Just curious - how would this script dumper work with the scene.bin? Does it give more information than if you simply viewed it uncompressed or anything? Not too much into programming to understand how this works - but I do lots of hex hacking. heh.
~Sky
No, it doesn't read scene.bin. It reads .dat files in the PSX /field dir and the first section of the PC field file (Same format)
You have to remeber that the PSX edienness is backwards from a PC so some of the data will look odd. You have to flip it back to get meaningful data.
Is this the same for scripted battles therefore?
where are the scripts for said battles? In a scene.bin that launches the battle?
I heard that you can also dig up...Spoiler: show
Quote from: sw5000I heard that you can also dig up...Spoiler: show
Yep, its three steps up and seven left from the spot where you can find the Masamune. :wink: