Author Topic: Hand Patch  (Read 25407 times)

JPWest

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Hand Patch
« Reply #25 on: 2004-05-04 12:10:12 »
I have a registered winzip, winrar annoys me although it is better... and I'm having trouble installing apps on this computer.

So if someone could zip the new version I would be grateful.

JPWest

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Hand Patch
« Reply #26 on: 2004-05-11 17:18:38 »
ok... sorted, got winrar installed... unfortunatly the new patch isnt downloading, can someone upload it somewhere or something?

thanks (sorry for the double post)

triplenine

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Hand Patch
« Reply #27 on: 2004-05-18 19:54:54 »
how do you undo its once its patched?

EmperorSteele

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Hand Patch
« Reply #28 on: 2004-05-19 00:49:40 »
You just replace char.lgp in the "field" folder with an original version (found on the cds)

darkmm

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Hand Patch
« Reply #29 on: 2004-05-19 18:12:02 »
This is really neat, will patch my FF7 in a  moment because this will make it look so much better.

Dreakon

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Hand Patch
« Reply #30 on: 2004-06-03 21:28:03 »
Has Srethron Askvelhtnod been around?  Any news on the arm fixing patch me and him discussed earlier in the thread?

Marc

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Hand Patch
« Reply #31 on: 2004-06-26 22:05:55 »
Prohosting isn't letting me download the latest file (v1.5).  Could anyone upload it somewhere else ?

EmperorSteele

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Hand Patch
« Reply #32 on: 2004-06-27 05:52:28 »

Marc

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Hand Patch
« Reply #33 on: 2004-06-27 15:28:56 »
Actually you just made a mistake with your link.  It's actually http://www.ff7-universe.com/Downloads/handPatchV015.rar

I figured it out looking at the first file name.

Thanks though.

EmperorSteele

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« Reply #34 on: 2004-06-27 20:39:47 »
..isn't that what i wrote? o__o

oh, i have the 1 and 0 switched.. my bad, i can be dislexic sometimes =/ (edits linky)

Goku7

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Hand Patch
« Reply #35 on: 2004-06-27 22:21:18 »
Ok, a couple of quick questions:

1.) The hand patch also seems to affect "world_us.lgp" in the "[ff7 directory]\data\wm\" folder as well, does it not?  If so, then wouldn't only replacing char.lgp with one from the CDs only uninstall the patch halfway? :P

2.) According to the readme, you've managed to edit character animations in order to accomidate the hand patch...I thought we couldn't decode FF7's animation data, much less know where it's stored....?

Contra

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Hand Patch
« Reply #36 on: 2004-06-27 23:27:46 »
That's battle animations. Map animations we know.

Goku7

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« Reply #37 on: 2004-06-28 00:18:31 »
Ah....so its possible to add completely new frames of animation to the current ones, I suppose?

If so, it might be a good idea to have a few animation frames that could be used to transition from open hand to closed fist -- that might help hide some of the oddness that some animations currently have with the character's hands being open all the time.

Vanit

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Hand Patch
« Reply #38 on: 2004-07-01 01:31:18 »
From my work with the High-Res Cloud Patch (outside of battle - and patch is still unreleased) I've found that you can't have additional frames in animations. But you can however replace it with a big animation and edit that so you have more frames to work with.

mirex

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Hand Patch
« Reply #39 on: 2004-07-01 09:05:43 »
Quote from: Goku7
Ah....so its possible to add completely new frames of animation to the current ones, I suppose?

Now I got idea ... i'll change few anims and make a "Tifa walking drunk patch"  :D
Hell another thing to do...

Darkdevil

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Hand Patch
« Reply #40 on: 2004-07-01 09:46:14 »
Quote from: mirex
Quote from: Goku7
Ah....so its possible to add completely new frames of animation to the current ones, I suppose?

Now I got idea ... i'll change few anims and make a "Tifa walking drunk patch"  :D
Hell another thing to do...


I reckon a "Barret skipping patch" would be alot better :P

Goku7

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« Reply #41 on: 2004-07-04 01:24:11 »
LOL @ those two suggestions..... :P

Anyway I'd like to report a couple of "BACKWARDS HANDS ALERT!"s to Srethron Askvelhtnod.

Instance No. 1:
Where:  Mideel, in various shops, and possibly right outside one shop.  So far, I can say for sure that it occurs
Spoiler: show
before the town is wrecked by the lifestream
.

Who:  The dude that is trying to buy everything in the store, and is followed around by this little silver chocobo.  Also, the game uses the same model for who is either a totally different character standing outside one of the shops, or is the same guy as the one inside the shops, but much calmer in demeanor or something.

What: Both his hands are completely backwards.

Instance No. 2:
Where: Mideel, in the hospital.

Who: Cloud,
Spoiler: show
while he's still suffering from Mako poisoning and is stuck in a wheelchair.
.

What:  He appears to also be suffering from having two right hands. :P

EmperorSteele

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« Reply #42 on: 2004-07-04 04:58:49 »
I think i already told him about Cloud...

Did ya see the "flashback Cid" with the backwards hands in v1?  It looked like he was grabbing the mechanic's crotches as he walked by 'em XD

Goku7

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« Reply #43 on: 2004-07-04 23:03:30 »
Quote from: EmperorSteele
I think i already told him about Cloud...


Well, in that case, this would be a confirmation of that error. :P

Quote
Did ya see the "flashback Cid" with the backwards hands in v1?  It looked like he was grabbing the mechanic's crotches as he walked by 'em XD


Nope, I didn't have any save files close to that part of the game when the patch came out.  The fact remains, though, that these errors are with the latest version, so I guess a version 0.2 may be coming out soon because of it.....