Author Topic: [WIP] Cloud hires motorbike replacement  (Read 43098 times)

BloodShot

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[WIP] Cloud hires motorbike replacement
« on: 2009-08-27 01:38:29 »
!!THIS VERSION IS SORELY OUTDATED!! - GET THE LATEST VERSION HERE - http://forums.qhimm.com/index.php?topic=10895.0

Here is the direct download link, for the lazy: http://www.filefront.com/17425112/HQMBV2---Classic-Buster.rar/

I've decided to do this for the people who like to use the realistically proportioned models from the battle models/ff7 prp for field models, as i have not seen anyone do this.

I used kimera to replace the horribly low-poly cloud on his motorcycle during the chase with the battle mode
DO NOT DOWNLOAD HERE, VISIT LINK ABOVE INSTEAD
Release!
V1 links:

buster sword
http://www.filefront.com/14417109/Bikereduxv1buster.rar/

hardedge
http://www.filefront.com/14417135/bikereduxv1hardedge.rar/


Videos:
http://www.youtube.com/watch?v=FW8iqmoE2Io&feature=channel  - buster sword version

http://www.youtube.com/watch?v=AHe8mF0MGyY&feature=channel - hardedge version

Some screenies: (the warped textures on the highway are because of fraps)







It still has 1 or 2 animation problems when attacking, but they aren't very noticeable.  In fact, the only reason i noticed them is because i was looking through the close up screenshots i took with FRAPS.


DO NOT DOWNLOAD HERE, VISIT LINK ABOVE INSTEAD
« Last Edit: 2011-04-07 02:21:39 by BloodShot »

Covarr

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Re: [WIP] Cloud hires motorbike replacement
« Reply #1 on: 2009-08-27 01:47:12 »
What on earth is going on with the road texture in those pics? Is that a side effect of your mod?

BloodShot

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Re: [WIP] Cloud hires motorbike replacement
« Reply #2 on: 2009-08-27 01:59:55 »
What on earth is going on with the road texture in those pics? Is that a side effect of your mod?

Nah, its a side effect of taking screens using FRAPS instead of printscreen

I used fraps because it's quicker than printscreen, but it causes some pretty wierd things sometimes.

EDIT: hmm, it seems only some things were from fraps, there are squiggly textures on the roads even with the original unmodified high-us.lgp
« Last Edit: 2009-08-27 06:37:33 by bloodshot »

Matt2Tees

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Re: [WIP] Cloud hires motorbike replacement
« Reply #3 on: 2009-08-27 02:59:57 »
Me and Blood Crow have done this too, but we used the chibi model from the Chibi Reconstruction, will be included in the V1.5 update  :-D

Edit: Heres the Image, he's a bit small at the moment. but I'll resize :)



To add the textures, extract your char.lgp and your high_us.lgp into separate folders, copy aabb.tex, aabc.tex and aabd.tex from the char folder into the high_us folder, open kimera, load clouds bike model from high_us, select his head, and select 'show texture options' then click add texture and add aabb.tex. do the same for the others.
« Last Edit: 2009-08-27 04:53:34 by MXster »

BloodShot

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Re: [WIP] Cloud hires motorbike replacement
« Reply #4 on: 2009-08-27 06:38:52 »
I figured out how to texture it, but i wasn't sure why the textured parts disappeared ingame... now i know that its because i didn't put all 3 textures. Thanks, appreciate your help with it :)
Nice chibi btw, i look forward to your release, as i like to play the game both hi-res and chibi field models.

Back on-topic, update:
Shinra soldiers on bikes, cloud's posture and position of body parts is much improved, and face and belt are now textured

Video: (sorry for the lag, fraps sucks)
http://www.youtube.com/watch?v=6YuXphkRMe0
Some of you may notice the squiggly textures. That is not because of this mod, it may be a driver glitch with my ati card.

EDIT: IMAGES!!



« Last Edit: 2009-08-27 06:49:02 by bloodshot »

Matt2Tees

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Re: [WIP] Cloud hires motorbike replacement
« Reply #5 on: 2009-08-27 07:30:45 »
Nice :-o, glad you got it all textured and working, planning on releasing?

BloodShot

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Re: [WIP] Cloud hires motorbike replacement
« Reply #6 on: 2009-08-27 16:11:55 »

Yeah, probably sometime later today. :)

got a few things to do first.

BloodShot

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Re: [WIP] Cloud hires motorbike replacement
« Reply #7 on: 2009-08-28 02:30:08 »
It's mostly done, just gotta fix up a few things here and there.

But i wanna know what you guys think on the sword. Should i replace it with the buster sword, or leave it as the hardedge?

oh and btw can anyone tell me the modelname of the hardedge from battle so i can replace the crappy bike one with it?

Torazo

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Re: [WIP] Cloud hires motorbike replacement
« Reply #8 on: 2009-08-28 03:17:44 »
Personally, I would prefer the Buster Sword over the Hard Edge while on the Motorbike. You probably would too, otherwise you may not have suggested changing it.

BloodShot

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Re: [WIP] Cloud hires motorbike replacement
« Reply #9 on: 2009-08-28 03:24:29 »
Hmm, i just replaced the hardedge with the one from the battle model, still gotta test it ingame, but ill do both to see which i think is better, maybe ill also release it as 2 seperate downloads for whichever one someone wants.

