all quest except area_du_share_quest_jet_bench.earc and as soon as Noct stops fishing you are on your own. Now I have time to actually try to control character
UPDATE3:
Time of day normally passes. I put sniffer on process flow and it only reads:
\datas\sound\resources\20001music2\jp\bgm_hanyo_kyoten.win.mab
in chunks (therefore music is streamed)
from time to time it queries C:\Windows\System32\dinput8.dll
UPDATE4: (18:28)

PS> Yeah, I tried plugging DualShock 4
UPDATE5:
Game has anti-debugger things... I can attach just like in patched MOBIUS:FF
UPDATE6: (18:41)
Loaded dump into IDA. Found FFXV entry point
UPDATE7: (19:09)
By changing EXEs PE format from GUI (sic!) to console you get the debug console, unfortunately it only displays:
2018-02-09T19:09:12.880
: DllMain.cpp:22 #0 Attached GfeSDK.dll
UPDATE8: (19:30)
Engine codename is "re_black" or just "black"
UPDATE9: (19:33)
Engine has rich debugging strings and references to internal script language as "klang"
Engine has trap to debugger function (INT 3) [exception throwing]
UPDATE10: (20:11)
Oh SE... SE... SEEEE! You must have love us to introduce all these anti-debugger tricks, but you ain't stopping me!
UPDATE11: (20:12)
So I see you learnt something from Mobius:FF and now you trap debuggers even when already in-game.
I'll find you
UPDATE12: (20:17)
Do you feel that SquareEnix? I'm getting closer and... more drunk by the way
UPDATE13: (20:31)
00007FF634A5ACEC - case 8 is your reaper
UPDATE14: (20:40)
One of your threads are detecting debugger... let's see...
UPDATE15: (20:49)
sub_7FF636B5C380 - Raises exception to one thread