OK. My experience is this: Lots of location/level files contain text from other locations that isn't used by the game.
So two locations might contain roughly the same text, *but* different parts of that text are used in each level.
So levels A and B contain the same text. Level A contains text that it actually uses plus some other stuff from B. In B, it has the text IT uses (probably the unused text from A) plus some other crap (again, probably the stuff that A uses).
To edit what's said in level A, you ONLY need to edit one file. The level A file. The problem is - you can't work out easily from the speech which location is which, because the text overflows!
My theory is, when they designed some levels, they just copy-n-pasted all the text from another level, to get "stock phrases" like "Save point: Press blahblah" and "Received Potion!" and so on. Then they overwrote the location specific text with the new level's dialogue. However, sometimes there's text left over, when they didn't use all the space. It's only a theory though.
BTW, what I said at the start is only my experience. I probably have looked at less levels than Skillster/Srethron, because I spend most time with Cosmo testing it again and again on the same levels 'til it works perfectly with them. Then I move on to another level and test it with that....
The point being, you could very well find out something about the text I've got wrong.
If you want to write the guide, go ahead. I'd be glad for someone else to do it and save me the work
Oh, I just realised you might not know: Each level file contains ONE location. A location consists of, usually ONE "scrolling screen". So the first location is the train station. That's it. The next is the gateway, and that's all it contains. And so on....
So the text for the train station is in one file (probably with a load of other unused text), the text for the gateway scene ("I don't trust ya, Soldier!") is in another, the text for the entrance into the reactor in a third, etc....
[This message has been edited by ficedula (edited February 09, 2001).]