Blood_Crow (Mendelevium)

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Re: [WIP] Cloud hires motorbike replacement
« Reply #10 on: 2009-08-28 03:29:00 »
It doesn't make sense to me. He doesn't even have the hard edge at that time in the game. he has the buster sword. o.o??
why did they give him the hard edge anyways?

obesebear

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Re: [WIP] Cloud hires motorbike replacement
« Reply #11 on: 2009-08-28 03:29:50 »
I already had the hard edge.  You steal it from the SOLDIERS I think.

Blood_Crow (Mendelevium)

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Re: [WIP] Cloud hires motorbike replacement
« Reply #12 on: 2009-08-28 03:32:10 »
oh. i never knew you could do that. or is that in the hard core mod?

Torazo

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Re: [WIP] Cloud hires motorbike replacement
« Reply #13 on: 2009-08-28 03:38:46 »
It doesn't make sense to me. He doesn't even have the hard edge at that time in the game. he has the buster sword. o.o??
why did they give him the hard edge anyways?

You can steal it from the Shinra Soldiers in the Shinra HQ in the original game. I couldn't be bothered to waste my time in that place to get it. You can buy it at Junon and Gongaga for 1500 gil, but personally, I would just buy the Butterfly Edge at Junon and skip the bother for the Hard Edge. To be honest, I rarely used it and I didn't care much for it at all, after all it did look like a paper thin rectangle on a handle.

Kudistos Megistos

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Re: [WIP] Cloud hires motorbike replacement
« Reply #14 on: 2009-08-28 03:45:32 »
Here's the Hardedge early in the game.

And I didn't know Cloud used the Hardedge in the motorbike mini-game. Is everyone sure it isn't just a badly modelled Buster Sword? That's what I always thought it was :roll:

Deaths Head II

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Re: [WIP] Cloud hires motorbike replacement
« Reply #15 on: 2009-08-28 03:58:53 »
Here's the Hardedge early in the game.

And I didn't know Cloud used the Hardedge in the motorbike mini-game. Is everyone sure it isn't just a badly modelled Buster Sword? That's what I always thought it was :roll:

That's what I always thought it was too. I never even imagined it being anything else. If it really is a Hard Edge then I don't think it makes any sense to show it off instead of his trademark Buster Sword.

BloodShot

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Re: [WIP] Cloud hires motorbike replacement
« Reply #16 on: 2009-08-28 04:00:20 »
hmm, i always thought it was the hardedge, concidering the poster in my room he's sitting on the bike holding it lol.

actually, when i first played i thought to myself, "hey, why doesn't the buster sword have any materia holes while he's on the bike?" so maybe i just think that because of my poster really.


Anways, i got the hardedge and the buster sword on the bike ingame, ill make some screenies in a bit and let you guys decide what you think looks better.

EDIT:

Found a pic of my poster, this is what im talking about. Its kinda lowres from where i found it though.
« Last Edit: 2009-08-28 04:04:40 by bloodshot »

Kudistos Megistos

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Re: [WIP] Cloud hires motorbike replacement
« Reply #17 on: 2009-08-28 04:04:07 »
Oh yeah, I forgot about that pic  :oops:

Well, in the minigame the models are so bad that it's hard to tell which one it is. If he was supposed to have a Hardedge, perhaps Square wanted to show him with the most powerful sword he could have at that point in the game.

BloodShot

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Re: [WIP] Cloud hires motorbike replacement
« Reply #18 on: 2009-08-28 04:09:31 »
Okay, just took screenshots with fraps, uploading them now............

Damn... hate uploading high-res screenshots to photobucket, takes forever when its 1680x1050 resolution.

wow, this is taking forever, gonna play unreal for a bit, pictures should be up in a couple of minutes.
« Last Edit: 2009-08-28 04:15:32 by bloodshot »

BloodShot

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Re: [WIP] Cloud hires motorbike replacement
« Reply #19 on: 2009-08-28 04:19:33 »
Ok, here we go:

(once again, don't mind the textures)
first, the buster sword -





and the hardedge -




Which one do you guys prefer?

EDIT:

Also, do you guys know of any good (free) capture programs that work with final fantasy VII?

Fraps is really starting to piss me off, it must hate ATI cards.
« Last Edit: 2009-08-28 04:24:38 by bloodshot »

titeguy3

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Re: [WIP] Cloud hires motorbike replacement
« Reply #20 on: 2009-08-28 04:23:24 »
I kind of like the hardedge, it's a clever idea given that promotional image, but I admit it would be kind of confusing for somebody playing through who didn't yet get the hardedge at that point.

EDIT: do you think it'd be possible for you to use Millenia's Hardedge?
« Last Edit: 2009-08-28 04:26:21 by titeguy3 »

sl1982

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Re: [WIP] Cloud hires motorbike replacement
« Reply #21 on: 2009-08-28 04:26:11 »
I like both

Kudistos Megistos

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Re: [WIP] Cloud hires motorbike replacement
« Reply #22 on: 2009-08-28 04:27:39 »
Also, do you guys know of any good (free) capture programs that work with final fantasy VII?

With the custom graphics driver? No. I'd like to know the answer to this as well. With a normal graphics driver? Camstudio works just fine for me (but not for everyone, or so I've heard), but I imagine that you want high-res pics to show off the improvements :-P

titeguy3

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Re: [WIP] Cloud hires motorbike replacement
« Reply #23 on: 2009-08-28 04:32:02 »
Image/Video capture software works a lot better with windowed applications as opposed to fullscreen ones. Try windowing your game when you want to do a capture.

sl1982

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Re: [WIP] Cloud hires motorbike replacement
« Reply #24 on: 2009-08-28 04:33:43 »
Ive never had any problems with fraps and the custom driver